PLAYSTUDIOS (MYPS)
Market Price (6/20/2026): $0.531 | Market Cap: $67.8 MilSector: Communication Services | Industry: Interactive Home Entertainment
PLAYSTUDIOS (MYPS)
Market Price (6/20/2026): $0.531Market Cap: $67.8 MilSector: Communication ServicesIndustry: Interactive Home Entertainment
Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.
Cash is significant % of market capNet D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is -140% Attractive cash flow generationCFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 12% Attractive yieldFCF Yield is 14% Megatrend and thematic driversMegatrends include Digital Content & Streaming, and Experience Economy & Premiumization. Themes include Gaming Content & Platforms, and Travel & Leisure Tech. | Weak multi-year price returns2Y Excs Rtn is -114%, 3Y Excs Rtn is -160% | Penny stockMkt Price is 0.5 Not profitable at operating income levelOp Inc LTMOperating Income, Last Twelve Months is -28 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -12% Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is -16%, Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -8.0%, Rev Chg QQuarterly Revenue Change % is -6.9% Yield minus risk free rate is negativeERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -57% Key risksMYPS key risks include [1] a history of accelerating losses and projections of continued unprofitability coupled with declining revenue. |
| Cash is significant % of market capNet D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is -140% |
| Attractive cash flow generationCFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 12% |
| Attractive yieldFCF Yield is 14% |
| Megatrend and thematic driversMegatrends include Digital Content & Streaming, and Experience Economy & Premiumization. Themes include Gaming Content & Platforms, and Travel & Leisure Tech. |
| Weak multi-year price returns2Y Excs Rtn is -114%, 3Y Excs Rtn is -160% |
| Penny stockMkt Price is 0.5 |
| Not profitable at operating income levelOp Inc LTMOperating Income, Last Twelve Months is -28 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -12% |
| Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is -16%, Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -8.0%, Rev Chg QQuarterly Revenue Change % is -6.9% |
| Yield minus risk free rate is negativeERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -57% |
| Key risksMYPS key risks include [1] a history of accelerating losses and projections of continued unprofitability coupled with declining revenue. |
Qualitative Assessment
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PLAYSTUDIOS (MYPS) stock has gained about 5% since 2/28/2026 because of the following key factors:
1. Persistent Financial Underperformance Despite Revenue Beat in Fiscal Q1 2026.
PLAYSTUDIOS reported a net loss of $10.7 million, or -$0.08 diluted earnings per share (EPS), for fiscal Q1 2026, which was wider than analyst expectations of -$0.0527 EPS and significantly higher than the $2.9 million net loss in fiscal Q1 2025. Consolidated Adjusted EBITDA also sharply declined to $3.6 million in fiscal Q1 2026, compared to $12.5 million in fiscal Q1 2025. While revenue of $58.4 million for the quarter surpassed consensus estimates by approximately $4.7 million, it still represented a 6.86% year-over-year decrease from $62.7 million in fiscal Q1 2025, indicating ongoing challenges in profitability and top-line growth.
2. Ongoing Nasdaq Bid Price Non-Compliance and Delisting Risk.
The company has faced an ongoing challenge with Nasdaq's minimum bid price requirement, failing to maintain a share price of $1.00 or higher. PLAYSTUDIOS was granted a period until May 4, 2026, to regain compliance, with filings in May 2026 discussing potential options such as a reverse stock split. This persistent non-compliance and the associated risk of delisting likely dampened investor confidence and limited any upward stock movement during the period.
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PLAYSTUDIOS (MYPS) stock has gained about 5% since 2/28/2026 because of the following key factors:
1. Persistent Financial Underperformance Despite Revenue Beat in Fiscal Q1 2026.
PLAYSTUDIOS reported a net loss of $10.7 million, or -$0.08 diluted earnings per share (EPS), for fiscal Q1 2026, which was wider than analyst expectations of -$0.0527 EPS and significantly higher than the $2.9 million net loss in fiscal Q1 2025. Consolidated Adjusted EBITDA also sharply declined to $3.6 million in fiscal Q1 2026, compared to $12.5 million in fiscal Q1 2025. While revenue of $58.4 million for the quarter surpassed consensus estimates by approximately $4.7 million, it still represented a 6.86% year-over-year decrease from $62.7 million in fiscal Q1 2025, indicating ongoing challenges in profitability and top-line growth.
2. Ongoing Nasdaq Bid Price Non-Compliance and Delisting Risk.
The company has faced an ongoing challenge with Nasdaq's minimum bid price requirement, failing to maintain a share price of $1.00 or higher. PLAYSTUDIOS was granted a period until May 4, 2026, to regain compliance, with filings in May 2026 discussing potential options such as a reverse stock split. This persistent non-compliance and the associated risk of delisting likely dampened investor confidence and limited any upward stock movement during the period.
3. Headwinds in Legacy Portfolio and Rising User Acquisition Expenses Amidst Competitive Gaming Landscape.
Management acknowledged "continued pressure on our legacy portfolio, particularly within social casino" during the fiscal Q1 2026 earnings call, indicating challenges in its core business segments. This was compounded by a $6.5 million increase in user acquisition expense during fiscal Q1 2026 compared to the prior year, reflecting the competitive dynamics and rising costs in the mobile gaming space to attract and retain players. While direct-to-consumer revenue showed strong growth of 150% to $12.4 million in fiscal Q1 2026, it was not enough to offset the broader operational pressures and negative trends in its established game offerings.
