Snail (SNAL)
Market Price (8/12/2026): $3.32 | Market Cap: $125.4 MilSector: Communication Services | Industry: Interactive Home Entertainment
Snail (SNAL)
Market Price (8/12/2026): $3.32Market Cap: $125.4 MilSector: Communication ServicesIndustry: Interactive Home Entertainment
Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.
Megatrend and thematic driversMegatrends include Digital Content & Streaming. Themes include Gaming Content & Platforms. | Weak multi-year price returns2Y Excs Rtn is -14%, 3Y Excs Rtn is -115% | Not profitable at operating income levelOp Inc LTMOperating Income, Last Twelve Months is -9.5 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -11% Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is -2.3% Valuation getting more expensiveP/S 6M Chg %Price/Sales change over 6 months. Declining P/S indicates valuation has become less expensive. is 65% Yield minus risk free rate is negativeERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -18% High stock price volatilityVol 12M is 383% Key risksSNAL key risks include [1] its ongoing financial instability and unprofitability, Show more. |
| Megatrend and thematic driversMegatrends include Digital Content & Streaming. Themes include Gaming Content & Platforms. |
| Weak multi-year price returns2Y Excs Rtn is -14%, 3Y Excs Rtn is -115% |
| Not profitable at operating income levelOp Inc LTMOperating Income, Last Twelve Months is -9.5 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -11% |
| Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is -2.3% |
| Valuation getting more expensiveP/S 6M Chg %Price/Sales change over 6 months. Declining P/S indicates valuation has become less expensive. is 65% |
| Yield minus risk free rate is negativeERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -18% |
| High stock price volatilityVol 12M is 383% |
| Key risksSNAL key risks include [1] its ongoing financial instability and unprofitability, Show more. |
Qualitative Assessment
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Snail (SNAL) stock has gained about 40% since 4/30/2026 because of the following key factors:
1. Snail (SNAL) significantly improved its financial performance in the first half of fiscal 2026, which ended in June 2026. The company's net loss for the first six months improved by 95.1% to $(0.9) million from $(18.5) million in the prior year, primarily due to the absence of a prior large tax provision and a $6.5 million gross profit improvement. For fiscal Q2 2026, net loss improved 81.6% to $3.0 million, driven mainly by a $14.0 million reduction in income tax provision and higher gross profit. Additionally, unrestricted cash increased to $13.3 million as of June 30, 2026, up from $8.6 million at year-end 2025, partly due to $4.2 million in net proceeds from an at-the-market offering.
2. The company demonstrated a strong and expanding content pipeline, with successful new game releases and updates. Snail launched the ARK: Fantastic Tames Season 1 Pack and brought Bellwright to Xbox and PlayStation during the period. Bellwright's console launch provided an important contribution, with its revenues increasing $1.5 million in fiscal Q2 2026 and $3.6 million year-to-date, and it reached the Top 5 Paid Games list on Xbox. Shortly after fiscal Q2 ended, Snail released three ARK DLC expansion maps: Tides of Fortune, Genesis Part 1 Ascended, and Dragontopia. The company also announced the introduction of its AI Ranch initiative and Non-Human Player companion product.
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Snail (SNAL) stock has gained about 40% since 4/30/2026 because of the following key factors:
1. Snail (SNAL) significantly improved its financial performance in the first half of fiscal 2026, which ended in June 2026. The company's net loss for the first six months improved by 95.1% to $(0.9) million from $(18.5) million in the prior year, primarily due to the absence of a prior large tax provision and a $6.5 million gross profit improvement. For fiscal Q2 2026, net loss improved 81.6% to $3.0 million, driven mainly by a $14.0 million reduction in income tax provision and higher gross profit. Additionally, unrestricted cash increased to $13.3 million as of June 30, 2026, up from $8.6 million at year-end 2025, partly due to $4.2 million in net proceeds from an at-the-market offering.
