Tearsheet

GameSquare (GAME)


Market Price (3/14/2026): $0.2864 | Market Cap: $25.2 Mil
Sector: Communication Services | Industry: Interactive Home Entertainment

GameSquare (GAME)


Market Price (3/14/2026): $0.2864
Market Cap: $25.2 Mil
Sector: Communication Services
Industry: Interactive Home Entertainment

Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.

0 Cash is significant % of market cap
Net D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is -17%
Weak multi-year price returns
2Y Excs Rtn is -115%, 3Y Excs Rtn is -166%
Penny stock
Mkt Price is 0.3
1 Strong revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is 106%
  Not profitable at operating income level
Op Inc LTMOperating Income, Last Twelve Months is -33 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -26%
2 Megatrend and thematic drivers
Megatrends include Digital Content & Streaming, and Social Media & Creator Economy. Themes include Gaming Content & Platforms, Creator Economy Monetization, Show more.
  Not cash flow generative
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is -18%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is -64%
3   Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -143%
4   High stock price volatility
Vol 12M is 131%
0 Cash is significant % of market cap
Net D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is -17%
1 Strong revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is 106%
2 Megatrend and thematic drivers
Megatrends include Digital Content & Streaming, and Social Media & Creator Economy. Themes include Gaming Content & Platforms, Creator Economy Monetization, Show more.
3 Weak multi-year price returns
2Y Excs Rtn is -115%, 3Y Excs Rtn is -166%
4 Penny stock
Mkt Price is 0.3
5 Not profitable at operating income level
Op Inc LTMOperating Income, Last Twelve Months is -33 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -26%
6 Not cash flow generative
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is -18%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is -64%
7 Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -143%
8 High stock price volatility
Vol 12M is 131%

Valuation, Metrics & Events

Price Chart

Why The Stock Moved

Qualitative Assessment

AI Analysis | Feedback

GameSquare (GAME) stock has lost about 45% since 11/30/2025 because of the following key factors:

1. Significant Q3 2025 Revenue Miss: GameSquare reported third-quarter 2025 revenue of $11.32 million on November 13, 2025, falling short of the Zacks Consensus Estimate of $26.80 million by 57.78%. This substantial miss in revenue expectations contributed to a negative investor sentiment at the outset of the specified period.

2. Negative Revenue Growth Outlook: Analysts anticipate GameSquare's revenue to decline by 10.6% in 2026. This forecast contrasts unfavorably with the broader Interactive Media and Services industry, which is projected to expand by 18%, indicating company-specific challenges in revenue generation.

Show more

Stock Movement Drivers

Fundamental Drivers

The -45.6% change in GAME stock from 11/30/2025 to 3/13/2026 was primarily driven by a -45.6% change in the company's P/S Multiple.
(LTM values as of)113020253132026Change
Stock Price ($)0.540.29-45.6%
Change Contribution By: 
Total Revenues ($ Mil)1251250.0%
P/S Multiple0.40.2-45.6%
Shares Outstanding (Mil)88880.0%
Cumulative Contribution-45.6%

LTM = Last Twelve Months as of date shown

Market Drivers

11/30/2025 to 3/13/2026
ReturnCorrelation
GAME-45.6% 
Market (SPY)-3.1%46.5%
Sector (XLC)-0.8%12.6%

Fundamental Drivers

The -61.2% change in GAME stock from 8/31/2025 to 3/13/2026 was primarily driven by a -55.7% change in the company's Shares Outstanding (Mil).
(LTM values as of)83120253132026Change
Stock Price ($)0.760.29-61.2%
Change Contribution By: 
Total Revenues ($ Mil)1231251.6%
P/S Multiple0.20.2-13.8%
Shares Outstanding (Mil)3988-55.7%
Cumulative Contribution-61.2%

LTM = Last Twelve Months as of date shown

Market Drivers

8/31/2025 to 3/13/2026
ReturnCorrelation
GAME-61.2% 
Market (SPY)3.0%42.4%
Sector (XLC)3.1%24.3%