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Stock Movement Drivers
Fundamental Drivers
The 5.2% change in MYPS stock from 2/28/2026 to 6/19/2026 was primarily driven by a 14.5% change in the company's P/S Multiple.| (LTM values as of) | 2282026 | 6192026 | Change |
|---|---|---|---|
| Stock Price ($) | 0.51 | 0.54 | 5.2% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 247 | 231 | -6.7% |
| P/S Multiple | 0.3 | 0.3 | 14.5% |
| Shares Outstanding (Mil) | 126 | 128 | -1.5% |
| Cumulative Contribution | 5.2% |
Market Drivers
2/28/2026 to 6/19/2026| Return | Correlation | |
|---|---|---|
| MYPS | 5.2% | |
| Market (SPY) | 9.2% | -20.4% |
| Sector (XLC) | -7.0% | -11.7% |
Fundamental Drivers
The -16.4% change in MYPS stock from 11/30/2025 to 6/19/2026 was primarily driven by a -8.9% change in the company's P/S Multiple.| (LTM values as of) | 11302025 | 6192026 | Change |
|---|---|---|---|
| Stock Price ($) | 0.64 | 0.54 | -16.4% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 247 | 231 | -6.7% |
| P/S Multiple | 0.3 | 0.3 | -8.9% |
| Shares Outstanding (Mil) | 126 | 128 | -1.5% |
| Cumulative Contribution | -16.4% |
Market Drivers
11/30/2025 to 6/19/2026| Return | Correlation | |
|---|---|---|
| MYPS | -16.4% | |
| Market (SPY) | 9.9% | -6.9% |
| Sector (XLC) | -4.5% | -1.2% |
Fundamental Drivers
The -59.9% change in MYPS stock from 5/31/2025 to 6/19/2026 was primarily driven by a -51.5% change in the company's P/S Multiple.| (LTM values as of) | 5312025 | 6192026 | Change |
|---|---|---|---|
| Stock Price ($) | 1.34 | 0.54 | -59.9% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 274 | 231 | -15.9% |
| P/S Multiple | 0.6 | 0.3 | -51.5% |
| Shares Outstanding (Mil) | 125 | 128 | -1.9% |
| Cumulative Contribution | -59.9% |
Market Drivers
5/31/2025 to 6/19/2026| Return | Correlation | |
|---|---|---|
| MYPS | -59.9% | |
| Market (SPY) | 28.1% | 6.4% |
| Sector (XLC) | 9.3% | 7.7% |
Fundamental Drivers
The -88.1% change in MYPS stock from 5/31/2023 to 6/19/2026 was primarily driven by a -85.1% change in the company's P/S Multiple.| (LTM values as of) | 5312023 | 6192026 | Change |
|---|---|---|---|
| Stock Price ($) | 4.53 | 0.54 | -88.1% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 300 | 231 | -23.1% |
| P/S Multiple | 2.0 | 0.3 | -85.1% |
| Shares Outstanding (Mil) | 132 | 128 | 3.5% |
| Cumulative Contribution | -88.1% |
Market Drivers
5/31/2023 to 6/19/2026| Return | Correlation | |
|---|---|---|
| MYPS | -88.1% | |
| Market (SPY) | 85.7% | 21.2% |
| Sector (XLC) | 81.7% | 17.7% |
Price Returns Compared
| 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total [1] | |
|---|---|---|---|---|---|---|---|
| Returns | |||||||
| MYPS Return | -62% | -2% | -30% | -31% | -65% | -16% | -95% |
| Peers Return | -23% | -49% | 46% | 1% | -4% | 8% | -41% |
| S&P 500 Return | 27% | -19% | 24% | 23% | 16% | 8% | 98% |
Monthly Win Rates [3] | |||||||
| MYPS Win Rate | 25% | 42% | 50% | 42% | 17% | 17% | |
| Peers Win Rate | 42% | 27% | 60% | 45% | 55% | 40% | |
| S&P 500 Win Rate | 75% | 42% | 67% | 75% | 67% | 50% | |
Max Drawdowns [4] | |||||||
| MYPS Max Drawdown | -68% | -48% | -52% | -54% | -70% | -38% | |
| Peers Max Drawdown | -48% | -58% | -35% | -27% | -35% | -35% | |
| S&P 500 Max Drawdown | -5% | -25% | -10% | -8% | -19% | -9% | |
[1] Cumulative total returns since the beginning of 2021
[2] Peers: PLTK, SCI, TTWO, SKLZ, DKNG.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 6/18/2026 (YTD)
How Low Can It Go
| Event | MYPS | S&P 500 |
|---|---|---|
| 2024 Yen Carry Trade Unwind | ||
| % Loss | -23.4% | -7.8% |
| % Gain to Breakeven | 30.5% | 8.5% |
| Time to Breakeven | 114 days | 18 days |
| 2023 SVB Regional Banking Crisis | ||
| % Loss | -21.3% | -6.7% |
| % Gain to Breakeven | 27.1% | 7.1% |
| Time to Breakeven | 53 days | 31 days |
| 2022 Inflation Shock & Fed Tightening | ||
| % Loss | -21.7% | -24.5% |
| % Gain to Breakeven | 27.7% | 32.4% |
| Time to Breakeven | 42 days | 427 days |
In The Past
PLAYSTUDIOS's stock fell -23.4% during the 2024 Yen Carry Trade Unwind. Such a loss loss requires a 30.5% gain to breakeven.