2. The company demonstrated a strong and expanding content pipeline, with successful new game releases and updates. Snail launched the ARK: Fantastic Tames Season 1 Pack and brought Bellwright to Xbox and PlayStation during the period. Bellwright's console launch provided an important contribution, with its revenues increasing $1.5 million in fiscal Q2 2026 and $3.6 million year-to-date, and it reached the Top 5 Paid Games list on Xbox. Shortly after fiscal Q2 ended, Snail released three ARK DLC expansion maps: Tides of Fortune, Genesis Part 1 Ascended, and Dragontopia. The company also announced the introduction of its AI Ranch initiative and Non-Human Player companion product.
3. Snail experienced notable revenue growth for the first half of fiscal 2026 and strong unit sales for key titles, signaling positive momentum. Net revenues for the first six months of fiscal 2026 increased 11.1% to $47.0 million from $42.3 million in the same period last year, supported by Bellwright sales and a $5.3 million change in deferred revenues. Total units sold increased 13.8% to 4.2 million units for the first six months, with ARK: Survival Ascended selling approximately 1.2 million units in fiscal Q2 2026. The company further unveiled 9 Yin Sutra: Immortal, a new internally developed AAA title, at ChinaJoy 2026, indicating continued investment in future growth.
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Stock Movement Drivers
Fundamental Drivers
The 41.0% change in SNAL stock from 4/30/2026 to 8/11/2026 was primarily driven by a 29.7% change in the company's P/S Multiple.| (LTM values as of) | 4302026 | 8112026 | Change |
|---|---|---|---|
| Stock Price ($) | 3.26 | 4.59 | 41.0% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 81 | 88 | 8.8% |
| P/S Multiple | 1.5 | 2.0 | 29.7% |
| Shares Outstanding (Mil) | 38 | 38 | -0.1% |
| Cumulative Contribution | 41.0% |
Market Drivers
4/30/2026 to 8/11/2026| Return | Correlation | |
|---|---|---|
| SNAL | 41.0% | |
| Market (SPY) | 7.2% | 5.5% |
| Sector (XLC) | -4.5% | 8.9% |
Fundamental Drivers
The 27.1% change in SNAL stock from 1/31/2026 to 8/11/2026 was primarily driven by a 19.0% change in the company's P/S Multiple.| (LTM values as of) | 1312026 | 8112026 | Change |
|---|---|---|---|
| Stock Price ($) | 3.61 | 4.59 | 27.1% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 82 | 88 | 7.4% |
| P/S Multiple | 1.6 | 2.0 | 19.0% |
| Shares Outstanding (Mil) | 38 | 38 | -0.6% |
| Cumulative Contribution | 27.1% |
Market Drivers
1/31/2026 to 8/11/2026| Return | Correlation | |
|---|---|---|
| SNAL | 27.1% | |
| Market (SPY) | 11.7% | 10.7% |
| Sector (XLC) | -7.0% | 13.9% |
Fundamental Drivers
The -17.3% change in SNAL stock from 7/31/2025 to 8/11/2026 was primarily driven by a -14.0% change in the company's P/S Multiple.| (LTM values as of) | 7312025 | 8112026 | Change |
|---|---|---|---|
| Stock Price ($) | 5.55 | 4.59 | -17.3% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 90 | 88 | -2.3% |
| P/S Multiple | 2.3 | 2.0 | -14.0% |
| Shares Outstanding (Mil) | 37 | 38 | -1.6% |
| Cumulative Contribution | -17.3% |
Market Drivers
7/31/2025 to 8/11/2026| Return | Correlation | |
