Tearsheet

Hasbro (HAS)


Market Price (12/29/2025): $82.55 | Market Cap: $11.6 Bil
Sector: Consumer Discretionary | Industry: Leisure Products

Hasbro (HAS)


Market Price (12/29/2025): $82.55
Market Cap: $11.6 Bil
Sector: Consumer Discretionary
Industry: Leisure Products

Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.


0 Attractive cash flow generation
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 17%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is 13%
Trading close to highs
Dist 52W High is -1.7%, Dist 3Y High is -1.7%
Weak revenue growth
Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -11%
1 Attractive yield
Dividend Yield is 3.4%
Weak multi-year price returns
3Y Excs Rtn is -8.6%
Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -5.6%
2 Low stock price volatility
Vol 12M is 35%
  Key risks
HAS key risks include [1] its significant supply chain dependence on China, Show more.
3 Megatrend and thematic drivers
Megatrends include E-commerce & Digital Retail, Experience Economy & Premiumization, and Digital Content & Streaming. Themes include Direct-to-Consumer Brands, Show more.
  
0 Attractive cash flow generation
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 17%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is 13%
1 Attractive yield
Dividend Yield is 3.4%
2 Low stock price volatility
Vol 12M is 35%
3 Megatrend and thematic drivers
Megatrends include E-commerce & Digital Retail, Experience Economy & Premiumization, and Digital Content & Streaming. Themes include Direct-to-Consumer Brands, Show more.
4 Trading close to highs
Dist 52W High is -1.7%, Dist 3Y High is -1.7%
5 Weak multi-year price returns
3Y Excs Rtn is -8.6%
6 Weak revenue growth
Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -11%
7 Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -5.6%
8 Key risks
HAS key risks include [1] its significant supply chain dependence on China, Show more.

Valuation, Metrics & Events

HAS Stock


Why The Stock Moved


Qualitative Assessment

AI Analysis | Feedback

Hasbro (HAS) stock movement from approximately August 31, 2025, to December 29, 2025, can be attributed to several key factors that contributed to positive investor sentiment and share price appreciation:

1. Strong Third Quarter 2025 Financial Performance: Hasbro reported its third-quarter 2025 earnings on October 23, 2025, exceeding market expectations with an adjusted EPS of $1.68 against a forecast of $1.63, and revenues of $1.4 billion, surpassing the anticipated $1.35 billion. Net revenue increased 8% year-over-year.

2. Significant Growth in Wizards of the Coast and Digital Gaming Segment: The Wizards of the Coast and Digital Gaming segment was a strong performer, with revenue growing 42% to $572 million in Q3 2025, driven by titles such as Magic: The Gathering. This segment's robust performance was a key factor in the company's overall positive results.

Show more

Stock Movement Drivers

Fundamental Drivers

The 10.2% change in HAS stock from 9/28/2025 to 12/28/2025 was primarily driven by a 7.6% change in the company's P/S Multiple.
928202512282025Change
Stock Price ($)74.8982.5610.24%
Change Contribution ByLTMLTM
Total Revenues ($ Mil)4250.804357.002.50%
P/S Multiple2.472.667.63%
Shares Outstanding (Mil)140.30140.40-0.07%
Cumulative Contribution10.24%

LTM = Last Twelve Months as of date shown

Market Drivers

9/28/2025 to 12/28/2025
ReturnCorrelation
HAS10.2% 
Market (SPY)4.3%54.3%
Sector (XLY)1.8%46.8%

Fundamental Drivers

The 14.9% change in HAS stock from 6/29/2025 to 12/28/2025 was primarily driven by a 13.0% change in the company's P/S Multiple.
629202512282025Change
Stock Price ($)71.8282.5614.95%
Change Contribution ByLTMLTM
Total Revenues ($ Mil)4265.304357.002.15%
P/S Multiple2.352.6613.01%
Shares Outstanding (Mil)139.80140.40-0.43%
Cumulative Contribution14.95%

LTM = Last Twelve Months as of date shown

Market Drivers

6/29/2025 to 12/28/2025
ReturnCorrelation
HAS14.9% 
Market (SPY)12.6%50.0%
Sector (XLY)11.9%48.4%

