Brag House (TBH)
Market Price (6/30/2026): $4.01 | Market Cap: $11.0 MilSector: Communication Services | Industry: Interactive Home Entertainment
Brag House (TBH)
Market Price (6/30/2026): $4.01Market Cap: $11.0 MilSector: Communication ServicesIndustry: Interactive Home Entertainment
Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.
Megatrend and thematic driversMegatrends include Digital Content & Streaming, and Social Media & Creator Economy. Themes include Collegiate Esports Platforms, and Collegiate Social Gaming Communities. | Weak multi-year price returns2Y Excs Rtn is -125%, 3Y Excs Rtn is -158% | Very low revenueRev LTMTotal Revenue or Sales, Last Twelve Months is 0 Not profitable at operating income levelOp Inc LTMOperating Income, Last Twelve Months is -9.2 Mil Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is null Yield minus risk free rate is negativeERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -153% High stock price volatilityVol 12M is 158% Key risksTBH key risks include [1] potential Nasdaq delisting due to delayed financial filings and [2] negligible revenue with a multi-year history of declining earnings. |
| Megatrend and thematic driversMegatrends include Digital Content & Streaming, and Social Media & Creator Economy. Themes include Collegiate Esports Platforms, and Collegiate Social Gaming Communities. |
| Weak multi-year price returns2Y Excs Rtn is -125%, 3Y Excs Rtn is -158% |
| Very low revenueRev LTMTotal Revenue or Sales, Last Twelve Months is 0 |
| Not profitable at operating income levelOp Inc LTMOperating Income, Last Twelve Months is -9.2 Mil |
| Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is null |
| Yield minus risk free rate is negativeERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -153% |
| High stock price volatilityVol 12M is 158% |
| Key risksTBH key risks include [1] potential Nasdaq delisting due to delayed financial filings and [2] negligible revenue with a multi-year history of declining earnings. |
Qualitative Assessment
AI Analysis | Feedback
Brag House (TBH) stock has gained about 80% since 2/28/2026 because of the following key factors:
1. Shareholder approval of the merger with House of Doge Inc. on April 7, 2026, was a pivotal catalyst for the stock's upward trend. This strategic merger is anticipated to establish a combined entity at the intersection of gaming, college sports, and digital finance, aiming to bridge the Dogecoin community with global sports fan bases across a $2.3 trillion economy. The merger agreement received overwhelming support, with over 98% of votes cast in favor.
2. Expansion of the Dogecoin ecosystem's utility and strategic partnerships by House of Doge significantly contributed to investor optimism for the newly combined entity. Key developments included the beta launch of the "Such" mobile app on May 25, 2026, designed to enhance Dogecoin payments and real-world utility; a partnership with Paxos on June 1, 2026, aimed at expanding global access to Dogecoin; and a collaboration with MoonPay on June 9, 2026, enabling Dogecoin payments across over 6,000 merchants and introducing "ÐOGE Pay". These initiatives enhance the real-world application and adoption of Dogecoin, a core component of the merged company's strategy.
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Brag House (TBH) stock has gained about 80% since 2/28/2026 because of the following key factors:
1. Shareholder approval of the merger with House of Doge Inc. on April 7, 2026, was a pivotal catalyst for the stock's upward trend. This strategic merger is anticipated to establish a combined entity at the intersection of gaming, college sports, and digital finance, aiming to bridge the Dogecoin community with global sports fan bases across a $2.3 trillion economy. The merger agreement received overwhelming support, with over 98% of votes cast in favor.
2. Expansion of the Dogecoin ecosystem's utility and strategic partnerships by House of Doge significantly contributed to investor optimism for the newly combined entity. Key developments included the beta launch of the "Such" mobile app on May 25, 2026, designed to enhance Dogecoin payments and real-world utility; a partnership with Paxos on June 1, 2026, aimed at expanding global access to Dogecoin; and a collaboration with MoonPay on June 9, 2026, enabling Dogecoin payments across over 6,000 merchants and introducing "ÐOGE Pay". These initiatives enhance the real-world application and adoption of Dogecoin, a core component of the merged company's strategy.
