Tearsheet

Snail (SNAL)


Market Price (6/21/2026): $0.6199 | Market Cap: $23.4 MilSector: Communication Services | Industry: Interactive Home Entertainment

Snail (SNAL)


Market Price (6/21/2026): $0.6199
Market Cap: $23.4 Mil
Sector: Communication Services
Industry: Interactive Home Entertainment

Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.

0

Valuation becoming less expensive
P/S 6M Chg %Price/Sales change over 6 months. Declining P/S indicates valuation has become less expensive. is -34%

Attractive yield
FCF Yield is 20%

Megatrend and thematic drivers
Megatrends include Digital Content & Streaming. Themes include Gaming Content & Platforms.

Weak multi-year price returns
2Y Excs Rtn is -61%, 3Y Excs Rtn is -132%

Penny stock
Mkt Price is 0.6

Not profitable at operating income level
Op Inc LTMOperating Income, Last Twelve Months is -9.5 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -11%

Weak revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is -2.3%

Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -100%

High stock price volatility
Vol 12M is 382%

Key risks
SNAL key risks include [1] its ongoing financial instability and unprofitability, Show more.

0 Valuation becoming less expensive
P/S 6M Chg %Price/Sales change over 6 months. Declining P/S indicates valuation has become less expensive. is -34%
1 Attractive yield
FCF Yield is 20%
2 Megatrend and thematic drivers
Megatrends include Digital Content & Streaming. Themes include Gaming Content & Platforms.
3 Weak multi-year price returns
2Y Excs Rtn is -61%, 3Y Excs Rtn is -132%
4 Penny stock
Mkt Price is 0.6
5 Not profitable at operating income level
Op Inc LTMOperating Income, Last Twelve Months is -9.5 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -11%
6 Weak revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is -2.3%
7 Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -100%
8 High stock price volatility
Vol 12M is 382%
9 Key risks
SNAL key risks include [1] its ongoing financial instability and unprofitability, Show more.

SNAL in ETFs

Weight = SNAL's share of each fund

VTI0.00%

Valuation & Metrics

Price Chart

Why The Stock Moved

Qualitative Assessment

AI Analysis | Feedback

Updated on 6/16/2026

Snail (SNAL) stock has remained largely at the same level since 2/28/2026 because of the following key factors:

1. Strong Q1 2026 Earnings Beat and Return to Profitability Followed by Profit-Taking. Snail reported robust financial results for its fiscal Q1 2026, which ended March 31, 2026. Net revenue increased 35.7% year-over-year to $27.3 million, and the company swung to a net income of $2.1 million compared to a $1.9 million net loss in the prior year period. Earnings per share (EPS) of $0.06 significantly surpassed analyst expectations of -$0.21 by 128.57%. This positive news led to a substantial surge in the stock price, gaining 115.1% on May 13, 2026, the day the earnings were published. However, this sharp increase was largely followed by profit-taking and a subsequent decline, bringing the stock back to a range consistent with its pre-earnings levels by mid-June 2026.

2. Mixed Performance Across Gaming Portfolio. While strong sales of ARK: Survival Ascended (ASA), with approximately 1.4 million units sold in fiscal Q1 2026, and contributions from Bellwright drove overall revenue growth, Snail experienced a $1.6 million year-over-year decline in revenue from its legacy titles, ARK Mobile and ARK: Survival Evolved (ASE). This mixed performance within its core game franchises created offsetting pressures on the stock, limiting sustained upward momentum despite the overall positive quarterly results.

Show more
Updated on 6/16/2026

Snail (SNAL) stock has remained largely at the same level since 2/28/2026 because of the following key factors:

1. Strong Q1 2026 Earnings Beat and Return to Profitability Followed by Profit-Taking. Snail reported robust financial results for its fiscal Q1 2026, which ended March 31, 2026. Net revenue increased 35.7% year-over-year to $27.3 million, and the company swung to a net income of $2.1 million compared to a $1.9 million net loss in the prior year period. Earnings per share (EPS) of $0.06 significantly surpassed analyst expectations of -$0.21 by 128.57%. This positive news led to a substantial surge in the stock price, gaining 115.1% on May 13, 2026, the day the earnings were published. However, this sharp increase was largely followed by profit-taking and a subsequent decline, bringing the stock back to a range consistent with its pre-earnings levels by mid-June 2026.

2. Mixed Performance Across Gaming Portfolio. While strong sales of ARK: Survival Ascended (ASA), with approximately 1.4 million units sold in fiscal Q1 2026, and contributions from Bellwright drove overall revenue growth, Snail experienced a $1.6 million year-over-year decline in revenue from its legacy titles, ARK Mobile and ARK: Survival Evolved (ASE). This mixed performance within its core game franchises created offsetting pressures on the stock, limiting sustained upward momentum despite the overall positive quarterly results.