Fundamental Drivers

The 51.4% change in HAS stock from 12/28/2024 to 12/28/2025 was primarily driven by a 51.2% change in the company's P/S Multiple.
1228202412282025Change
Stock Price ($)54.5282.5651.42%
Change Contribution ByLTMLTM
Total Revenues ($ Mil)4322.804357.000.79%
P/S Multiple1.762.6651.20%
Shares Outstanding (Mil)139.50140.40-0.65%
Cumulative Contribution51.41%

LTM = Last Twelve Months as of date shown

Market Drivers

12/28/2024 to 12/28/2025
ReturnCorrelation
HAS51.4% 
Market (SPY)17.0%58.5%
Sector (XLY)7.0%56.7%

Fundamental Drivers

The 55.2% change in HAS stock from 12/29/2022 to 12/28/2025 was primarily driven by a 123.9% change in the company's P/S Multiple.
1229202212282025Change
Stock Price ($)53.1982.5655.22%
Change Contribution ByLTMLTM
Total Revenues ($ Mil)6191.604357.00-29.63%
P/S Multiple1.192.66123.93%
Shares Outstanding (Mil)138.30140.40-1.52%
Cumulative Contribution55.18%

LTM = Last Twelve Months as of date shown

Market Drivers

12/29/2023 to 12/28/2025
ReturnCorrelation
HAS76.2% 
Market (SPY)48.4%46.8%
Sector (XLY)38.6%43.7%

Return vs. Risk


Price Returns Compared

 202020212022202320242025Total [1]
Returns
HAS Return-8%12%-38%-12%15%52%-2%
Peers Return16%38%-12%21%26%16%150%
S&P 500 Return16%27%-19%24%23%18%114%

Monthly Win Rates [3]
HAS Win Rate67%67%33%58%58%75% 
Peers Win Rate52%65%42%68%57%52% 
S&P 500 Win Rate58%75%42%67%75%73% 

Max Drawdowns [4]
HAS Max Drawdown-57%-5%-44%-26%-8%-8% 
Peers Max Drawdown-34%-5%-26%-7%-9%-23% 
S&P 500 Max Drawdown-31%-1%-25%-1%-2%-15% 


[1] Cumulative total returns since the beginning of 2020
[2] Peers: HPQ, HPE, IBM, CSCO, AAPL. See HAS Returns vs. Peers.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2025 data is for the year up to 12/26/2025 (YTD)

How Low Can It Go

Unique KeyEventHASS&P 500
2022 Inflation Shock2022 Inflation Shock  
2022 Inflation Shock% Loss% Loss-58.7%-25.4%
2022 Inflation Shock% Gain to Breakeven% Gain to Breakeven142.4%34.1%
2022 Inflation ShockTime to BreakevenTime to BreakevenNot Fully Recovered days464 days
2020 Covid Pandemic2020 Covid Pandemic  
2020 Covid Pandemic% Loss% Loss-57.7%-33.9%
2020 Covid Pandemic% Gain to Breakeven% Gain to Breakeven136.5%51.3%
2020 Covid PandemicTime to BreakevenTime to BreakevenNot Fully Recovered days148 days
2018 Correction2018 Correction  
2018 Correction% Loss% Loss-32.8%-19.8%
2018 Correction% Gain to Breakeven% Gain to Breakeven48.8%24.7%
2018 CorrectionTime to BreakevenTime to Breakeven201 days120 days
2008 Global Financial Crisis2008 Global Financial Crisis  
2008 Global Financial Crisis% Loss% Loss-47.7%-56.8%
2008 Global Financial Crisis% Gain to Breakeven% Gain to Breakeven91.4%131.3%
2008 Global Financial CrisisTime to BreakevenTime to Breakeven406 days1,480 days

Compare to HPQ, HPE, IBM, CSCO, AAPL

In The Past

Hasbro's stock fell -58.7% during the 2022 Inflation Shock from a high on 1/4/2022. A -58.7% loss requires a 142.4% gain to breakeven.