3. Successful execution of a 1-for-8 reverse stock split, which became effective on June 1, 2026, was crucial for maintaining the company's Nasdaq listing. This action was primarily undertaken to meet Nasdaq's $1.00 minimum bid price requirement, following previous notices of non-compliance. By resolving this listing risk, Brag House Holdings preserved investor confidence and market accessibility, removing a significant hurdle that could have negatively impacted its long-term stock performance.
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Stock Movement Drivers
Fundamental Drivers
The 79.0% change in TBH stock from 2/28/2026 to 6/29/2026 was primarily driven by a 9.2233720368547763E17% change in the company's P/S Multiple.| (LTM values as of) | 2282026 | 6292026 | Change |
|---|---|---|---|
| Stock Price ($) | 2.24 | 4.01 | 79.0% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 0 | 0 | |
| P/S Multiple | 60,646.1 | ∞ | 9.2233720368547763E17% |
| Shares Outstanding (Mil) | 1 | 3 | -50.5% |
| Cumulative Contribution | 0.0% |
Market Drivers
2/28/2026 to 6/29/2026| Return | Correlation | |
|---|---|---|
| TBH | 79.0% | |
| Market (SPY) | 8.3% | 25.2% |
| Sector (XLC) | -8.3% | 20.7% |
Fundamental Drivers
The -46.9% change in TBH stock from 11/30/2025 to 6/29/2026 was primarily driven by a null change in the company's Total Revenues ($ Mil).| (LTM values as of) | 11302025 | 6292026 | Change |
|---|---|---|---|
| Stock Price ($) | 7.56 | 4.01 | -46.9% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 0 | 0 | |
| P/S Multiple | 204,550.7 | ∞ | 9.2233720368547763E17% |
| Shares Outstanding (Mil) | 1 | 3 | -50.5% |
| Cumulative Contribution | 0.0% |
Market Drivers
11/30/2025 to 6/29/2026| Return | Correlation | |
|---|---|---|
| TBH | -46.9% | |
| Market (SPY) | 9.0% | 29.0% |
| Sector (XLC) | -5.9% | 19.4% |
Fundamental Drivers
The -13.0% change in TBH stock from 5/31/2025 to 6/29/2026 was primarily driven by a null change in the company's Total Revenues ($ Mil).| (LTM values as of) | 5312025 | 6292026 | Change |
|---|---|---|---|
| Stock Price ($) | 4.61 | 4.01 | -13.0% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 0 | 0 | |
| P/S Multiple | 57,614.6 | ∞ | 9.2233720368547763E17% |
| Shares Outstanding (Mil) | 1 | 3 | -52.0% |
| Cumulative Contribution | 0.0% |
Market Drivers
5/31/2025 to 6/29/2026| Return | Correlation | |
|---|---|---|
| TBH | -13.0% | |
| Market (SPY) | 27.2% | 9.4% |
| Sector (XLC) | 7.7% | 8.2% |
Fundamental Drivers
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Market Drivers
5/31/2023 to 6/29/2026| Return | Correlation | |
|---|---|---|
| TBH | ||
| Market (SPY) | 84.3% | 12.1% |
| Sector (XLC) | 79.1% | 11.2% |
Price Returns Compared
| 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total [1] | |
|---|---|---|---|---|---|---|---|
| Returns | |||||||
| TBH Return | - | - | - | - | -91% | 25% | -88% |
| Peers Return | 144% | -73% | 44% | 36% | 1% | 2% | 35% |
| S&P 500 Return | 27% | -19% | 24% | 23% | 16% | 7% | 96% |
Monthly Win Rates [3] | |||||||
| TBH Win Rate | - | - | - | - | 60% | 33% | |
| Peers Win Rate | 33% | 25% | 50% | 47% | 55% | 33% | |
| S&P 500 Win Rate | 75% | 42% | 67% | 75% | 67% | 50% | |
Max Drawdowns [4] | |||||||
| TBH Max Drawdown | - | - | - | - | - | -59% | |
| Peers Max Drawdown | -75% | -80% | -57% | -46% | -58% | -50% | |
| S&P 500 Max Drawdown | -5% | -25% | -10% | -8% | -19% | -9% | |
[1] Cumulative total returns since the beginning of 2021
[2] Peers: GAME, SKLZ, RDDT, RBLX, DKNG.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 6/29/2026 (YTD)
How Low Can It Go
TBH has limited trading history. Below is the Communication Services sector ETF (XLC) in its place.