Preserve Wealth
Limiting losses and compounding gains is essential to preserving wealth.
Asset Allocation
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| Event | MYPS | S&P 500 |
|---|---|---|
| 2024 Yen Carry Trade Unwind | ||
| % Loss | -23.4% | -7.8% |
| % Gain to Breakeven | 30.5% | 8.5% |
| Time to Breakeven | 114 days | 18 days |
| 2023 SVB Regional Banking Crisis | ||
| % Loss | -21.3% | -6.7% |
| % Gain to Breakeven | 27.1% | 7.1% |
| Time to Breakeven | 53 days | 31 days |
| 2022 Inflation Shock & Fed Tightening | ||
| % Loss | -21.7% | -24.5% |
| % Gain to Breakeven | 27.7% | 32.4% |
| Time to Breakeven | 42 days | 427 days |
In The Past
PLAYSTUDIOS's stock fell -23.4% during the 2024 Yen Carry Trade Unwind. Such a loss loss requires a 30.5% gain to breakeven.
Preserve Wealth
Limiting losses and compounding gains is essential to preserving wealth.
Asset Allocation
Actively managed asset allocation strategies protect wealth. Learn more.
About PLAYSTUDIOS (MYPS)
PLAYSTUDIOS, Inc. (MYPS) is a company specializing in the development and publishing of free-to-play casual games. These games are designed for distribution and engagement across various mobile devices and social platforms, allowing users to access and play without an upfront cost.
Headquartered in Las Vegas, Nevada, PLAYSTUDIOS serves a broad market that includes customers in the United States, North America, and numerous international regions. Its primary customer base consists of individuals seeking accessible and engaging gaming experiences through their mobile devices and social networking channels.
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Here are 1-3 brief analogies for PLAYSTUDIOS:
A Zynga, specializing in free-to-play casual games for mobile and social platforms.
Like King (makers of Candy Crush), but with its own portfolio of casual mobile games.
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- MyVegas Slots: A social casino game featuring a variety of slot machines that allows players to earn real-world rewards through the playAWARDS loyalty program.
- Pop! Slots: A social casino game known for its live casino atmosphere and multiplayer gameplay featuring various slot titles.
- MyKonami Slots: A social casino game that brings popular slot titles from Konami's land-based casinos to mobile devices.
- MGM Slots Live: A social casino game offering a real-time multiplayer experience with authentic slot machines from MGM Resorts International casinos.
- Tetris®: The classic puzzle game reimagined for mobile, published by PLAYSTUDIOS, and integrated with the playAWARDS loyalty program.
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Major Customers of PLAYSTUDIOS (MYPS)
PLAYSTUDIOS, Inc. primarily sells its free-to-play casual games directly to individual consumers who download and play their games on mobile and social platforms. Therefore, its major "customers" can be categorized by the types of players they attract:
- Casual Players: This broad category includes individuals who download and play the games for entertainment, often without making significant in-app purchases. They contribute to the game's overall active user base, reach, and ad impressions.
- Paying Players / Spenders: These are the individuals who make in-app purchases (IAPs) within the games. They are a critical revenue source for PLAYSTUDIOS, purchasing virtual currency, items, or progression boosters to enhance their gaming experience.
- Highly Engaged / Loyal Players: This group consists of users who dedicate significant time to PLAYSTUDIOS' games, often returning daily or weekly. Their consistent engagement contributes to strong retention rates, community building, and can lead to increased in-app spending over time.
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- Apple Inc. (AAPL)
- Alphabet Inc. (GOOGL)
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Andrew Pascal, Co-Founder, Chairman & CEO
Andrew Pascal co-founded PLAYSTUDIOS in 2011 and guided the company to a public listing on the NASDAQ in 2021. He previously served as President and COO of Wynn Las Vegas and Encore Las Vegas from 2005 to 2010. Pascal also co-founded WagerWorks (2001-2003) and was President and CEO of Silicon Gaming (1994-2001), both of which were later acquired by International Game Technology (IGT).
Scott Peterson, Chief Financial Officer
Scott Peterson has served as the Chief Financial Officer of PLAYSTUDIOS since June 2017. He is a seasoned finance executive with over 20 years of senior-level financial leadership in public and private companies. Previously, he was Vice President and CFO for Wynn Macau in 2005, and Senior Vice President and CFO of Wynn Las Vegas in 2009, where his responsibilities included finance, accounting, and casino and hotel operations.
Paul Mathews, Co-Founder & Executive Vice President
Paul Mathews co-founded PLAYSTUDIOS in 2011 and is responsible for government affairs, compliance, platform, and business relations. He is also the founder and Chairman of the International Social Games Association. Prior to PLAYSTUDIOS, he was an internet gaming consultant for Fertitta Interactive/Ultimate Fighting Championship and Wynn Las Vegas, and previously held roles as COO at Silicon Gaming, Inc. and President and Co-Founder of WagerWorks.
Rob Oseland, Chief Operating Officer
Rob Oseland is the Chief Operating Officer at PLAYSTUDIOS, bringing over three decades of experience in the gaming and hospitality industries. His prior roles include Chief Operating Officer of Paragon Gaming and various leadership positions at Wynn Resorts, Ltd., where he was instrumental in the opening and operations of Wynn Las Vegas and Encore resorts.