3. Lingering Financial Weakness and Historical Skepticism. Despite the improved Q1 2026 profitability, Snail continues to face underlying financial challenges. The company's balance sheet showed a tight current ratio of 0.6 and a quick ratio of 0.2, along with negative common equity. This indicated limited short-term liquidity and a need for continued financial strengthening. Historically, Snail's earnings reports have often resulted in negative stock reactions, with an average move of approximately -10.87% even when fundamentals improved. This historical skepticism and the persistent balance sheet concerns likely curbed investor confidence for long-term sustained growth, contributing to the stock's consolidation after its initial earnings-driven spike.

4. Lack of New Immediate Catalysts and Volatile Forward Outlook. Following the significant catalyst of the Q1 2026 earnings beat, there was a relative absence of equally impactful new company-specific announcements to maintain the stock's elevated valuation. While management highlighted a robust ARK pipeline and diversified game development through 2027, including an expectation of approximately $11 million in deferred revenue recognition upon the release of Genesis Part 1, these were not immediate drivers for sustained upward movement. Analyst forecasts for the remainder of fiscal 2026 indicate potential volatility, with price predictions showing a range rather than a consistent upward trajectory, reflecting a period of re-evaluation by the market.

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Stock Movement Drivers

Fundamental Drivers

The -2.2% change in SNAL stock from 2/28/2026 to 6/20/2026 was primarily driven by a -8.4% change in the company's P/S Multiple.
(LTM values as of)22820266202026Change
Stock Price ($)0.650.64-2.2%
Change Contribution By: 
Total Revenues ($ Mil)82887.4%
P/S Multiple0.30.3-8.4%
Shares Outstanding (Mil)3838-0.6%
Cumulative Contribution-2.2%

LTM = Last Twelve Months as of date shown

Market Drivers

2/28/2026 to 6/20/2026
ReturnCorrelation
SNAL-2.2% 
Market (SPY)9.2%13.5%
Sector (XLC)-7.0%18.5%

Fundamental Drivers

The -27.6% change in SNAL stock from 11/30/2025 to 6/20/2026 was primarily driven by a -32.2% change in the company's P/S Multiple.
(LTM values as of)113020256202026Change
Stock Price ($)0.880.64-27.6%
Change Contribution By: 
Total Revenues ($ Mil)82887.4%
P/S Multiple0.40.3-32.2%
Shares Outstanding (Mil)3838-0.6%
Cumulative Contribution-27.6%

LTM = Last Twelve Months as of date shown

Market Drivers

11/30/2025 to 6/20/2026
ReturnCorrelation
SNAL-27.6% 
Market (SPY)9.9%11.4%
Sector (XLC)-4.5%14.7%

Fundamental Drivers

The -28.5% change in SNAL stock from 5/31/2025 to 6/20/2026 was primarily driven by a -25.6% change in the company's P/S Multiple.
(LTM values as of)53120256202026Change
Stock Price ($)0.890.64-28.5%
Change Contribution By: 
Total Revenues ($ Mil)9088-2.3%
P/S Multiple0.40.3-25.6%
Shares Outstanding (Mil)3738-1.6%
Cumulative Contribution-28.5%

LTM = Last Twelve Months as of date shown

Market Drivers

5/31/2025 to 6/20/2026
ReturnCorrelation
SNAL-28.5% 
Market (SPY)28.1%11.1%
Sector (XLC)9.3%12.7%

Fundamental Drivers

The -61.4% change in SNAL stock from 5/31/2023 to 6/20/2026 was primarily driven by a -53.5% change in the company's P/S Multiple.
(LTM values as of)53120236202026Change
Stock Price ($)1.650.64-61.4%
Change Contribution By: 
Total Revenues ($ Mil)10788-17.5%
P/S Multiple0.60.3-53.5%
Shares Outstanding (Mil)38380.6%
Cumulative Contribution-61.4%

LTM = Last Twelve Months as of date shown

Market Drivers

5/31/2023 to 6/20/2026
ReturnCorrelation
SNAL-61.4% 
Market (SPY)85.7%9.7%
Sector (XLC)81.7%9.7%

Return vs. Risk

Price Returns Compared

 202120222023202420252026Total [1]
Returns
SNAL Return--35%-18%54%-52%-31%-73%
Peers Return5%-50%43%1%54%-23%-11%
S&P 500 Return27%-19%24%23%16%8%98%

Monthly Win Rates [3]
SNAL Win Rate-50%42%33%42%33% 
Peers Win Rate44%31%65%52%60%42% 
S&P 500 Win Rate75%42%67%75%67%50% 