| Event | XLC | S&P 500 |
|---|---|---|
| 2025 US Tariff Shock | ||
| % Loss | -17.7% | -18.8% |
| % Gain to Breakeven | 21.5% | 23.1% |
| Time to Breakeven | 63 days | 79 days |
| 2022 Inflation Shock & Fed Tightening | ||
| % Loss | -38.7% | -24.5% |
| % Gain to Breakeven | 63.1% | 32.4% |
| Time to Breakeven | 470 days | 427 days |
| 2020 COVID-19 Crash | ||
| % Loss | -30.1% | -33.7% |
| % Gain to Breakeven | 43.2% | 50.9% |
| Time to Breakeven | 112 days | 140 days |
| Q4 2018 Fed Policy Error / Growth Scare | ||
| % Loss | -20.2% | -19.2% |
| % Gain to Breakeven | 25.3% | 23.8% |
| Time to Breakeven | 109 days | 105 days |
In The Past
State Street Communication Services Select Sector SPDR ETF's stock fell -17.7% during the 2025 US Tariff Shock. Such a loss loss requires a 21.5% gain to breakeven.
Preserve Wealth
Limiting losses and compounding gains is essential to preserving wealth.
Asset Allocation
Actively managed asset allocation strategies protect wealth. Learn more.
TBH has limited trading history. Below is the Communication Services sector ETF (XLC) in its place.
| Event | XLC | S&P 500 |
|---|---|---|
| 2022 Inflation Shock & Fed Tightening | ||
| % Loss | -38.7% | -24.5% |
| % Gain to Breakeven | 63.1% | 32.4% |
| Time to Breakeven | 470 days | 427 days |
| 2020 COVID-19 Crash | ||
| % Loss | -30.1% | -33.7% |
| % Gain to Breakeven | 43.2% | 50.9% |
| Time to Breakeven | 112 days | 140 days |
| Q4 2018 Fed Policy Error / Growth Scare | ||
| % Loss | -20.2% | -19.2% |
| % Gain to Breakeven | 25.3% | 23.8% |
| Time to Breakeven | 109 days | 105 days |
In The Past
State Street Communication Services Select Sector SPDR ETF's stock fell -17.7% during the 2025 US Tariff Shock. Such a loss loss requires a 21.5% gain to breakeven.
Preserve Wealth
Limiting losses and compounding gains is essential to preserving wealth.
Asset Allocation
Actively managed asset allocation strategies protect wealth. Learn more.
About Brag House (TBH)
Brag House (TBH) operates an integrated esports platform primarily aimed at casual college gamers, focusing on fostering digital communities around college sports rivalries. The company's vision is to provide an inclusive and personalized gaming environment for Generation Z, allowing friends to experience the excitement of esports, while simultaneously offering brands an authentic pathway to engage with this demographic. Its platform features interactive streaming capabilities, instant messaging, community spaces, leaderboards, and a unique "Bragging Functionality" where users can place risk-free, non-monetary predictions on game outcomes.
The company's revenue model is diversified, with current revenue predominantly generated from its B2B offerings. Brag House hosts and produces esports tournaments, which attract corporate sponsorships and constitute nearly all of its present earnings. In 2025, the company plans to expand its B2B services to include data insights for brand advertisers, advertising and marketing fees, and a Collegiate Leads Program to grow its campus footprint. On the B2C side, Brag House intends to launch a subscription model in 2025, offering tiered memberships that provide access to additional features, prizes, and its in-platform virtual currency, Brag Bucks.
Brag House differentiates itself by creating a vertically integrated platform that controls the entire user experience, from community building and content creation to live tournament production and streaming. By leveraging existing college sports rivalries and offering a comprehensive ecosystem for competition and social interaction, the company aims to become a central hub for casual college esports. Its primary customers include college-aged Gen Z gamers seeking a personalized and community-driven gaming experience, as well as brands looking to connect with this valuable demographic through sponsorships, advertising, and data-driven insights.