|---|---|---|
| SNAL | -17.3% | |
| Market (SPY) | 22.9% | 10.5% |
| Sector (XLC) | 4.6% | 12.5% |
Fundamental Drivers
The -50.9% change in SNAL stock from 7/31/2023 to 8/11/2026 was primarily driven by a -40.8% change in the company's P/S Multiple.| (LTM values as of) | 7312023 | 8112026 | Change |
|---|---|---|---|
| Stock Price ($) | 9.35 | 4.59 | -50.9% |
| Change Contribution By: | |||
| Total Revenues ($ Mil) | 107 | 88 | -17.5% |
| P/S Multiple | 3.3 | 2.0 | -40.8% |
| Shares Outstanding (Mil) | 38 | 38 | 0.6% |
| Cumulative Contribution | -50.9% |
Market Drivers
7/31/2023 to 8/11/2026| Return | Correlation | |
|---|---|---|
| SNAL | -50.9% | |
| Market (SPY) | 74.3% | 9.4% |
| Sector (XLC) | 66.9% | 9.9% |
Price Returns Compared
| 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total [1] | |
|---|---|---|---|---|---|---|---|
| Returns | |||||||
| SNAL Return | - | -35% | -18% | 54% | -52% | 2% | -60% |
| Peers Return | 9% | -65% | 53% | -1% | 59% | -19% | -26% |
| S&P 500 Return | 27% | -19% | 24% | 23% | 16% | 13% | 106% |
Monthly Win Rates [3] | |||||||
| SNAL Win Rate | - | 50% | 42% | 33% | 42% | 38% | |
| Peers Win Rate | 39% | 28% | 61% | 47% | 58% | 50% | |
| S&P 500 Win Rate | 75% | 42% | 67% | 75% | 67% | 50% | |
Max Drawdowns [4] | |||||||
| SNAL Max Drawdown | - | - | -48% | -61% | -77% | -73% | |
| Peers Max Drawdown | -40% | -70% | -36% | -40% | -32% | -50% | |
| S&P 500 Max Drawdown | -5% | -25% | -10% | -8% | -19% | -9% | |
[1] Cumulative total returns since the beginning of 2021
[2] Peers: TTWO, RBLX, U.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 8/11/2026 (YTD)
How Low Can It Go
| Event | SNAL | S&P 500 |
|---|---|---|
| 2024 Yen Carry Trade Unwind | ||
| % Loss | -24.3% | -7.8% |
| % Gain to Breakeven | 32.1% | 8.5% |
| Time to Breakeven | 22 days | 18 days |
| Summer-Fall 2023 Five Percent Yield Shock | ||
| % Loss | -40.6% | -9.5% |
| % Gain to Breakeven | 68.2% | 10.5% |
| Time to Breakeven | 384 days | 24 days |
| 2023 SVB Regional Banking Crisis | ||
| % Loss | -32.7% | -6.7% |
| % Gain to Breakeven | 48.6% | 7.1% |
| Time to Breakeven | 20 days | 31 days |
In The Past
Snail's stock fell -24.3% during the 2024 Yen Carry Trade Unwind. Such a loss loss requires a 32.1% gain to breakeven.
Preserve Wealth
Limiting losses and compounding gains is essential to preserving wealth.
Asset Allocation
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| Event | SNAL | S&P 500 |
|---|---|---|
| 2024 Yen Carry Trade Unwind | ||
| % Loss | -24.3% | -7.8% |
| % Gain to Breakeven | 32.1% | 8.5% |
| Time to Breakeven | 22 days | 18 days |
| Summer-Fall 2023 Five Percent Yield Shock | ||
| % Loss | -40.6% | -9.5% |
| % Gain to Breakeven | 68.2% | 10.5% |
| Time to Breakeven | 384 days | 24 days |
| 2023 SVB Regional Banking Crisis | ||
| % Loss | -32.7% | -6.7% |
| % Gain to Breakeven | 48.6% | 7.1% |
| Time to Breakeven | 20 days | 31 days |
In The Past
Snail's stock fell -24.3% during the 2024 Yen Carry Trade Unwind. Such a loss loss requires a 32.1% gain to breakeven.
Preserve Wealth
Limiting losses and compounding gains is essential to preserving wealth.