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About Hasbro (HAS)

Hasbro, Inc., together with its subsidiaries, operates as a play and entertainment company. Its Consumer Products segment engages in the sourcing, marketing, and sale of toy and game products. This segment also promotes its brands through the out-licensing of trademarks, characters, and other brand and intellectual property rights to third parties through the sale of branded consumer products, such as toys and apparels. Its toys and games include action figures, arts and crafts and creative play products, fashion and other dolls, play sets, preschool toys, plush products, sports action blasters and accessories, vehicles and toy-related specialty products, games, and other consumer products; and licensed products, such as apparels, publishing products, home goods and electronics, and toy products. The company's Wizards of the Coast and Digital Gaming segment engages in the promotion of its brands through the development of trading card, role-playing, and digital game experiences based on Hasbro and Wizards of the Coast games. Its Entertainment segment engages in the development, acquisition, production, distribution, and sale of world-class entertainment content, including film, scripted and unscripted television, family programming, digital content, and live entertainment. The company sells its products to retailers, distributors, wholesalers, discount stores, drug stores, mail order houses, catalog stores, department stores, and other traditional retailers, as well as ecommerce retailers; and directly to customer through Hasbro PULSE e-commerce website. Hasbro, Inc. was founded in 1923 and is headquartered in Pawtucket, Rhode Island.

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  • A smaller Disney, focused on toys, board games, and entertainment based on its iconic IPs.
  • Like Mattel, but with a deeper portfolio of classic board games (e.g., Monopoly, Scrabble) and an expanding entertainment division.

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  • Magic: The Gathering: A premier collectible trading card game enjoyed by millions globally.
  • Dungeons & Dragons: A foundational fantasy tabletop role-playing game.
  • Nerf: A popular line of foam dart blasters, water blasters, and sports toys.
  • Play-Doh: A beloved brand of colorful modeling compound for creative play.
  • Monopoly: The iconic property trading board game, available in countless editions.
  • Transformers: A global entertainment franchise featuring converting robot action figures and media.
  • Peppa Pig: A highly successful preschool entertainment brand, primarily featuring toys and merchandise.

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Hasbro (symbol: HAS) primarily sells its products to other companies, specifically major retailers that then distribute and sell to individual consumers. Its major customers include:

  • Walmart Inc. (symbol: WMT)
  • Amazon.com, Inc. (symbol: AMZN)
  • Target Corporation (symbol: TGT)

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Chris Cocks, Chief Executive Officer and Director

Chris Cocks became the Chief Executive Officer of Hasbro in February 2022. Prior to this role, he served as the President of Hasbro's Wizards of the Coast and Digital Gaming segment, where he was credited with more than doubling the division's growth and driving its expansion into digital gaming with titles like Magic: The Gathering Arena, and making Dungeons & Dragons a pop culture phenomenon. Before joining Hasbro in 2016, Mr. Cocks held senior management positions at Microsoft Corporation, where he guided marketing strategies for popular Xbox Games franchises, including Halo and Fable, and served as Vice President of OEM Technical Sales. His career also includes experience as Vice President of Educational Games at LeapFrog and in brand management at Procter & Gamble.

Gina Goetter, Chief Financial Officer and Chief Operating Officer

Gina Goetter joined Hasbro in May 2023 as Chief Financial Officer and Chief Operating Officer, bringing over 25 years of experience in finance and operations. She previously served as the Chief Financial Officer at Harley-Davidson, where she was responsible for finance, accounting, treasury, tax, investor relations, and mergers & acquisitions, and led a multi-year strategic transformation for the company. Earlier in her career, Ms. Goetter was the Senior Vice President of Finance for Tyson Foods' Prepared Foods Segment and spent 21 years at General Mills in various senior finance roles, including CFO for General Mills Canada Corp. She also serves on the board of SC Johnson and LiveWire Group, Inc.

Tim Kilpin, President, Toys, Licensing and Entertainment

Tim Kilpin serves as President, Toys, Licensing & Entertainment for Hasbro, Inc. He is responsible for overseeing Hasbro's multi-billion-dollar Toy business, focusing on optimizing the value and performance of the company's strategic franchise brands and intellectual property. Mr. Kilpin has over 30 years of experience as a leader and executive in the Toy and Children's Entertainment industries, setting brand strategies and creative direction for iconic children's brands.

Tarrant Sibley, Executive Vice President, Chief Legal Officer and Corporate Secretary

As the Chief Legal Officer for Hasbro, Inc., Tarrant Sibley leads the company's global legal operations. He also serves as the Corporate Secretary for Hasbro's Board of Directors. His responsibilities include compliance, employment law, governance, intellectual property, licensing, litigation, mergers and acquisitions, securities, and government affairs. Before joining Hasbro, Mr. Sibley was an associate with law firms Palmer & Dodge LLP and Hale and Dorr LLP.