AI Analysis | Feedback
Here are a few analogies to describe Brag House:
- Brag House is like Twitch for college esports rivalries and community.
- Brag House is like DraftKings or FanDuel for college esports, but with risk-free, non-monetary predictions.
- Brag House is like an ESPN for college esports, featuring live tournament production and integrated social interaction.
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- Esports Social Platform: An integrated online platform for casual college gamers to compete, stream, interact, and engage with college sports rivalries through gaming.
- Esports Tournament Hosting & Production: Services for organizing, publicizing, and producing competitive esports tournaments, often sponsored by corporate entities.
- Advertising & Brand Sponsorships: Facilitating brand connections with the Gen Z college gamer audience through digital advertisements and event sponsorships.
- Gen Z Data Insights (Planned): Providing aggregated and anonymized user data insights to brands for developing highly personalized marketing strategies.
- Premium User Subscriptions (Planned): Tiered membership options for users to access enhanced platform features, exclusive prizes, and in-platform currency.
AI Analysis | Feedback
Brag House (TBH) primarily sells to other companies (B2B). Its major customers are corporate entities, including Fortune 500 companies, and major sports enterprises that sponsor its esports tournaments, advertising, and data insights services.
As of December 31, 2024, Brag House has held 27 tournaments, with seven sponsored by corporate entities, including Fortune 500 companies. For 2025, tournaments and sponsorships with major sports enterprises and corporate entities are anticipated to constitute approximately 99% of the company's revenue. While the description states that these include "Fortune 500 companies" and "major sports enterprises," specific names of these customer companies and their symbols are not disclosed in the provided text.
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AI Analysis | Feedback
Lavell Juan Malloy, II, Chief Executive Officer and Chairman
Mr. Malloy co-founded Brag House on February 23, 2018. He has been described as a "serial founder" and achieved two startup exits prior to Brag House. Before founding Brag House, he served as the CEO of WollerMalloy Management Group, a financial platform for NFL rookie athletes, from February 2014 to June 2017. Earlier in his career, from 2003 to 2012, Mr. Malloy worked as a securities lawyer at Weil, Gotshal & Manges LLP, where he represented and counseled major corporations. He holds a full stack developer certificate from Columbia School of Engineering, a B.S. from John Jay College of Criminal Justice, and a Juris Doctor from Rutgers University School of Law.
Daniel Leibovich, Chief Operating Officer and Director
Mr. Leibovich is a co-founder of Brag House and has held the role of Chief Operating Officer since December 2019. He has also served as a director on the company's board since January 2022. His background includes co-founding and holding senior operational roles in several startups in the United States, such as Colu Technologies, Darktrace, Cayenne Realty Group (as a Co-Founder and Team Leader), and Caliber Associates. Prior to his entrepreneurial endeavors, Mr. Leibovich served as a lieutenant in the IDF (Israeli Defense Forces) from January 2007 to January 2011, where he worked on high-profile projects, including the Iron Dome. He earned a B.A. in Financial Economics from Columbia University.
Rene Rodriguez, Acting Chief Financial Officer
Mr. Rodriguez was appointed as the Acting Chief Financial Officer on February 5, 2026. He previously served as the Company's Controller starting March 1, 2025. From June 1, 2022, until February 28, 2025, he provided finance and accounting services to Brag House as an independent contractor. Additionally, from May 2021 through February 2025, Mr. Rodriguez was the Founder and President of Isthmus Accounting Professionals, a public accounting firm based in Miami, Florida.
AI Analysis | Feedback
- Over-reliance on B2B Tournament Revenue and Unproven Diversification: Brag House is almost entirely dependent on B2B revenue generated from esports tournaments and sponsorships. The company anticipates that tournaments and sponsorships will constitute approximately 99% of its revenue for 2025, while its other intended revenue sources, such as B2C subscriptions, merchandise, advertising, and data insights, have not yet generated meaningful revenue. This significant concentration of revenue in a single area makes the company highly vulnerable to any decrease in tournament sponsorships or its inability to secure new corporate partners.