Asset Allocation
Actively managed asset allocation strategies protect wealth. Learn more.
About Snail (SNAL)
Snail (SNAL) is a global independent developer and publisher of interactive digital entertainment, primarily focusing on video games. The company's core mission is to deliver high-quality gaming experiences to audiences worldwide, spanning platforms such as consoles, PCs, and mobile devices. Snail leverages its expertise in technology, in-game ecosystems, and online multiplayer game monetization to build its diverse portfolio.
The company's primary product and revenue driver is its flagship franchise, "ARK: Survival Evolved." This highly successful title is a leader within the sandbox survival genre, contributing the substantial majority of Snail's revenues and boasting millions of installs across PC and console platforms. Beyond "ARK," Snail develops and publishes a broad range of premium games, from indie titles under its Wandering Wizard label to other AAA productions, catering to a global consumer base of gamers.
Snail employs a strategic development model that combines internal studios with collaborations with talented independent teams, providing them with capital and resources. The company utilizes proprietary technologies, including a versatile game engine and advanced server technology, to enhance artistic detail and player engagement. With deep industry experience, Snail is focused on building compelling interactive entertainment franchises, with a long-term vision to create a world-class metaverse driven by player-created content.
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Here are 1-2 brief analogies to describe Snail (SNAL):
- Like a publicly traded Mojang (creators of Minecraft), but focused on their popular sandbox survival game, 'ARK: Survival Evolved'.
- Similar to a smaller Electronic Arts or Activision Blizzard, but one that generates nearly all its revenue from a single blockbuster game, 'ARK: Survival Evolved'.
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- ARK: Survival Evolved: A leading sandbox survival game and the company's flagship franchise, accounting for the substantial majority of its revenues.
- Portfolio of Interactive Digital Entertainment Games: A collection of premium games developed and published by Snail, ranging from indie titles to AAA franchises, designed for various platforms including consoles, PCs, and mobile devices.
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Snail (SNAL) primarily sells its interactive digital entertainment products directly to individual consumers, also known as gamers, across various platforms. The company does not primarily sell to other businesses.
The three main categories of customers Snail serves are:
- PC Gamers: Individuals who play Snail's games on personal computers, distributed through platforms such as Steam and Epic. This segment contributed approximately 40% of their fiscal year 2021 revenue.
- Console Gamers: Individuals who play Snail's games on gaming consoles. This segment represented approximately 44% of their fiscal year 2021 revenue.
- Mobile Gamers: Individuals who play Snail's games on mobile devices. This segment accounted for approximately 12% of their fiscal year 2021 revenue.
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- Valve Corporation (operates Steam)
- Epic Games, Inc. (operates Epic platforms)
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Hai Shi, Chief Executive Officer, Chief Strategy Officer & Chairman of the Board
Hai Shi is the founder of Suzhou Snail Digital Technology Co. Ltd. in April 2001, a company he led to become a pioneer in sandbox and massively multiplayer online role-playing games (MMORPGs) in Asia. He served as the Chief Executive Officer of Snail Games USA from its inception until November 2021. Mr. Shi was appointed Co-Chief Executive Officer of Snail Inc. on April 15, 2024, and subsequently became the sole Chief Executive Officer on October 1, 2025. He holds a Bachelor of Fine Arts from Nanjing Normal University.
Heidy Chow, Chief Financial Officer & Director
Heidy Chow has served as Snail's Chief Financial Officer since September 2020 and has been a member of Snail Games USA's Board of Directors since November 2021. Before joining Snail, Ms. Chow was a partner with the Pun Group, LLP from August 2015 to September 2020. She also held a manager position at Ernst and Young, a certified public accounting and advisory firm, from July 2014 to June 2015. She has over 18 years of experience in accounting.