Jason Hahn, EVP & Head of Corporate & Business Development
Jason Hahn joined PLAYSTUDIOS as Executive Vice President and Head of Corporate and Business Development. He has over 15 years of experience in strategic and financial planning, M&A, and business development. Previously, he was Vice President and Head of Strategic Initiatives for Activision Blizzard's Esports division and a key member of Activision's Corporate Strategy and Business Development group, where he oversaw acquisitions of King Digital and Major League Gaming. His background also includes roles at J.P. Morgan Entertainment Industries Group, NBC Universal, and Rothschild Inc.
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The most significant risk stems from PLAYSTUDIOS' heavy reliance on maintaining player engagement and navigating a highly competitive and volatile free-to-play mobile gaming market. The company depends on a small portion of its player base for a substantial amount of its revenue, and any decline in player engagement or failure to expand its user base could severely impact financial results. Furthermore, the success of its games is subject to unpredictable factors such as evolving player preferences, intense competition from other gaming companies, and the potential for genre fatigue in its core casino-style games. This environment is exacerbated by rising user acquisition costs, which can hinder profitability.
Secondly, PLAYSTUDIOS faces considerable risks due to its dependence on third-party distribution platforms and key loyalty rewards partners. The company relies heavily on platforms like the Apple App Store and Google Play Store for game distribution and revenue collection, making it vulnerable to changes in their terms and conditions. Similarly, its crucial relationships with loyalty rewards partners, such as MGM Resorts, provide a significant portion of its loyalty rewards. Any adverse changes to these partnerships could materially affect PLAYSTUDIOS' business model and financial performance.
Finally, PLAYSTUDIOS exhibits challenges in its financial performance and profitability. Indicators such as a low Piotroski F-Score suggest potential weaknesses in business operations, and its Altman Z-Score places the company in a distress zone, indicating possible financial instability. The company has reported declining daily active users, which points to weak demand, and its net margin reflects ongoing difficulties in achieving bottom-line profitability. Additionally, PLAYSTUDIOS' earnings per share (EPS) has been trending down, and a mediocre free cash flow margin limits its potential for reinvestment.
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The emergence of Web3 and blockchain-based gaming platforms, which incorporate features such as non-fungible tokens (NFTs) for in-game asset ownership and 'play-to-earn' economic models, poses a clear emerging threat. This alternative paradigm challenges the traditional free-to-play model by offering players a different value proposition, including verifiable digital ownership and potential real-world earnings from their in-game activities and assets. If these models mature and gain widespread adoption among casual gamers, they could divert user engagement and spending away from conventional free-to-play mobile games like those developed by PLAYSTUDIOS.
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PLAYSTUDIOS, Inc. (symbol: MYPS) operates within the free-to-play casual games market, with a portfolio that includes both social casino games and broader casual game titles for mobile and social platforms. The addressable markets for their main products and services are substantial both globally and in North America.
Social Casino Games Market
- Globally, the social casino market was valued at approximately USD 8.36 billion in 2025 and is projected to grow to USD 13.49 billion by 2031, at a Compound Annual Growth Rate (CAGR) of 8.32% from 2026 to 2031. Other estimates place the market at USD 9.24 billion in 2025, growing to USD 10.08 billion in 2026 at a CAGR of 9.1%, and reaching USD 14.42 billion by 2030 with a CAGR of 9.4%. The market is also expected to reach US$9.82 billion by 2028, growing at a CAGR of 6.23% from 2024 to 2028.
- In North America, the region led the social casino market with a 40.18% revenue share in 2025. North America held 36.30% of the global market revenue in 2025, which was USD 8.354 billion.
Casual Games Market (Mobile/Online)
- The global casual game market was valued at approximately USD 54.5 billion in 2024 and is anticipated to grow to USD 139.2 billion by 2033, at a CAGR of 9.8% from 2025 to 2033. Another estimate for the global online casual games market was USD 19.50 billion in 2024, projected to grow to USD 29.43 billion by 2030, with a CAGR of 7.10% from 2025 to 2030. The global mobile gaming market was estimated at USD 139.38 billion in 2024 and is projected to reach USD 256.19 billion by 2030, growing at a CAGR of 10.2% from 2025 to 2030. The global free-to-play market, which encompasses casual games, grew from USD 62.32 billion in 2025 to USD 71.45 billion in 2026, and is expected to reach USD 173.68 billion by 2032 with a CAGR of 15.76%.
- In the United States, the mobile gaming market is projected to grow from USD 22.49 billion in 2024 to USD 54.88 billion by 2035, exhibiting a CAGR of 8.45% from 2025 to 2035. The U.S. mobile gaming market size reached USD 29.1 billion in 2025 and is expected to reach USD 66.9 billion by 2034, with a CAGR of 9.40% from 2026 to 2034. North America overall is a significant market for games, valued at USD 67 billion. The United States accounts for approximately 45% of the global mobile games market share.
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PLAYSTUDIOS (NASDAQ: MYPS) is strategically positioning itself for future revenue growth over the next 2-3 years by focusing on several key initiatives, moving beyond its traditional social casino offerings.
Here are the expected drivers of future revenue growth:
- Expansion into Social Casino Promotional Sweepstakes (playSWEEPS / The Win Zone): PLAYSTUDIOS is actively diversifying its revenue streams by entering the high-growth social casino promotional sweepstakes category. Its "The Win Zone" product is already live in permissible jurisdictions, and a sweepstakes integration for its flagship "POP! Slots" game is slated for late Q2 2026. This initiative is a primary growth priority, aiming to capture market share and reduce reliance on the pressured social casino market.