Fundamental Drivers

The -67.3% change in GAME stock from 2/28/2025 to 3/13/2026 was primarily driven by a -64.4% change in the company's Shares Outstanding (Mil).
(LTM values as of)22820253132026Change
Stock Price ($)0.890.29-67.3%
Change Contribution By: 
Total Revenues ($ Mil)61125105.8%
P/S Multiple0.50.2-55.3%
Shares Outstanding (Mil)3188-64.4%
Cumulative Contribution-67.3%

LTM = Last Twelve Months as of date shown

Market Drivers

2/28/2025 to 3/13/2026
ReturnCorrelation
GAME-67.3% 
Market (SPY)12.4%8.5%
Sector (XLC)13.2%5.2%

Fundamental Drivers

The -95.7% change in GAME stock from 2/28/2023 to 3/13/2026 was primarily driven by a -95.5% change in the company's Shares Outstanding (Mil).
(LTM values as of)22820233132026Change
Stock Price ($)6.880.29-95.7%
Change Contribution By: 
Total Revenues ($ Mil)40125212.3%
P/S Multiple0.70.2-69.7%
Shares Outstanding (Mil)488-95.5%
Cumulative Contribution-95.7%

LTM = Last Twelve Months as of date shown

Market Drivers

2/28/2023 to 3/13/2026
ReturnCorrelation
GAME-95.7% 
Market (SPY)73.4%11.7%
Sector (XLC)120.2%8.9%

Return vs. Risk

Price Returns Compared

 202120222023202420252026Total [1]
Returns
GAME Return633%-68%-54%-54%-53%-21%-82%
Peers Return-12%-61%115%-16%-30%-26%-68%
S&P 500 Return27%-19%24%23%16%-1%80%

Monthly Win Rates [3]
GAME Win Rate17%25%25%33%33%0% 
Peers Win Rate42%19%42%42%25%44% 
S&P 500 Win Rate75%42%67%75%67%33% 

Max Drawdowns [4]
GAME Max Drawdown0%-83%-65%-64%-53%-28% 
Peers Max Drawdown-20%-64%-35%-36%-64%-38% 
S&P 500 Max Drawdown-1%-25%-1%-2%-15%-2% 


[1] Cumulative total returns since the beginning of 2021
[2] Peers: IZEA, AGAE, SLE.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 3/13/2026 (YTD)

How Low Can It Go

Unique KeyEventGAMES&P 500
2022 Inflation Shock2022 Inflation Shock  
2022 Inflation Shock% Loss% Loss-97.4%-25.4%
2022 Inflation Shock% Gain to Breakeven% Gain to Breakeven3767.6%34.1%
2022 Inflation ShockTime to BreakevenTime to BreakevenNot Fully Recovered days464 days
2020 Covid Pandemic2020 Covid Pandemic  
2020 Covid Pandemic% Loss% Loss-90.3%-33.9%
2020 Covid Pandemic% Gain to Breakeven% Gain to Breakeven927.1%51.3%
2020 Covid PandemicTime to BreakevenTime to Breakeven456 days148 days
2018 Correction2018 Correction  
2018 Correction% Loss% Loss-93.2%-19.8%
2018 Correction% Gain to Breakeven% Gain to Breakeven1374.9%24.7%
2018 CorrectionTime to BreakevenTime to Breakeven82 days120 days

Compare to IZEA, AGAE, SLE

In The Past

GameSquare's stock fell -97.4% during the 2022 Inflation Shock from a high on 6/25/2021. A -97.4% loss requires a 3767.6% gain to breakeven.

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Asset Allocation

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About GameSquare (GAME)

Engine Gaming and Media, Inc., together with its subsidiaries, engages in the development and sale of gaming applications. The company provides e-sport or sporting event or tournament services; offers content management system, video software, mobile applications, and e-sports data platform solutions; sources, creates, and places advertising campaigns that run the company's network of publisher sites; and provides installation and website design services, as well as data analysis report delivery services. It also offers Esports platform for online tournaments; content management, video streaming, and engagement solutions; data analytics and intellectual property solutions; Sideqik, an influencer marketing platform that offers brands, direct marketers, and agencies tools to discover, connect, and execute marketing campaigns with content creators; UMG Online, an esports website for daily tournaments and ladders; and racing games. The company was formerly known as Engine Media Holdings, Inc. and changed its name to Engine Gaming and Media, Inc. in October 2021. Engine Gaming and Media, Inc. was incorporated in 2011 and is headquartered in Toronto, Canada.