Jim Tsai, Director
Jim Tsai previously served as the Chief Executive Officer of Snail Games USA from November 2021 until April 2024. Prior to this, he was the Chief Operating Officer of Snail Games USA from October 2020 to November 2021. From October 2015 to September 2020, Mr. Tsai was the Chief Executive Officer of SDE Inc., a video game developer company. His earlier career includes serving as Vice President of Snail Games USA Inc. from April 2014 to September 2015. Mr. Tsai has held various executive roles in the gaming industry, including Art Director at AM Mark Labels, Inc., Creative Director and Project Manager at CGCG, Executive Producer at InterServ International Inc., President of Interserv studio at Perfect World Co., Ltd., and Executive Producer at KongZhong Corp. He earned a Bachelor of Fine Arts from Chinese Culture University.
Peter Kang, Senior Vice President, Director of Business Development and Operations & Director
Peter Kang has served as Senior Vice President, Director of Business Development and Operations, and a Director at Snail. He held the role of Chief Operating Officer for Snail Games USA from December 2021, a position he also held previously from December 2012 to October 2020. Mr. Kang was the Vice President of Business Development for Snail Games USA from October 2020 to November 2021. Additionally, he served as the director of Snail Games USA's business development unit between 2015 and 2020 and as a producer for the game operations team between 2012 and 2015.
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The key risks to Snail's business are:
- Over-reliance on the ARK Franchise: Snail generates a substantial majority of its revenues from its ARK franchise, including 90.7%, 89.5%, and 80.5% of its revenues from ARK: Survival Evolved for the years ended December 31, 2021, 2020, and 2019, respectively. This heavy dependence on a single franchise, which also includes newer titles like ARK: Survival Ascended, means that the company's financial stability is highly susceptible to the continued popularity, sales performance, and successful development of new content or sequels within the ARK universe. Any decline in player engagement or sales of ARK titles could severely impact Snail's revenue and profitability.
- Financial Health and Profitability Challenges: Despite the continued performance of its flagship franchise, Snail faces significant financial health and profitability challenges. The company has reported negative net margins, ongoing profitability challenges, and potential liquidity issues. For example, in Q1 2025, Snail reported a net loss of $1.9 million, and in Q2 2025, it had a net loss of $16.6 million. The company's financial performance presents various challenges, including a negative 3-year revenue growth rate and a net margin of -30.67%. This precarious financial position makes Snail particularly vulnerable to any downturn in its primary revenue stream and limits its capacity for sustained investment in diversification.
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The addressable market for Snail's main products and services, which fall under the interactive digital entertainment sector, is the global gaming industry. This market was valued at approximately $192.7 billion in 2021 and is projected to grow to $225.7 billion by 2025. The market size is for the global region.
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- Continued Expansion and Monetization of the ARK Franchise: Snail's flagship "ARK" franchise, including "ARK: Survival Ascended" (ASA), remains a primary revenue driver through new content and platform expansion. The company has a multi-year content roadmap for the ARK universe extending through 2027, featuring titles such as "ARK: Survival of the Fittest," "Bob's True Tales: Tides of Fortune," "ARK: World Creator," and "ARK: Dragontopia" in 2026, followed by "ARK: Atlantis" and "ARK: Legacy of Santiago Part 1" in 2027. Additionally, "PixARK Worlds" is being developed to expand the ARK universe onto the Nintendo Switch 2, incorporating user-generated content. The "ARK: Ultimate Mobile Edition" has also surpassed 10 million downloads, indicating continued growth potential in the mobile segment.
- Launch and Growth of New Gaming Intellectual Property (IP): Snail is diversifying its portfolio beyond ARK with new game releases. "Bellwright" has demonstrated strong player engagement, surpassing 1 million units sold, and is expected to contribute to revenue as it approaches its full 1.0 launch. The company also introduced a new AAA title, "For The Stars," an open-universe space survival RPG, at GDC 2026, and a new indie title, "Gobby Gang," is available for wishlisting on Steam. Other new releases like "Honeycomb" and "Echoes of Elysium" are also part of their expanding gaming portfolio.