Stephanie Beal, Chief Supply Chain Officer

Stephanie Beal joined Hasbro in 2022 as SVP, Global Planning, and later became Chief Supply Chain Officer. She brings over 30 years of experience in supply chain management within the consumer packaged goods (CPG) industry, covering manufacturing, planning, logistics, and supporting technologies. In her prior role as VP Planning, Strategy & Transformation at Rockwell Automation, she oversaw supply chain process and technology implementations to improve service performance.

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The key risks to Hasbro's business primarily revolve around global trade dynamics, evolving consumer preferences, and broader economic conditions.

  1. Tariffs and Supply Chain Dependence on China

    Hasbro faces significant risk due to its substantial reliance on manufacturing in China. The imposition or threat of tariffs on Chinese imports directly increases product costs, which can lead to higher consumer prices, reduced consumer spending, and ultimately lower revenues. While Hasbro is working to diversify its supply chain, it remains heavily dependent on Chinese manufacturing for many of its products, making it vulnerable to geopolitical tensions and trade policy changes.
  2. Evolving Consumer Interests and Competition in Digital Entertainment

    Hasbro must continuously adapt to rapidly changing consumer interests and intense competition, particularly from the expanding digital gaming and entertainment sectors. The company's ability to innovate its product offerings and successfully grow its digital gaming and licensing businesses is crucial to maintaining consumer engagement and offsetting declining core toy revenues. Failure to effectively execute its strategic shift towards these higher-margin areas could significantly impact its business.
  3. Adverse Global Economic Conditions

    The company is susceptible to global economic conditions such as inflation, rising interest rates, and recessions. These factors can reduce consumer discretionary spending, which directly impacts sales and profitability for a toy and game company like Hasbro. High inflation, in particular, has been highlighted as an ongoing risk that can negatively affect business performance.

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Clear emerging threats for Hasbro (HAS) include:

  • Emergence of new collectible card games (CCGs) directly competing with Magic: The Gathering. A prime example is Disney Lorcana, which launched in 2023. Backed by Disney's powerful intellectual property and marketing, Lorcana directly competes for player base, collector attention, and market share within the lucrative trading card game segment, posing a direct challenge to Hasbro's highly profitable Wizards of the Coast division.

  • Accelerated shift of child entertainment and play patterns towards digital platforms. Children are increasingly dedicating more screen time to interactive digital experiences such as Roblox, Minecraft, TikTok, and YouTube Kids. This pervasive and engaging digital consumption directly reduces the time and attention available for physical toys and traditional games, posing an ongoing and intensifying threat to Hasbro's core Consumer Products segment by fundamentally altering how younger generations choose to play and interact.

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Hasbro (symbol: HAS) operates in several addressable markets for its main products and services, including toys, games and puzzles, digital gaming, and entertainment.

  • Global Toy Market: The global toys market was valued at USD 200.08 billion in 2024 and is projected to grow to USD 349.15 billion by 2035, with a Compound Annual Growth Rate (CAGR) of 5.19% from 2025 to 2035. Another report indicated the global toys market was valued at $92.2 billion in 2019 and is projected to reach $103.8 billion by 2027, growing at a CAGR of 2.5% from 2021 to 2027.
  • North America Toy Market: North America held the major share of the global toy market, accounting for over 28% of worldwide revenue with a market size of USD 32,388.53 million in 2024. The U.S. toy market is expected to grow significantly, reaching USD 81.32 billion by 2032.
  • Global Preschool Children's Toy Market: This market was valued at USD 12.98 billion in 2024 and is projected to reach USD 25.57 billion by 2031, growing at a CAGR of 4.6% from 2024 to 2031. In 2023, global preschool toy sales recorded approximately USD 10 billion.
  • Global Action Figures Market: The global action figures market is expected to be worth around USD 18.7 billion by 2034, growing from USD 8.5 billion in 2024 at a CAGR of 8.2% during the forecast period from 2025 to 2034. Another estimate projects the market to increase at a CAGR of 8.9% from USD 10.6 billion in 2025 to USD 24.7 billion by 2035.
  • North America Action Figures Market: North America leads this market with a commanding 42.5% share in 2024, valued at USD 3.61 billion.
  • Global Educational Toys Market: The global educational toys market size was estimated at USD 54.00 billion in 2023 and is projected to reach USD 118.79 billion by 2030, growing at a CAGR of 12.0% from 2024 to 2030.
  • Global Board Games Market: The global board games market size was valued at USD 14.32 billion in 2023 and is poised to grow to USD 34.04 billion by 2032, with a CAGR of 10.1% in the forecast period (2025-2032). Another report valued the market at USD 21.07 billion in 2023, expecting it to reach USD 41.07 billion by 2029, rising at a CAGR of 11.77%.
  • North America Board Games Market: North America dominated the market in 2023, valued at USD 5.38 billion, and also took the leading share in 2024 with USD 5.98 billion. The U.S. market alone is estimated to reach USD 3.90 billion in 2025.
  • Global Games and Puzzles Market: This market was estimated at USD 17.04 billion in 2023 and is projected to reach USD 54.19 billion by 2030, growing at a CAGR of 18% from 2024 to 2030. Another source indicates the global market size was valued at USD 20.4 billion in 2025 and is expected to reach USD 41.2 billion by 2035, growing at a 7.3% CAGR.
  • U.S. Games and Puzzles Market: The games and puzzles market in the United States is expected to reach a projected revenue of US$ 13,557.8 million by 2030, with a CAGR of 18.3% from 2024 to 2030.
  • Global Digital Gaming Market: The global digital gaming market, valued at $226.7 billion in 2024, is projected to grow at a 15.7% CAGR, reaching $840.56 billion by 2033. Mobile gaming alone accounts for approximately $92 billion in 2024.
  • Global Entertainment and Media Market: The global entertainment and media market is projected to grow significantly from 3070.92 USD billion in 2024 to 8020.97 USD billion by 2035.