- Significant Execution Risk for Planned Revenue Streams and Platform Development: The company's future growth and ability to diversify its revenue streams are heavily contingent on the successful implementation and monetization of its planned B2C subscription model (anticipated to launch in 2025) and its data insights model (planned for Q2 2025). Furthermore, the company is still in the process of building out its technology platform and expanding its "Collegiate Leads Program" to attract and engage college-aged gamers. Failure to effectively develop these new offerings, attract a substantial user base, convert users to paid subscriptions, or secure brands for advertising and data insights could materially impact its financial performance and strategic objectives.
AI Analysis | Feedback
The clear emerging threat for Brag House is the potential for dominant existing streaming or social gaming platforms (such as Twitch, YouTube Gaming, or Discord) to develop or integrate features specifically targeting casual college esports. These established players possess vast user bases, superior resources, and existing infrastructure, which they could leverage to replicate Brag House's unique value propositions—like community building, interactive streaming, non-monetary gamification (e.g., "Brags" and "Loyalty Tokens"), and tournament hosting—thereby undercutting Brag House's market entry and growth in the casual college gamer segment.
AI Analysis | Feedback
Brag House (TBH) operates within several addressable markets in the United States, primarily focusing on casual college gamers and the Generation Z (Gen Z) demographic.
Esports Platform and Tournaments
The U.S. esports market, which encompasses Brag House's platform, tournaments, and live-stream production, was valued at approximately $1.01 billion, driven by a growing player base, increasing sponsorship deals, and the widespread acceptance of esports as entertainment. Another report indicates the U.S. esports market size was $618.63 million in 2024 and is projected to reach approximately $2,899.46 million by 2032, growing at a Compound Annual Growth Rate (CAGR) of 21.3% from 2025 to 2032. Furthermore, the U.S. esports market reached $489 million in 2024 and is expected to grow to $1.125 billion by 2033. Specifically for collegiate esports, there are over 280 colleges operating varsity esports programs through NACE as of 2026, with over 16,000 student athletes competing across North American collegiate programs.
B2B: Advertising, Branding Partnerships, and Data Insights
Brag House's B2B revenue streams, including advertising and branding partnerships, data insights, and marketing fees targeting the Gen Z audience, are part of a significant market. Gen Z, encompassing individuals born between 1997 and 2012, has an estimated spending power exceeding $140 billion per year in the U.S., and influences an additional $600 billion in family spending globally as of 2023. Approximately 87% of Generation Z individuals in the U.S. play video games at least once a week, making them a key demographic for advertisers. Sponsorships within the U.S. esports market alone are projected to surpass $1 billion in 2024, fueled by brands aiming to engage this younger demographic. The U.S. digital audio ad spend is forecast to approach $8 billion by 2025, and U.S. mobile game ad revenues were expected to increase to $4.79 billion in 2021.
B2C: Subscription Model
The company's planned subscription model targets the U.S. subscription-based gaming market. This market generated $1,582.6 million in revenue in 2024 and is expected to reach $2,895.0 million by 2030, with a CAGR of 10.8% from 2025 to 2030. Another estimate places the U.S. online gaming subscription services market at $1.18 billion in 2024, projected to grow to approximately $5.39 billion by 2034, at a CAGR of 16.4% from 2025 to 2034. North America held a 72.35% revenue share of the subscription-based gaming market in 2025.
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Here are 3-5 expected drivers of future revenue growth for Brag House (TBH) over the next 2-3 years:
- Growth in B2B Tournament and Sponsorship Revenue: Brag House anticipates that tournaments and sponsorships with major sports enterprises and corporate entities will constitute approximately 99% of its revenue in 2025, indicating a strong continued focus and expected growth in this area. The company leverages its esports tournaments to enhance and monetize B2B partnerships.
- Monetization through Data Insights: Brag House plans to implement a data insights model in Q2 2025. This model will collect anonymized and aggregated data on the habits, values, and social media use of its Gen Z audience, offering brands unparalleled insights for hyper-personalized marketing strategies. Brands will pay for access to this data, creating a new B2B revenue channel.