- Recognition of Deferred Revenue: Snail has accumulated significant deferred revenue, largely from "ARK: Survival Ascended" and related content. This deferred revenue is expected to be recognized in the near term, positively impacting the company's top-line financial results. For instance, $5.8 million of deferred revenue related to "ARK: Lost Colony" was expected to be recognized in Q4 2025.
- Strategic Initiatives in Emerging Technologies and Platforms: Snail is exploring new avenues for growth, including venturing into the stablecoin market with SNAL Coins LLC. Furthermore, the company is embracing user-generated content with projects like "PixARK Worlds" for the Nintendo Switch 2 and a custom "ARK World Creator" for consoles, indicating a focus on community-driven content and expansion onto new hardware platforms. The "Interactive Films" initiative also represents an innovative approach to hybrid entertainment.
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Share Issuance
- In 2022, Snail Games USA became an independent, domestic entity through a spin-off from Suzhou Snail Digital Technology Co. Ltd., in which Suzhou Snail’s shareholders received shares of common stock of Snail Games USA.
Outbound Investments
- Snail leverages its experience to identify and invest in promising game development studios.
- The company created the Wandering Wizard label specifically to invest in and grow indie titles developed by external teams.
- Snail collaborates with talented development teams, providing capital and other critical resources to achieve successful outcomes.
Latest Trefis Analyses
| Title | Date | |
|---|---|---|
| DASHBOARDS | ||
| Snail Earnings Notes | 12/16/2025 | |
| How Low Can Snail Stock Really Go? | 10/17/2025 |
| Title | |
|---|---|
| ARTICLES |
Research & Analysis
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Peer Comparisons
| Peers to compare with: |
Financials
| Median | |
|---|---|
| Name | |
| Mkt Price | 40.05 |
| Mkt Cap | 22.6 |
| Rev LTM | 3,857 |
| Op Inc LTM | -389 |
| FCF LTM | 436 |
| FCF 3Y Avg | 186 |
| CFO LTM | 527 |
| CFO 3Y Avg | 266 |
Growth & Margins
| Median | |
|---|---|
| Name | |
| Rev Chg LTM | 14.6% |
| Rev Chg 3Y Avg | 11.3% |
| Rev Chg Q | 29.8% |
| QoQ Delta Rev Chg LTM | 6.4% |
| Op Inc Chg LTM | -15.5% |
| Op Inc Chg 3Y Avg | 4.9% |
| Op Mgn LTM | -15.7% |
| Op Mgn 3Y Avg | -19.7% |
| QoQ Delta Op Mgn LTM | 4.7% |
| CFO/Rev LTM | 18.3% |
| CFO/Rev 3Y Avg | 14.3% |
| FCF/Rev LTM | 15.9% |
| FCF/Rev 3Y Avg | 12.4% |
Price Behavior
| Market Price | $4.59 | |
| Market Cap ($ Bil) | 0.2 | |
| First Trading Date | 11/10/2022 | |
| Distance from 52W High | -46.0% | |
| 50 Days | 200 Days | |