AI Analysis | Feedback

Here are 1-3 brief analogies for GameSquare (symbol: GAME):

  • An esports tournament organizer combined with an influencer marketing platform for the gaming industry, like ESL Gaming meets CreatorIQ.
  • A digital marketing and advertising agency for brands looking to connect with the gaming and esports world, similar to a specialized VMLY&R.

AI Analysis | Feedback

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AI Analysis | Feedback

GameSquare (symbol: GAME) primarily sells to other companies. Based on the provided description of its services, its major customers fall into the following categories:

  • Brands and Advertisers: Companies looking to market their products or services, particularly within the gaming and esports ecosystem. GameSquare facilitates this through sourcing and placing advertising campaigns on its network of publisher sites, and via its Sideqik influencer marketing platform, which connects brands, direct marketers, and agencies with content creators for marketing campaigns.

  • Esports Organizations, Game Publishers, and Media Companies: Entities that require sophisticated technological solutions and services for their operations. This includes customers seeking content management systems, video software, mobile applications, esports data platforms, and services related to organizing and managing esports events or tournaments (e.g., UMG Online for daily tournaments and ladders).

  • Marketing and Advertising Agencies: Firms that leverage GameSquare's platforms and services, such as Sideqik, to execute influencer marketing campaigns and manage advertising efforts on behalf of their clients.

AI Analysis | Feedback

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In-housing and Vertical Integration by Major Game Publishers and Esports Leagues: The increasing trend among major game publishers (e.g., Riot Games, Valve, Activision Blizzard, Epic Games) and large esports organizations to develop and operate their own internal tournament platforms, content management systems, streaming capabilities, data analytics, and influencer programs poses a clear emerging threat. As these dominant industry players centralize control over their ecosystems, they reduce the demand for third-party service providers, directly impacting Engine Gaming and Media's offerings in esports tournament services, content management, video software, e-sports data platforms, and influencer marketing (Sideqik). This is not a hypothetical but an accelerating industry trend where value capture is shifting towards platform owners.

Rapid Advancement and Adoption of AI-driven Content Generation and Virtual Influencers: The rapid development of artificial intelligence capable of generating highly realistic and engaging gaming content, as well as creating sophisticated virtual influencers, presents an emerging threat, particularly to Engine Gaming and Media's Sideqik influencer marketing platform and potentially its content creation services. If AI-powered content or virtual influencers become significantly more cost-effective, scalable, or capable of driving engagement than human creators, it could diminish the demand for platforms that connect brands with traditional content creators, thus eroding Sideqik's value proposition.

AI Analysis | Feedback

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Better Bets vs. GameSquare (GAME)

Latest Trefis Analyses

Title
0ARTICLES

Trade Ideas

Select ideas related to GAME.

Unique KeyDateTickerCompanyCategoryTrade Strategy6M Fwd Rtn12M Fwd Rtn12M Max DD
YELP_2132026_Dip_Buyer_High_CFO_Margins_ExInd_DE02132026YELPYelpDip BuyDB | CFO/Rev | Low D/EDip Buy with High Cash Flow Margins
Buying dips for companies with significant cash flows from operations and reasonable debt / market cap
6.2%6.2%-5.7%
TRIP_2132026_Dip_Buyer_High_FCF_Yield_ExInd_DE_RevG02132026TRIPTripadvisorDip BuyDB | FCF Yield | Low D/EDip Buy with High Free Cash Flow Yield
Buying dips for companies with significant free cash flow yield (FCF / Market Cap) and reasonable debt / market cap
5.2%5.2%0.0%
OMC_2062026_Dip_Buyer_FCFYield02062026OMCOmnicomDip BuyDB | FCFY OPMDip Buy with High FCF Yield and High Margin
Buying dips for companies with high FCF yield and meaningfully high operating margin
22.1%22.1%-3.7%
MGNI_2062026_Dip_Buyer_High_CFO_Margins_ExInd_DE02062026MGNIMagniteDip BuyDB | CFO/Rev | Low D/EDip Buy with High Cash Flow Margins
Buying dips for companies with significant cash flows from operations and reasonable debt / market cap
20.6%20.6%-0.8%
RBLX_1302026_Dip_Buyer_High_CFO_Margins_ExInd_DE01302026RBLXRobloxDip BuyDB | CFO/Rev | Low D/EDip Buy with High Cash Flow Margins
Buying dips for companies with significant cash flows from operations and reasonable debt / market cap
4.4%4.4%-7.9%