- Launch and Growth of New Casual Puzzle Games: The company is investing in and launching new casual puzzle titles, most notably "Tetris Block Party." This game, launched in December 2025, has shown encouraging early results in user acquisition, retention, and monetization, with a broader launch planned for Q1 2026. This diversification into the casual gaming segment helps broaden PLAYSTUDIOS' audience and revenue base.
- Growth of the Direct-to-Consumer (DTC) Channel: PLAYSTUDIOS is emphasizing the expansion of its direct-to-consumer channel, where players can purchase virtual currency directly from the company rather than through app stores. This channel offers significant advantages, including higher gross margins due to bypassing platform fees. The DTC channel has demonstrated substantial growth, increasing by 78.7% in 2025 and 48% in Q3 2025, and is expected to continue expanding.
- Modernization and Optimization of Core Games: Despite industry-wide pressures on its legacy social casino portfolio, PLAYSTUDIOS is focused on modernizing and optimizing its core games like myVEGAS and myKONAMI to improve monetization. The company is working towards a full integration of its updated loyalty solution, myVIP.co, across all its games by the end of the year, which is anticipated to drive higher direct sales.
- Strategic Mergers and Acquisitions (M&A) and Investments: With a strong liquidity position, PLAYSTUDIOS is open to strategic acquisitions and making investments in growth-oriented initiatives. This approach, exemplified by the 2022 acquisition of Brainium Studios (which brought the Tetris mobile app into its portfolio), allows the company to diversify its game offerings and audience, thereby maximizing shareholder value.
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Capital Allocation Decisions for PLAYSTUDIOS (MYPS)
Share Repurchases
- In June 2024, PLAYSTUDIOS repurchased over 11.7 million shares of its Class A common stock from Microsoft Corporation for $24.6 million.
- As of December 31, 2024, the company had repurchased an aggregate of 19.5 million shares of its Class A common stock at an average price of $2.64 per share under its stock repurchase program.
- A new share repurchase program, authorizing the repurchase of up to $200 million of common stock, was approved on October 22, 2025, becoming effective October 27, 2025, with no expiration date.
Share Issuance
- PLAYSTUDIOS became a public company on June 22, 2021, through a SPAC merger with Acies Acquisition Corp., a deal valued at $1.1 billion.
- Upon the closing of the SPAC merger, 70,707,791 shares of Class A common stock and 16,130,300 shares of Class B common stock were issued to former PlayStudios stockholders.
- The company's Incentive Plan permits the issuance of up to 16,839,129 shares of Class A Common Stock for awards, with an automatic annual increase provision.
Inbound Investments
- The SPAC merger in June 2021, which brought PLAYSTUDIOS to Nasdaq, valued the combined company at $1.1 billion.
- Institutional investors, including MGM Resorts, committed $250 million to help fund the SPAC acquisition.
- In June 2021, PLAYSTUDIOS secured a new $75 million revolving credit agreement to provide funds for corporate operations and acquisitions.
Outbound Investments
- PLAYSTUDIOS acquired Brainium, a mobile game studio based in Portland, Oregon, specializing in casual games, marking an expansion into this genre.
- In 2022, the company secured exclusive global mobile rights to the Tetris franchise, extending these rights for another eight years in November 2023.
- PLAYSTUDIOS also acquired Pixode Games Limited, which has since been integrated into its operations.
Capital Expenditures
- PLAYSTUDIOS invested $307,000 in capital expenditures during Q3 2025.
- Historically, the company has funded its operations, including capital expenditures, primarily through cash flow from operating activities.
- The company expects to make significant investments to support business growth and believes its existing cash and credit facilities will cover capital expenditures for at least the next twelve months.