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Hasbro (HAS) is expected to drive future revenue growth over the next two to three years through several strategic initiatives:

  1. Expansion of Wizards of the Coast and Digital Gaming: The Wizards of the Coast and Digital Gaming segment, home to franchises like Magic: The Gathering and Dungeons & Dragons, is a significant growth engine for Hasbro. The company anticipates high revenue growth in this segment, driven by new player acquisition, successful "Universes Beyond" collaborations with popular brands such as Spider-Man and Final Fantasy, and the launch of new internally published video games, including "Exodus" in 2026.
  2. Expanding Global Reach and Fan Base: Hasbro aims to increase its global reach from over 500 million to more than 750 million kids, families, and fans by 2027. This growth in its customer base will be achieved through initiatives such as "aging up" its appeal to fans aged 13 and above across its brands, expanding into girls' toys, and penetrating emerging markets.
  3. Leveraging Brand Portfolio and Strategic Licensing Partnerships: Hasbro intends to drive profitable growth by leveraging its extensive brand portfolio and cultivating strategic licensing partnerships. This includes collaborations for blockbuster movies, themed hotels, cruise ships, quick-service restaurants, and AAA video games. The "Universes Beyond" strategy for Magic: The Gathering, which involves licensing other major intellectual properties, is a key component of this approach.
  4. Enhancing Direct-to-Consumer (DTC) and Digital Capabilities: The company is focused on building its digital and direct-to-consumer capabilities, including its e-commerce platforms and services. Hasbro's direct platform, anchored by Hasbro Pulse and D&D Beyond, is projected to become a $1 billion digital and e-commerce direct business with over 50 million accounts by 2027. This includes new exclusives, crowdfunded products, and the relaunch of iconic collectibles and gaming systems.

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Share Repurchases

  • As of September 29, 2024, Hasbro had $241.6 million remaining available under its share repurchase authorization.
  • Hasbro's annual net common equity issued/repurchased for 2022 was -$125 million, indicating net repurchases.
  • Net common equity issued/repurchased for 2023 and 2024 was $0, suggesting a pause in significant repurchase activity in these years.

Share Issuance

  • Hasbro's shares outstanding increased by 0.36% in 2022 to 0.139 billion and by 1.08% in 2024 to 0.14 billion, indicating minor share issuances, likely related to employee stock plans.
  • In its 2024 Annual Report, Hasbro reported 7.7 million shares reserved for issuance under stock incentive plans for employees and non-employee directors.
  • Stock compensation expense (before income taxes) was $97.8 million in 2021, $81.3 million in 2022, and $71.9 million in 2023.