| DMA Price | $4.06 | $3.94 |
| DMA Trend | down | up |
| Distance from DMA | 12.9% | 16.4% |
| 3M | 1YR | |
| Volatility | 260.8% | 384.3% |
| Downside Capture | 4.88 | 211.15 |
| Upside Capture | 267.43 | 156.38 |
| Correlation (SPY) | 7.5% | 10.6% |
| 1M | 2M | 3M | 6M | 1Y | 3Y | |
|---|---|---|---|---|---|---|
| Beta | 1.22 | 1.11 | 1.81 | 4.44 | 3.37 | 1.56 |
| Up Beta | -5.99 | -1.80 | 0.24 | 6.29 | 5.10 | 1.59 |
| Down Beta | 4.45 | 3.46 | 1.43 | 0.85 | 1.24 | 1.30 |
| Up Capture | 625% | 127% | 285% | 323% | 264% | 85% |
| Bmk +ve Days | 11 | 22 | 35 | 67 | 138 | 427 |
| Stock +ve Days | 11 | 19 | 24 | 50 | 103 | 331 |
| Down Capture | -126% | 86% | 92% | 171% | 162% | 108% |
| Bmk -ve Days | 11 | 21 | 28 | 59 | 114 | 326 |
| Stock -ve Days | 11 | 24 | 38 | 73 | 144 | 396 |
[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with SNAL | |
|---|---|---|---|---|
| SNAL | -5.9% | 383.5% | 0.75 | - |
| Sector ETF (XLC) | 4.4% | 14.9% | 0.08 | 12.4% |
| Equity (SPY) | 22.1% | 12.8% | 1.28 | 10.5% |
| Gold (GLD) | 28.2% | 28.4% | 0.86 | 6.5% |
| Commodities (DBC) | 37.4% | 20.1% | 1.47 | -3.0% |
| Real Estate (VNQ) | 12.5% | 13.8% | 0.61 | 5.8% |
| Bitcoin (BTCUSD) | -45.3% | 42.9% | -1.28 | 1.7% |
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Based On 5-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with SNAL | |
|---|---|---|---|---|
| SNAL | -16.4% | 224.0% | 0.45 | - |
| Sector ETF (XLC) | 7.4% | 20.9% | 0.27 | 10.0% |
| Equity (SPY) | 13.3% | 17.2% | 0.60 | 10.2% |
| Gold (GLD) | 18.8% | 18.6% | 0.82 | 3.8% |
| Commodities (DBC) | 9.3% | 19.6% | 0.36 | 1.2% |
| Real Estate (VNQ) | 1.9% | 18.9% | -0.00 | 3.9% |
| Bitcoin (BTCUSD) | 10.9% | 52.8% | 0.39 | 4.4% |
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Based On 10-Year Data
| Annualized Return | Annualized Volatility | Sharpe Ratio | Correlation with SNAL | |
|---|---|---|---|---|
| SNAL | -8.6% | 224.0% | 0.45 | - |
| Sector ETF (XLC) | 9.2% | 22.2% | 0.47 | 10.0% |
| Equity (SPY) | 15.3% | 17.9% | 0.73 | 10.2% |
| Gold (GLD) | 12.0% | 16.2% | 0.61 | 3.8% |
| Commodities (DBC) | 7.9% | 18.0% | 0.35 | 1.2% |
| Real Estate (VNQ) | 4.5% | 20.7% | 0.18 | 3.9% |
| Bitcoin (BTCUSD) | 59.4% | 66.1% | 0.99 | 4.4% |
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Returns Analyses
Earnings Returns History
Updated 8/11/2026| Forward Returns | |||
|---|---|---|---|
| Earnings Date | 1D Returns | 5D Returns | 21D Returns |
| 5/13/2026 | 115.1% | 123.1% | 42.2% |
| 3/19/2026 | -15.1% | -11.3% | 32.4% |
| 11/12/2025 | -5.3% | -11.2% | -15.5% |
| 8/19/2025 | -6.7% | -8.0% | 1.6% |
| 5/14/2025 | -9.3% | -20.3% | 0.8% |
| 3/26/2025 | -25.3% | -48.5% | -32.1% |
| 11/13/2024 | -12.9% | -33.5% | 5.7% |