Latest Trefis Analyses
| Title | Date | |
|---|---|---|
| DASHBOARDS | ||
| PLAYSTUDIOS Earnings Notes | 12/16/2025 | |
| Would You Still Hold PLAYSTUDIOS Stock If It Fell Another 30%? | 10/17/2025 |
| Title | |
|---|---|
| ARTICLES |
Research & Analysis
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Peer Comparisons
| Peers to compare with: |
Financials
| Median | |
|---|---|
| Name | |
| Mkt Price | 17.62 |
| Mkt Cap | 5.7 |
| Rev LTM | 3,563 |
| Op Inc LTM | -46 |
| FCF LTM | 476 |
| FCF 3Y Avg | 152 |
| CFO LTM | 598 |
| CFO 3Y Avg | 299 |
Growth & Margins
| Median | |
|---|---|
| Name | |
| Rev Chg LTM | 12.7% |
| Rev Chg 3Y Avg | 2.5% |
| Rev Chg Q | 5.8% |
| QoQ Delta Rev Chg LTM | 1.4% |
| Op Inc Chg LTM | 13.7% |
| Op Inc Chg 3Y Avg | 14.0% |
| Op Mgn LTM | -2.9% |
| Op Mgn 3Y Avg | -6.5% |
| QoQ Delta Op Mgn LTM | 0.3% |
| CFO/Rev LTM | 11.6% |
| CFO/Rev 3Y Avg | 11.1% |
| FCF/Rev LTM | 8.0% |
| FCF/Rev 3Y Avg | 5.7% |
Segment Financials
Revenue by Segment| $ Mil | 2025 | 2024 | 2023 | 2022 | 2021 |
|---|---|---|---|---|---|
| playGAMES | 234 | 289 | 307 | 284 | |
| playAWARDS | 1 | 0 | 4 | 6 | |
| Corporate and other | 0 | ||||
| Single Segment | 287 | ||||
| Total | 235 | 289 | 311 | 290 | 287 |
| $ Mil | 2025 | 2024 | 2023 | 2022 |
|---|---|---|---|---|
| playGAMES | 59 | 85 | 89 | 59 |
| Other reconciling items | -0 | -0 | -0 | -0 |
| Restructuring expenses | -3 | -26 | -9 | -13 |
| Special infrequent | -4 | |||
| playAWARDS | -9 | -14 | -10 | -5 |
| Stock based compensation | -14 | -18 | -19 | -18 |
| Corporate and other | -14 | -15 | -16 | -16 |
| Depreciation and amortization | -38 | -45 | -45 | -36 |
| Total | -24 | -33 | -10 | -28 |
Price Behavior
| Market Price | $0.54 | |
| Market Cap ($ Bil) | 0.1 | |
| First Trading Date | 12/21/2020 | |
| Distance from 52W High | -62.5% | |
| 50 Days | 200 Days | |
| DMA Price | $0.48 | $0.64 |
| DMA Trend | down | up |
| Distance from DMA | 11.5% | -16.6% |
| 3M | 1YR | |
| Volatility | 92.6% | 68.2% |
| Downside Capture | -69.80 | 177.56 |
| Upside Capture | -1.96 | 14.28 |
| Correlation (SPY) | -23.9% | 5.4% |
| 1M | 2M | 3M | 6M | 1Y | 3Y | |
|---|---|---|---|---|---|---|
| Beta | -2.95 | -0.79 | -0.65 | 0.12 | 0.75 | 0.94 |
| Up Beta | -6.62 | -0.29 | -1.32 | -1.13 | -0.20 | 0.66 |
| Down Beta | -14.61 | -12.37 | -1.64 | -0.67 | 0.26 | 0.81 |
| Up Capture | 322% | 81% | 11% | 55% | 39% | 29% |
| Bmk +ve Days | 13 | 28 | 36 | 67 | 141 | 432 |
| Stock +ve Days | 10 | 19 | 27 | 58 | 107 | 325 |
| Down Capture | -202% | -7% | -31% | 121% | 164% | 111% |
| Bmk -ve Days | 7 | 13 | 27 | 57 | 109 | 318 |
| Stock -ve Days | 9 | 21 | 34 | 63 | 131 | 378 |
[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with MYPS | |
|---|---|---|---|---|
| MYPS | -58.0% | 67.6% | -1.01 | - |
| Sector ETF (XLC) | 7.2% | 13.4% | 0.27 | 8.3% |
| Equity (SPY) | 26.5% | 12.4% | 1.61 | 4.6% |
| Gold (GLD) | 24.2% | 27.5% | 0.77 | 0.5% |
| Commodities (DBC) | 19.8% | 18.8% | 0.83 | 1.6% |
| Real Estate (VNQ) | 11.0% | 13.7% | 0.52 | 10.9% |
| Bitcoin (BTCUSD) | -40.0% | 42.5% | -1.08 | 9.5% |
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Based On 5-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with MYPS | |
|---|---|---|---|---|
| MYPS | -43.5% | 64.0% | -0.63 | - |
| Sector ETF (XLC) | 7.6% | 20.7% | 0.28 | 23.8% |
| Equity (SPY) | 13.5% | 17.1% | 0.62 | 26.6% |
| Gold (GLD) | 17.1% | 18.3% | 0.76 | 4.7% |
| Commodities (DBC) | 7.5% | 19.4% | 0.29 | 11.4% |
| Real Estate (VNQ) | 1.9% | 18.9% | 0.00 | 21.5% |
| Bitcoin (BTCUSD) | 11.0% | 54.2% | 0.40 | 21.2% |
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with MYPS | |
|---|---|---|---|---|
| MYPS | -25.0% | 61.5% | -0.60 | - |
| Sector ETF (XLC) | 9.0% | 22.2% | 0.47 | 23.4% |
| Equity (SPY) | 15.3% | 18.0% | 0.73 | 26.2% |
| Gold (GLD) | 12.3% | 16.1% | 0.63 | 4.8% |
| Commodities (DBC) | 5.9% | 18.0% | 0.26 | 11.3% |
| Real Estate (VNQ) | 5.3% | 20.7% | 0.22 | 21.1% |
| Bitcoin (BTCUSD) | 60.0% | 66.8% | 1.00 | 19.1% |
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Returns Analyses