Outbound Investments

  • On December 27, 2023, Hasbro completed the sale of its eOne Film and TV business to Lionsgate for $500 million, excluding its family brands.
  • The company's strategic focus involves "partner-scaled co-investment" to expand its reach through retail and licensing partnerships.
  • Entertainment investments are focused on Hasbro's intellectual property (IP), including merchandise and digital engagement opportunities, prioritizing franchise brands.

Capital Expenditures

  • Hasbro's capital expenditures were $132.7 million in 2021, $174.2 million in 2022, $209.3 million in 2023, and $197.5 million in 2024.
  • Expected capital expenditures for 2025 are $214 million.
  • Capital allocation priorities for 2025 include investing in the core business, specifically high-return growth drivers such as Wizards of the Coast and digital initiatives, as well as systems modernization, supply chain excellence, design acceleration, and AI and digital advancement.

Better Bets than Hasbro (HAS)

Trade Ideas

Select ideas related to HAS. For more, see Trefis Trade Ideas.

Unique KeyDateTickerCompanyCategoryTrade Strategy6M Fwd Rtn12M Fwd Rtn12M Max DD
BBWI_11302025_Dip_Buyer_1M_Insider_Buying_GTE_1Mil_EBITp+DE11302025BBWIBath & Body WorksDip BuyDB | Insider Buys | Low D/EDip Buy with Strong Insider Buying
Buying dips for companies with strong insider buying in the last 1 month, positive operating income and reasonable debt / market cap
13.7%13.7%0.0%
HRB_11262025_Dip_Buyer_FCFYield11262025HRBH&R BlockDip BuyDB | FCFY OPMDip Buy with High FCF Yield and High Margin
Buying dips for companies with high FCF yield and meaningfully high operating margin
6.0%6.0%-0.1%
LRN_11262025_Dip_Buyer_FCFYield11262025LRNStrideDip BuyDB | FCFY OPMDip Buy with High FCF Yield and High Margin
Buying dips for companies with high FCF yield and meaningfully high operating margin
3.8%3.8%-4.4%
ABNB_11212025_Dip_Buyer_FCFYield11212025ABNBAirbnbDip BuyDB | FCFY OPMDip Buy with High FCF Yield and High Margin
Buying dips for companies with high FCF yield and meaningfully high operating margin
19.7%19.7%0.0%
MTN_11212025_Dip_Buyer_FCFYield11212025MTNVail ResortsDip BuyDB | FCFY OPMDip Buy with High FCF Yield and High Margin
Buying dips for companies with high FCF yield and meaningfully high operating margin
2.3%2.3%-1.6%
HAS_9302022_Dip_Buyer_ValueBuy09302022HASHasbroDip BuyDB | P/E OPMDip Buy with Low PE and High Margin
Buying dips for companies with tame PE and meaningfully high operating margin
-18.5%2.7%-28.5%
HAS_6302020_Dip_Buyer_FCFYield06302020HASHasbroDip BuyDB | FCFY OPMDip Buy with High FCF Yield and High Margin
Buying dips for companies with high FCF yield and meaningfully high operating margin
26.8%30.2%-4.6%

Recent Active Movers

More From Trefis

Peer Comparisons for Hasbro

Peers to compare with:

Financials

HASHPQHPEIBMCSCOAAPLMedian
NameHasbro HP Hewlett .Internat.Cisco Sy.Apple  
Mkt Price82.5623.2624.49305.0978.16273.4080.36
Mkt Cap11.621.932.6284.9309.24,074.4158.8
Rev LTM4,35755,29534,29665,40257,696408,62556,496
Op Inc LTM8333,6241,64411,54412,991130,2147,584
FCF LTM5502,80062711,85412,73396,1847,327
FCF 3Y Avg5252,9781,40011,75313,879100,5037,366
CFO LTM7503,6972,91913,48313,744108,5658,590
CFO 3Y Avg7253,6723,89613,49814,736111,5598,697