- Expansion of Advertising and Marketing Partnerships: As Brag House expands its platform and user base, it aims to connect advertisers with college-aged gamers, consumers, and esports fans. This involves soliciting advertisers to promote products through digital channels (social media, Brag House Platform) and physical channels (live events), increasing advertising and marketing fee revenue.
- Introduction of B2C Subscription Model: Brag House anticipates offering paid subscriptions (memberships) in 2025. This will allow users to select from different tiers, gaining access to additional features, prizes, and "Brag Bucks," establishing a direct-to-consumer revenue stream.
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Capital Allocation Decisions
Share Issuance
- Brag House became a publicly-listed company on Nasdaq under the symbol TBH following its Initial Public Offering (IPO) in March 2025.
- In July 2025, Brag House closed a private investment in public equity (PIPE) financing, generating approximately $15 million in gross proceeds from the sale of Series B Convertible Preferred Stock and warrants.
- A proposed merger with House of Doge, valued at approximately $1.09 billion, involves Brag House issuing around 663 million common shares, which is expected to significantly dilute the ownership stake of existing Brag House shareholders.
Inbound Investments
- Brag House received approximately $15 million in gross proceeds from a private investment in public equity (PIPE) financing in July 2025 from accredited investors.
- The company is undergoing a proposed merger with House of Doge, valued at approximately $1.09 billion, under which House of Doge will merge into a Brag House subsidiary and become the majority shareholder.
Capital Expenditures
- Specific dollar values for capital expenditures over the last 3-5 years are not available in the provided information.
- One analysis noted "investment activities of 0," suggesting minimal investment in innovation relative to other capital deployment.
Latest Trefis Analyses
| Title | Date | |
|---|---|---|
| DASHBOARDS | ||
| Brag House Stock Drop Looks Sharp, But How Deep Can It Go? | 10/17/2025 |
| Title | |
|---|---|
| ARTICLES |
Research & Analysis
Invest in Strategies
Wealth Management
Peer Comparisons
| Peers to compare with: |
Financials
| Median | |
|---|---|
| Name | |
| Mkt Price | 25.80 |
| Mkt Cap | 12.8 |
| Rev LTM | 2,474 |
| Op Inc LTM | -9 |
| FCF LTM | 569 |
| FCF 3Y Avg | 275 |
| CFO LTM | 733 |
| CFO 3Y Avg | 382 |
Growth & Margins
| Median | |
|---|---|
| Name | |
| Rev Chg LTM | 38.1% |
| Rev Chg 3Y Avg | 33.3% |
| Rev Chg Q | 54.2% |
| QoQ Delta Rev Chg LTM | 10.3% |
| Op Inc Chg LTM | 40.6% |
| Op Inc Chg 3Y Avg | 24.6% |
| Op Mgn LTM | -9.6% |
| Op Mgn 3Y Avg | -23.5% |
| QoQ Delta Op Mgn LTM | 2.2% |
| CFO/Rev LTM | 23.5% |
| CFO/Rev 3Y Avg | 12.4% |
| FCF/Rev LTM | 18.9% |
| FCF/Rev 3Y Avg | 10.7% |
Price Behavior
| Market Price | $4.01 | |
| Market Cap ($ Bil) | 0.1 | |
| First Trading Date | 03/06/2025 | |
| Distance from 52W High | -79.1% | |
| 50 Days | 200 Days | |
| DMA Price | $4.99 | $12.01 |
| DMA Trend | down | up |