Recent Active Movers

Peer Comparisons

Peers to compare with:

Financials

GAMEIZEAAGAESLEMedian
NameGameSqua.IZEA Wor.Allied G.Super Le. 
Mkt Price0.293.540.294.001.92
Mkt Cap0.00.10.00.00.0
Rev LTM1253681224
Op Inc LTM-33-3-23-15-19
FCF LTM-80-1-4-10-7
FCF 3Y Avg-42-4-10-13-11
CFO LTM-22-0-0-10-5
CFO 3Y Avg-23-3-8-13-10

Growth & Margins

GAMEIZEAAGAESLEMedian
NameGameSqua.IZEA Wor.Allied G.Super Le. 
Rev Chg LTM105.8%7.1%-14.2%-48.0%-3.6%
Rev Chg 3Y Avg55.8%-4.9%6.0%-9.6%0.5%
Rev Chg Q21.6%-8.6%-14.6%-45.3%-11.6%
QoQ Delta Rev Chg LTM1.6%-2.1%-3.8%-14.8%-2.9%
Op Mgn LTM-26.5%-9.2%-288.6%-126.0%-76.2%
Op Mgn 3Y Avg-36.5%-25.7%-171.9%-102.9%-69.7%
QoQ Delta Op Mgn LTM-0.5%13.4%-85.6%-15.2%-7.8%
CFO/Rev LTM-18.0%-1.0%-2.7%-87.4%-10.3%
CFO/Rev 3Y Avg-36.9%-9.7%-95.6%-69.7%-53.3%
FCF/Rev LTM-64.2%-3.1%-56.1%-89.6%-60.2%
FCF/Rev 3Y Avg-52.3%-12.9%-118.9%-72.4%-62.3%

Valuation

GAMEIZEAAGAESLEMedian
NameGameSqua.IZEA Wor.Allied G.Super Le. 
Mkt Cap0.00.10.00.00.0
P/S0.21.71.40.00.8
P/EBIT-0.5-16.5-0.5-0.0-0.5
P/E-0.7-17.7-0.5-0.0-0.6
P/CFO-1.1-166.1-52.6-0.0-26.9
Total Yield-138.7%-5.6%-200.9%-4,365.5%-169.8%
Dividend Yield0.0%0.0%0.0%0.0%0.0%
FCF Yield 3Y Avg-140.7%-10.6%-36.0%-8,543.8%-88.3%
D/E0.10.03.69.11.8
Net D/E-0.2-0.8-1.56.2-0.5

Returns

GAMEIZEAAGAESLEMedian
NameGameSqua.IZEA Wor.Allied G.Super Le. 
1M Rtn2.3%0.3%8.5%-3.1%1.3%
3M Rtn-43.4%-27.5%-23.6%-59.4%-35.4%
6M Rtn-58.7%-3.5%-80.4%-89.1%-69.5%
12M Rtn-57.6%57.7%-74.1%-97.7%-65.9%
3Y Rtn-94.8%50.1%-77.3%-98.1%-86.1%
1M Excs Rtn4.7%2.7%10.9%-0.8%3.7%
3M Excs Rtn-43.3%-26.6%-19.5%-59.0%-35.0%
6M Excs Rtn-62.7%-3.1%-71.0%-92.0%-66.9%
12M Excs Rtn-80.8%34.9%-93.9%-118.7%-87.4%
3Y Excs Rtn-166.2%-27.0%-147.2%-168.3%-156.7%