Growth & Margins

HASHPQHPEIBMCSCOAAPLMedian
NameHasbro HP Hewlett .Internat.Cisco Sy.Apple  
Rev Chg LTM0.8%3.2%13.8%4.5%8.9%6.0%5.2%
Rev Chg 3Y Avg-10.7%-3.9%6.5%2.6%3.7%1.8%2.2%
Rev Chg Q8.3%4.2%14.4%9.1%7.5%9.6%8.7%
QoQ Delta Rev Chg LTM2.5%1.1%3.7%2.1%1.8%2.1%2.1%
Op Mgn LTM19.1%6.6%4.8%17.7%22.5%31.9%18.4%
Op Mgn 3Y Avg11.6%7.4%7.2%16.4%24.2%30.8%14.0%
QoQ Delta Op Mgn LTM0.4%-0.2%-1.4%0.6%0.4%0.1%0.2%
CFO/Rev LTM17.2%6.7%8.5%20.6%23.8%26.6%18.9%
CFO/Rev 3Y Avg16.0%6.8%12.7%21.4%26.1%28.4%18.7%
FCF/Rev LTM12.6%5.1%1.8%18.1%22.1%23.5%15.4%
FCF/Rev 3Y Avg11.7%5.5%4.6%18.6%24.6%25.6%15.2%

Valuation

HASHPQHPEIBMCSCOAAPLMedian
NameHasbro HP Hewlett .Internat.Cisco Sy.Apple  
Mkt Cap11.621.932.6284.9309.24,074.4158.8
P/S2.70.41.04.45.410.03.5
P/EBIT-44.06.819.925.122.531.321.2
P/E-20.88.6572.736.029.941.033.0
P/CFO15.55.911.221.122.537.518.3
Total Yield-1.4%14.1%2.3%5.0%5.4%2.8%3.9%
Dividend Yield3.4%2.5%2.1%2.2%2.1%0.4%2.1%
FCF Yield 3Y Avg5.2%10.6%5.5%6.4%6.0%3.1%5.7%
D/E0.30.50.70.20.10.00.3
Net D/E0.20.30.60.20.00.00.2

Returns

HASHPQHPEIBMCSCOAAPLMedian
NameHasbro HP Hewlett .Internat.Cisco Sy.Apple  
1M Rtn-0.0%-3.6%12.7%-1.1%1.6%-2.0%-0.6%
3M Rtn10.2%-11.9%2.7%7.9%17.0%7.1%7.5%
6M Rtn14.9%-4.0%34.5%6.6%15.2%36.3%15.1%
12M Rtn51.4%-27.0%16.2%40.5%34.5%7.5%25.3%
3Y Rtn55.2%-3.7%67.3%141.3%79.6%114.1%73.5%
1M Excs Rtn-1.2%-5.6%12.9%-2.2%-0.0%-3.7%-1.7%
3M Excs Rtn5.9%-16.2%-1.7%3.6%12.7%2.8%3.2%
6M Excs Rtn2.7%-16.3%22.3%-5.7%3.0%24.0%2.8%
12M Excs Rtn35.2%-42.9%-0.7%25.0%19.9%-8.4%9.6%
3Y Excs Rtn-8.6%-83.5%-11.2%59.6%-1.2%28.4%-4.9%

Financials

Segment Financials

Revenue by Segment
$ Mil20242023202220212020
Consumer Products3,171    
Wizards of the Coast and Digital Gaming1,641    
Entertainment711    
Corporate and Other187    
Intersegment revenue-707    
Entertainment, Licensing and Digital    434
Global Operations    0
International    1,836
U.S. and Canada    2,449
Total5,003   4,720


Operating Income by Segment
$ Mil20242023202220212020
Wizards of the Coast and Digital Gaming526    
Consumer Products-65    
Corporate and Other-88    
Entertainment-1,912    
Corporate and eliminations    37
Entertainment, Licensing and Digital    100
Global Operations    -7
International    107
U.S. and Canada    415
Total-1,539   652


Assets by Segment
$ Mil20242023202220212020
Consumer Products6,4565,7584,9265,552 
Wizards of the Coast and Digital Gaming4,3402,9691,585586 
Entertainment3,5086,2736,0536,003 
Corporate and Other-7,764-5,704-2,526-1,323 
Corporate and eliminations    -902
Entertainment, Licensing and Digital    696
Global Operations    3,334
International    2,482
U.S. and Canada    3,245
Total6,5419,29610,03810,8188,856


Price Behavior

Price Behavior
Market Price$82.56 
Market Cap ($ Bil)11.6 
First Trading Date12/18/1984 
Distance from 52W High-1.7% 
   50 Days200 Days
DMA Price$78.81$71.15
DMA Trendupup
Distance from DMA4.8%16.0%
 3M1YR
Volatility23.1%35.4%
Downside Capture75.3582.49
Upside Capture106.91110.69
Correlation (SPY)55.1%58.7%
HAS Betas & Captures as of 11/30/2025