| Distance from DMA | -19.7% | -66.6% |
| 3M | 1YR | |
| Volatility | 165.5% | 158.2% |
| Downside Capture | 467.20 | 352.94 |
| Upside Capture | 464.10 | 213.14 |
| Correlation (SPY) | 23.6% | 13.0% |
| 1M | 2M | 3M | 6M | 1Y | 3Y | |
|---|---|---|---|---|---|---|
| Beta | 10.65 | 3.01 | 2.94 | 3.67 | 1.19 | 0.84 |
| Up Beta | 18.52 | -2.00 | 0.76 | 2.05 | -0.82 | 0.37 |
| Down Beta | -4.60 | -1.96 | -2.08 | 1.71 | -0.05 | 1.46 |
| Up Capture | 563% | 1047% | 1093% | 663% | 274% | 0% |
| Bmk +ve Days | 13 | 28 | 36 | 67 | 141 | 432 |
| Stock +ve Days | 6 | 20 | 31 | 58 | 118 | 145 |
| Down Capture | 1615% | 775% | 343% | 315% | 178% | 99% |
| Bmk -ve Days | 7 | 13 | 27 | 57 | 109 | 318 |
| Stock -ve Days | 14 | 21 | 32 | 66 | 129 | 160 |
[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with TBH | |
|---|---|---|---|---|
| TBH | -40.8% | 157.9% | 0.45 | - |
| Sector ETF (XLC) | 2.4% | 13.6% | -0.07 | 9.9% |
| Equity (SPY) | 22.2% | 12.5% | 1.32 | 12.8% |
| Gold (GLD) | 20.2% | 27.8% | 0.65 | 8.3% |
| Commodities (DBC) | 21.3% | 18.6% | 0.90 | -8.0% |
| Real Estate (VNQ) | 15.6% | 13.6% | 0.82 | 0.8% |
| Bitcoin (BTCUSD) | -44.0% | 42.6% | -1.25 | 16.2% |
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 5-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with TBH | |
|---|---|---|---|---|
| TBH | -35.0% | 173.8% | 0.14 | - |
| Sector ETF (XLC) | 7.4% | 20.7% | 0.27 | 11.2% |
| Equity (SPY) | 13.5% | 17.1% | 0.61 | 12.1% |
| Gold (GLD) | 17.2% | 18.3% | 0.76 | 3.9% |
| Commodities (DBC) | 7.1% | 19.5% | 0.26 | -4.0% |
| Real Estate (VNQ) | 2.9% | 18.8% | 0.05 | 6.0% |
| Bitcoin (BTCUSD) | 13.6% | 53.8% | 0.44 | 8.9% |
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with TBH | |
|---|---|---|---|---|
| TBH | -19.3% | 173.8% | 0.14 | - |
| Sector ETF (XLC) | 8.8% | 22.2% | 0.46 | 11.2% |
| Equity (SPY) | 15.4% | 18.0% | 0.73 | 12.1% |
| Gold (GLD) | 11.5% | 16.1% | 0.58 | 3.9% |
| Commodities (DBC) | 5.7% | 18.0% | 0.24 | -4.0% |
| Real Estate (VNQ) | 5.6% | 20.7% | 0.23 | 6.0% |
| Bitcoin (BTCUSD) | 55.0% | 66.4% | 0.95 | 8.9% |
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Returns Analyses
Earnings Returns History
Updated 6/2/2026| Forward Returns | |||
|---|---|---|---|
| Earnings Date | 1D Returns | 5D Returns | 21D Returns |
| SUMMARY STATS | |||
| # Positive | 0 | 0 | 0 |
| # Negative | 0 | 0 | 0 |
| Median Positive | |||
| Median Negative | |||
| Max Positive | |||
| Max Negative | |||
| Forward Returns | |||
|---|---|---|---|
| Earnings Date | 1D Returns | 5D Returns | 21D Returns |
| SUMMARY STATS | |||
| # Positive | 0 | 0 | 0 |
| # Negative | 0 | 0 | 0 |
| Median Positive | |||
| Median Negative | |||
| Max Positive | |||
| Max Negative | |||
Industry Resources
| Communication Services Resources |
| Variety |
| The Hollywood Reporter |
| Adweek |
| Interactive Home Entertainment Resources |
| GamesIndustry.biz |
| IGN |
| Polygon |
External Quote Links
| Y Finance | Barrons |
| TradingView | Morningstar |
| SeekingAlpha | ValueLine |
| Motley Fool | Robinhood |
| CNBC | Etrade |
| MarketWatch | Unusual Whales |
| YCharts | Perplexity Finance |
| FinViz |
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