| 8/13/2024 | 3.4% | -1.4% | 7.6% |
| ... | |||
| SUMMARY STATS | |||
| # Positive | 3 | 2 | 7 |
| # Negative | 10 | 11 | 6 |
| Median Positive | 6.1% | 63.8% | 5.7% |
| Median Negative | -11.1% | -14.0% | -13.2% |
| Max Positive | 115.1% | 123.1% | 42.2% |
| Max Negative | -25.3% | -48.5% | -32.1% |
| Forward Returns | |||
|---|---|---|---|
| Earnings Date | 1D Returns | 5D Returns | 21D Returns |
| 5/13/2026 | 115.1% | 123.1% | 42.2% |
| 3/19/2026 | -15.1% | -11.3% | 32.4% |
| 11/12/2025 | -5.3% | -11.2% | -15.5% |
| 8/19/2025 | -6.7% | -8.0% | 1.6% |
| 5/14/2025 | -9.3% | -20.3% | 0.8% |
| 3/26/2025 | -25.3% | -48.5% | -32.1% |
| 11/13/2024 | -12.9% | -33.5% | 5.7% |
| 8/13/2024 | 3.4% | -1.4% | 7.6% |
| 5/15/2024 | 6.1% | -4.5% | -2.3% |
| 11/15/2023 | -1.5% | 4.6% | -6.1% |
| 8/14/2023 | -0.6% | -14.0% | -31.1% |
| 5/10/2023 | -20.1% | -16.7% | -10.9% |
| 12/15/2022 | -17.2% | -17.2% | 0.0% |
| SUMMARY STATS | |||
| # Positive | 3 | 2 | 7 |
| # Negative | 10 | 11 | 6 |
| Median Positive | 6.1% | 63.8% | 5.7% |
| Median Negative | -11.1% | -14.0% | -13.2% |
| Max Positive | 115.1% | 123.1% | 42.2% |
| Max Negative | -25.3% | -48.5% | -32.1% |
SEC Filings
Expand for More| Report Date | Filing Date | Filing |
|---|---|---|
| 03/31/2026 | 05/13/2026 | 10-Q |
| 12/31/2025 | 03/19/2026 | 10-K |
| 09/30/2025 | 11/12/2025 | 10-Q |
| 06/30/2025 | 08/19/2025 | 10-Q |
| 03/31/2025 | 05/14/2025 | 10-Q |
| 12/31/2024 | 03/26/2025 | 10-K |
| 09/30/2024 | 11/13/2024 | 10-Q |
| 06/30/2024 | 08/13/2024 | 10-Q |
| 03/31/2024 | 05/15/2024 | 10-Q |
| 12/31/2023 | 04/01/2024 | 10-K |
| 09/30/2023 | 11/14/2023 | 10-Q |
| 06/30/2023 | 08/14/2023 | 10-Q |
| 03/31/2023 | 05/15/2023 | 10-Q |
| 12/31/2022 | 03/29/2023 | 10-K |
| 09/30/2022 | 12/15/2022 | 10-Q |
| 06/30/2022 | 11/10/2022 | 424B4 |
| Report Date | Filing Date | Filing |
|---|---|---|
| 03/31/2026 | 05/13/2026 | 10-Q |
| 12/31/2025 | 03/19/2026 | 10-K |
| 09/30/2025 | 11/12/2025 | 10-Q |
| 06/30/2025 | 08/19/2025 | 10-Q |
| 03/31/2025 | 05/14/2025 | 10-Q |
| 12/31/2024 | 03/26/2025 | 10-K |
| 09/30/2024 | 11/13/2024 | 10-Q |
| 06/30/2024 | 08/13/2024 | 10-Q |
| 03/31/2024 | 05/15/2024 | 10-Q |
| 12/31/2023 | 04/01/2024 | 10-K |
| 09/30/2023 | 11/14/2023 | 10-Q |
| 06/30/2023 | 08/14/2023 | 10-Q |
| 03/31/2023 | 05/15/2023 | 10-Q |
| 12/31/2022 | 03/29/2023 | 10-K |
| 09/30/2022 | 12/15/2022 | 10-Q |
| 06/30/2022 | 11/10/2022 | 424B4 |
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Industry Resources
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| MarketWatch | Unusual Whales |
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| FinViz |
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