 1M2M3M6M1Y3Y
Beta0.771.031.051.211.061.01
Up Beta1.071.181.551.711.041.06
Down Beta-1.091.220.881.281.211.08
Up Capture175%125%91%117%111%81%
Bmk +ve Days12253873141426
Stock +ve Days11243270132392
Down Capture53%70%105%89%94%99%
Bmk -ve Days7162452107323
Stock -ve Days8173054114354

[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
 Comparison of HAS With Other Asset Classes (Last 1Y)
 HASSector ETFEquityGoldCommoditiesReal EstateBitcoin
Annualized Return49.1%7.5%17.8%72.1%8.6%4.4%-8.2%
Annualized Volatility35.1%24.3%19.4%19.3%15.2%17.0%35.0%
Sharpe Ratio1.190.240.722.700.340.09-0.08
Correlation With Other Assets 56.6%58.4%-0.9%21.2%50.8%21.3%

ETFs used for asset classes: Sector ETF = XLY, Equity = SPY, Gold = GLD, Commodities = DBC, Real Estate = VNQ, and Bitcoin = BTCUSD
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 5-Year Data
 Comparison of HAS With Other Asset Classes (Last 5Y)
 HASSector ETFEquityGoldCommoditiesReal EstateBitcoin
Annualized Return1.6%9.6%14.7%18.7%11.5%4.6%30.8%
Annualized Volatility31.9%23.8%17.1%15.5%18.7%18.9%48.6%
Sharpe Ratio0.100.360.700.970.500.160.57
Correlation With Other Assets 47.4%49.0%3.5%12.2%43.6%16.5%

ETFs used for asset classes: Sector ETF = XLY, Equity = SPY, Gold = GLD, Commodities = DBC, Real Estate = VNQ, and Bitcoin = BTCUSD
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
 Comparison of HAS With Other Asset Classes (Last 10Y)
 HASSector ETFEquityGoldCommoditiesReal EstateBitcoin
Annualized Return5.7%13.2%14.8%15.3%7.0%5.3%69.2%
Annualized Volatility33.5%21.9%18.0%14.7%17.6%20.8%55.8%
Sharpe Ratio0.250.550.710.860.320.220.90
Correlation With Other Assets 51.6%51.9%2.0%17.8%44.8%12.1%

ETFs used for asset classes: Sector ETF = XLY, Equity = SPY, Gold = GLD, Commodities = DBC, Real Estate = VNQ, and Bitcoin = BTCUSD
Smart multi-asset allocation framework can stack odds in your favor. Learn How

Short Interest

Short Interest: As Of Date12152025
Short Interest: Shares Quantity4,159,545
Short Interest: % Change Since 11302025-6.5%
Average Daily Volume1,639,880
Days-to-Cover Short Interest2.54
Basic Shares Quantity140,400,000
Short % of Basic Shares3.0%

Earnings Returns History

Expand for More
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
10/23/20253.7%3.7%3.1%
7/23/2025-0.9%-1.6%3.6%
2/20/202513.0%11.3%-0.2%
10/24/2024-6.0%-5.2%-11.0%
7/25/20243.5%8.5%13.7%
4/24/202411.9%6.6%4.9%
2/13/2024-1.3%-2.1%3.4%
10/26/2023-11.7%-14.6%-14.4%
...
SUMMARY STATS   
# Positive111213
# Negative121110
Median Positive3.7%6.9%4.9%
Median Negative-5.1%-5.2%-8.6%
Max Positive14.6%17.6%17.6%
Max Negative-11.7%-14.6%-37.6%

SEC Filings

Expand for More
Report DateFiling DateFiling
93020251105202510-Q 9/28/2025
6302025731202510-Q 6/29/2025
3312025506202510-Q 3/30/2025
12312024227202510-K 12/31/2024
93020241031202410-Q 9/29/2024
6302024731202410-Q 6/30/2024
3312024501202410-Q 3/31/2024
12312023228202410-K 12/31/2023
93020231101202310-Q 10/1/2023
6302023804202310-Q 7/2/2023
3312023503202310-Q 4/2/2023
12312022222202310-K 12/25/2022
93020221026202210-Q 9/25/2022
6302022726202210-Q 6/26/2022
3312022427202210-Q 3/27/2022
12312021223202210-K 12/26/2021