Comparison Analyses

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Financials

Segment Financials

Revenue by Segment
$ Mil2024202320222021
Software-as-service (SaaS) + Advertising30   
Agency1218  
Teams010  
Corporate and Other  00
Gaming  44
Media  6 
Total4128114


Price Behavior

Price Behavior
Market Price$0.29 
Market Cap ($ Bil)0.0 
First Trading Date03/19/2018 
Distance from 52W High-87.3% 
   50 Days200 Days
DMA Price$0.36$0.68
DMA Trenddowndown
Distance from DMA-19.2%-57.2%
 3M1YR
Volatility82.8%131.6%
Downside Capture519.09266.28
Upside Capture256.21126.59
Correlation (SPY)49.3%7.4%
GAME Betas & Captures as of 2/28/2026

 1M2M3M6M1Y3Y
Beta4.854.243.912.990.570.86
Up Beta4.883.432.541.19-0.55-0.33
Down Beta3.452.733.503.140.341.11
Up Capture431%501%330%225%134%38%
Bmk +ve Days9203170142431
Stock +ve Days6142354107323
Down Capture556%475%435%296%157%113%
Bmk -ve Days12213054109320
Stock -ve Days15273870142412

[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with GAME
GAME-62.1%131.5%-0.18-
Sector ETF (XLC)19.3%18.4%0.824.8%
Equity (SPY)19.6%18.9%0.817.6%
Gold (GLD)71.9%26.3%2.051.4%
Commodities (DBC)19.3%17.3%0.890.6%
Real Estate (VNQ)6.2%16.3%0.194.3%
Bitcoin (BTCUSD)-15.0%44.2%-0.2427.9%

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Based On 5-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with GAME
GAME-63.4%117.6%-0.40-
Sector ETF (XLC)10.6%20.7%0.4211.9%
Equity (SPY)13.1%17.0%0.6113.9%
Gold (GLD)24.1%17.3%1.14-1.1%
Commodities (DBC)11.2%19.0%0.475.2%
Real Estate (VNQ)4.8%18.8%0.169.2%
Bitcoin (BTCUSD)6.4%56.7%0.3313.1%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with GAME
GAME-47.5%135.7%-0.34-
Sector ETF (XLC)9.4%22.4%0.5115.6%
Equity (SPY)14.5%17.9%0.7018.9%
Gold (GLD)14.4%15.6%0.77-0.5%
Commodities (DBC)8.6%17.6%0.408.1%
Real Estate (VNQ)5.6%20.7%0.2315.3%
Bitcoin (BTCUSD)67.5%66.8%1.0715.0%

Smart multi-asset allocation framework can stack odds in your favor. Learn How

Short Interest

Short Interest: As Of Date2272026
Short Interest: Shares Quantity4.0 Mil
Short Interest: % Change Since 2152026-2.0%
Average Daily Volume1.1 Mil
Days-to-Cover Short Interest3.8 days
Basic Shares Quantity87.9 Mil
Short % of Basic Shares4.5%

Earnings Returns History

Expand for More
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
11/13/2025-12.0%-8.6%0.2%
8/15/2025-13.2%-12.2%-20.2%
8/19/2024-3.6%-1.8%-18.3%
4/22/20241.4%7.9%-2.9%
SUMMARY STATS   
# Positive111
# Negative333
Median Positive1.4%7.9%0.2%
Median Negative-12.0%-8.6%-18.3%
Max Positive1.4%7.9%0.2%
Max Negative-13.2%-12.2%-20.2%

SEC Filings

Expand for More
Report DateFiling DateFiling
09/30/202511/14/202510-Q
06/30/202508/14/202510-Q
03/31/202505/15/202510-Q
12/31/202404/15/202510-K
09/30/202411/14/202410-Q
06/30/202408/15/202410-Q
03/31/202405/20/202410-Q
12/31/202304/16/202410-K
09/30/202311/15/20236-K
06/30/202308/15/20236-K
02/28/202304/17/20236-K
12/31/202205/02/20236-K
11/30/202201/17/20236-K
08/31/202212/29/202220-F
05/31/202207/15/20226-K
02/28/202204/14/20226-K