Earnings Returns History
Updated 6/12/2026| Forward Returns | |||
|---|---|---|---|
| Earnings Date | 1D Returns | 5D Returns | 21D Returns |
| 5/11/2026 | -12.2% | -8.0% | 8.7% |
| 3/16/2026 | 4.0% | -4.0% | -7.1% |
| 11/3/2025 | -9.8% | -11.9% | -29.4% |
| 8/4/2025 | -1.8% | -6.4% | -14.3% |
| 5/5/2025 | -6.4% | 18.6% | 5.0% |
| 3/10/2025 | -12.0% | -20.0% | -14.7% |
| 11/4/2024 | 5.8% | 19.6% | 49.3% |
| 8/5/2024 | -11.9% | -22.2% | -24.2% |
| ... | |||
| SUMMARY STATS | |||
| # Positive | 8 | 7 | 7 |
| # Negative | 12 | 13 | 13 |
| Median Positive | 5.9% | 13.8% | 8.7% |
| Median Negative | -11.7% | -14.5% | -14.3% |
| Max Positive | 19.4% | 19.6% | 49.3% |
| Max Negative | -18.5% | -27.5% | -29.4% |
| Forward Returns | |||
|---|---|---|---|
| Earnings Date | 1D Returns | 5D Returns | 21D Returns |
| 5/11/2026 | -12.2% | -8.0% | 8.7% |
| 3/16/2026 | 4.0% | -4.0% | -7.1% |
| 11/3/2025 | -9.8% | -11.9% | -29.4% |
| 8/4/2025 | -1.8% | -6.4% | -14.3% |
| 5/5/2025 | -6.4% | 18.6% | 5.0% |
| 3/10/2025 | -12.0% | -20.0% | -14.7% |
| 11/4/2024 | 5.8% | 19.6% | 49.3% |
| 8/5/2024 | -11.9% | -22.2% | -24.2% |
| 5/6/2024 | 3.9% | 1.7% | -0.4% |
| 3/11/2024 | 5.9% | 5.5% | 25.0% |
| 11/2/2023 | -9.7% | -14.5% | -11.0% |
| 8/3/2023 | -14.1% | -15.0% | -21.0% |
| 5/9/2023 | 3.9% | -1.4% | 4.9% |
| 3/9/2023 | 14.4% | 12.4% | 13.0% |
| 11/8/2022 | -18.5% | -6.6% | -9.9% |
| 8/9/2022 | 10.9% | 17.1% | -3.6% |
| 5/5/2022 | -17.3% | -19.6% | 0.9% |
| 2/24/2022 | -4.7% | -24.5% | -14.3% |
| 11/12/2021 | 19.4% | 13.8% | -5.8% |
| 8/11/2021 | -11.5% | -27.5% | -16.2% |
| SUMMARY STATS | |||
| # Positive | 8 | 7 | 7 |
| # Negative | 12 | 13 | 13 |
| Median Positive | 5.9% | 13.8% | 8.7% |
| Median Negative | -11.7% | -14.5% | -14.3% |
| Max Positive | 19.4% | 19.6% | 49.3% |
| Max Negative | -18.5% | -27.5% | -29.4% |
SEC Filings
Expand for More| Report Date | Filing Date | Filing |
|---|---|---|
| 03/31/2026 | 05/11/2026 | 10-Q |
| 12/31/2025 | 03/16/2026 | 10-K |
| 09/30/2025 | 11/06/2025 | 10-Q |
| 06/30/2025 | 08/08/2025 | 10-Q |
| 03/31/2025 | 05/09/2025 | 10-Q |
| 12/31/2024 | 03/14/2025 | 10-K |
| 09/30/2024 | 11/05/2024 | 10-Q |
| 06/30/2024 | 08/06/2024 | 10-Q |
| 03/31/2024 | 05/07/2024 | 10-Q |
| 12/31/2023 | 03/12/2024 | 10-K |
| 09/30/2023 | 11/03/2023 | 10-Q |
| 06/30/2023 | 08/04/2023 | 10-Q |
| 03/31/2023 | 05/10/2023 | 10-Q |
| 12/31/2022 | 03/10/2023 | 10-K |
| 09/30/2022 | 11/09/2022 | 10-Q |
| 06/30/2022 | 08/09/2022 | 10-Q |
| Report Date | Filing Date | Filing |
|---|---|---|
| 03/31/2026 | 05/11/2026 | 10-Q |
| 12/31/2025 | 03/16/2026 | 10-K |
| 09/30/2025 | 11/06/2025 | 10-Q |
| 06/30/2025 | 08/08/2025 | 10-Q |
| 03/31/2025 | 05/09/2025 | 10-Q |
| 12/31/2024 | 03/14/2025 | 10-K |
| 09/30/2024 | 11/05/2024 | 10-Q |
| 06/30/2024 | 08/06/2024 | 10-Q |
| 03/31/2024 | 05/07/2024 | 10-Q |
| 12/31/2023 | 03/12/2024 | 10-K |
| 09/30/2023 | 11/03/2023 | 10-Q |
| 06/30/2023 | 08/04/2023 | 10-Q |
| 03/31/2023 | 05/10/2023 | 10-Q |
| 12/31/2022 | 03/10/2023 | 10-K |
| 09/30/2022 | 11/09/2022 | 10-Q |
| 06/30/2022 | 08/09/2022 | 10-Q |
| 03/31/2022 | 05/06/2022 | 10-Q |
| 12/31/2021 | 03/03/2022 | 10-K |
| 09/30/2021 | 11/12/2021 | 10-Q |
| 06/30/2021 | 08/12/2021 | 10-Q |
Recent Forward Guidance
Updated 6/1/2026Latest: Q1 2026 Earnings Reported 5/11/2026
| Forward Guidance | Guidance Change | ||||||
|---|---|---|---|---|---|---|---|
| Metric | Low | Mid | High | % Chg | % Delta | Change | Prior |
| 2026 Annualized Savings | 33.00 Mil | 36.00 Mil | 39.00 Mil | 0 | Affirmed | Guidance: 36.00 Mil for 2026 | |
| 2026 Share Repurchases | 40.00 Mil | Higher New | |||||
Prior: Q4 2025 Earnings Reported 3/16/2026
| Forward Guidance | Guidance Change | ||||||
|---|---|---|---|---|---|---|---|
| Metric | Low | Mid | High | % Chg | % Delta | Change | Prior |
| 2026 Annualized Cost Savings | 33.00 Mil | 36.00 Mil | 39.00 Mil | ||||
Insider Activity
Updated 5/19/2026| # | Owner | Title | Holding | Action | Filing Date | Price | Shares | Transacted Value | Value of Held Shares | Form |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 4092026 | 0.47 | 23,984 | 11,272 | 165,507 | Form |
| 2 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 4092026 | 0.45 | 23,984 | 10,793 | 169,257 | Form |
| 3 | Peterson, Scott Edward | Chief Financial Officer | Spouse | Buy | 1202026 | 0.00 | 11,593 | Form | ||
| 4 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11202025 | 0.65 | 30,000 | 19,500 | 237,586 | Form |
| 5 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11202025 | 0.67 | 30,000 | 20,100 | 264,996 | Form |
| # | Owner | Title | Holding | Action | Filing Date | Price | Shares | Transacted Value | Value of Held Shares | Form |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 4092026 | 0.47 | 23,984 | 11,272 | 165,507 | Form |
| 2 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 4092026 | 0.45 | 23,984 | 10,793 | 169,257 | Form |
| 3 | Peterson, Scott Edward | Chief Financial Officer | Spouse | Buy | 1202026 | 0.00 | 11,593 | Form | ||
| 4 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11202025 | 0.65 | 30,000 | 19,500 | 237,586 | Form |
| 5 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11202025 | 0.67 | 30,000 | 20,100 | 264,996 | Form |
| 6 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11132025 | 0.72 | 32,952 | 23,725 | 306,372 | Form |
| 7 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11132025 | 0.74 | 32,952 | 24,384 | 339,267 | Form |
| 8 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11102025 | 0.79 | 30,000 | 23,700 | 388,223 | Form |
| 9 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 11102025 | 0.79 | 30,000 | 23,700 | 411,923 | Form |
| 10 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 9112025 | 0.95 | 25,000 | 23,750 | 523,850 | Form |
| 11 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 8132025 | 1.03 | 25,000 | 25,750 | 593,714 | Form |
| 12 | Peterson, Scott Edward | Chief Financial Officer | by Scott E Peterson Trust | Sell | 7142025 | 1.24 | 25,000 | 31,000 | 745,762 | Form |
| 13 | Agena, Joel | General Counsel | Direct | Sell | 7102025 | 1.23 | 11,489 | 14,131 | 29,289 | Form |
| 14 | Agena, Joel | General Counsel | Direct | Sell | 7082025 | 1.27 | 20,000 | 25,400 | 44,832 | Form |
| 15 | Agena, Joel | General Counsel | Direct | Sell | 7082025 | 1.30 | 20,000 | 26,000 | 71,891 | Form |
| 16 | Agena, Joel | General Counsel | Direct | Sell | 7032025 | 1.35 | 20,000 | 27,000 | 101,656 | Form |
| 17 | Agena, Joel | General Counsel | Direct | Sell | 7032025 | 1.33 | 20,490 | 27,252 | 126,750 | Form |
| 18 | Agena, Joel | General Counsel | Direct | Sell | 7012025 | 1.32 | 20,490 | 27,047 | 152,844 | Form |
| 19 | Agena, Joel | General Counsel | Direct | Sell | 7012025 | 1.34 | 20,490 | 27,457 | 182,617 | Form |
| 20 | Agena, Joel | General Counsel | Direct | Sell | 6272025 | 1.35 | 20,490 | 27,662 | 211,641 | Form |
| 21 | Agena, Joel | General Counsel | Direct | Sell | 6272025 | 1.37 | 20,490 | 28,071 | 242,848 | Form |
| 22 | Agena, Joel | General Counsel | Direct | Sell | 6272025 | 1.37 | 20,490 | 28,071 | 270,919 | Form |
| 23 | Agena, Joel | General Counsel | Direct | Sell | 6242025 | 1.40 | 20,490 | 28,686 | 305,537 | Form |
| 24 | Agena, Joel | General Counsel | Direct | Sell | 6242025 | 1.41 | 20,490 | 28,891 | 336,611 | Form |
| 25 | Agena, Joel | General Counsel | Direct | Sell | 6182025 | 1.42 | 20,490 | 29,096 | 368,094 | Form |
| 26 | Agena, Joel | General Counsel | Direct | Sell | 6182025 | 1.41 | 20,490 | 28,891 | 394,393 | Form |
| 27 | Agena, Joel | General Counsel | Direct | Sell | 6182025 | 1.43 | 20,491 | 29,302 | 429,287 | Form |
Industry Resources
| Communication Services Resources |
| Variety |
| The Hollywood Reporter |
| Adweek |
| Interactive Home Entertainment Resources |
| GamesIndustry.biz |
| IGN |
| Polygon |
External Quote Links
| Y Finance | Barrons |
| TradingView | Morningstar |
| SeekingAlpha | ValueLine |
| Motley Fool | Robinhood |
| CNBC | Etrade |
| MarketWatch | Unusual Whales |
| YCharts | Perplexity Finance |
| FinViz |
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