Max Drawdowns [4]
SNAL Max Drawdown---48%-61%-77%-73% 
Peers Max Drawdown-33%-58%-31%-33%-29%-37% 
S&P 500 Max Drawdown-5%-25%-10%-8%-19%-9% 


[1] Cumulative total returns since the beginning of 2021
[2] Peers: EA, TTWO, RBLX, U.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 6/18/2026 (YTD)

How Low Can It Go

EventSNALS&P 500
2024 Yen Carry Trade Unwind
  % Loss-24.3%-7.8%
  % Gain to Breakeven32.1%8.5%
  Time to Breakeven22 days18 days
Summer-Fall 2023 Five Percent Yield Shock
  % Loss-40.6%-9.5%
  % Gain to Breakeven68.2%10.5%
  Time to Breakeven384 days24 days
2023 SVB Regional Banking Crisis
  % Loss-32.7%-6.7%
  % Gain to Breakeven48.6%7.1%
  Time to Breakeven20 days31 days

Compare to EA, TTWO, RBLX, U

In The Past

Snail's stock fell -24.3% during the 2024 Yen Carry Trade Unwind. Such a loss loss requires a 32.1% gain to breakeven.

Preserve Wealth

Limiting losses and compounding gains is essential to preserving wealth.

Asset Allocation

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EventSNALS&P 500
2024 Yen Carry Trade Unwind
  % Loss-24.3%-7.8%
  % Gain to Breakeven32.1%8.5%
  Time to Breakeven22 days18 days
Summer-Fall 2023 Five Percent Yield Shock
  % Loss-40.6%-9.5%
  % Gain to Breakeven68.2%10.5%
  Time to Breakeven384 days24 days
2023 SVB Regional Banking Crisis
  % Loss-32.7%-6.7%
  % Gain to Breakeven48.6%7.1%
  Time to Breakeven20 days31 days

Compare to EA, TTWO, RBLX, U

In The Past

Snail's stock fell -24.3% during the 2024 Yen Carry Trade Unwind. Such a loss loss requires a 32.1% gain to breakeven.

Preserve Wealth

Limiting losses and compounding gains is essential to preserving wealth.

Asset Allocation

Actively managed asset allocation strategies protect wealth. Learn more.

About Snail (SNAL)

Snail (SNAL) is a global independent developer and publisher of interactive digital entertainment, primarily focusing on video games. The company's core mission is to deliver high-quality gaming experiences to audiences worldwide, spanning platforms such as consoles, PCs, and mobile devices. Snail leverages its expertise in technology, in-game ecosystems, and online multiplayer game monetization to build its diverse portfolio.

The company's primary product and revenue driver is its flagship franchise, "ARK: Survival Evolved." This highly successful title is a leader within the sandbox survival genre, contributing the substantial majority of Snail's revenues and boasting millions of installs across PC and console platforms. Beyond "ARK," Snail develops and publishes a broad range of premium games, from indie titles under its Wandering Wizard label to other AAA productions, catering to a global consumer base of gamers.

Snail employs a strategic development model that combines internal studios with collaborations with talented independent teams, providing them with capital and resources. The company utilizes proprietary technologies, including a versatile game engine and advanced server technology, to enhance artistic detail and player engagement. With deep industry experience, Snail is focused on building compelling interactive entertainment franchises, with a long-term vision to create a world-class metaverse driven by player-created content.

AI Analysis | Feedback

Here are 1-2 brief analogies to describe Snail (SNAL):

  • Like a publicly traded Mojang (creators of Minecraft), but focused on their popular sandbox survival game, 'ARK: Survival Evolved'.
  • Similar to a smaller Electronic Arts or Activision Blizzard, but one that generates nearly all its revenue from a single blockbuster game, 'ARK: Survival Evolved'.

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  • ARK: Survival Evolved: A leading sandbox survival game and the company's flagship franchise, accounting for the substantial majority of its revenues.
  • Portfolio of Interactive Digital Entertainment Games: A collection of premium games developed and published by Snail, ranging from indie titles to AAA franchises, designed for various platforms including consoles, PCs, and mobile devices.

AI Analysis | Feedback

Snail (SNAL) primarily sells its interactive digital entertainment products directly to individual consumers, also known as gamers, across various platforms. The company does not primarily sell to other businesses.

The three main categories of customers Snail serves are:

  1. PC Gamers: Individuals who play Snail's games on personal computers, distributed through platforms such as Steam and Epic. This segment contributed approximately 40% of their fiscal year 2021 revenue.
  2. Console Gamers: Individuals who play Snail's games on gaming consoles. This segment represented approximately 44% of their fiscal year 2021 revenue.
  3. Mobile Gamers: Individuals who play Snail's games on mobile devices. This segment accounted for approximately 12% of their fiscal year 2021 revenue.

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  • Valve Corporation (operates Steam)
  • Epic Games, Inc. (operates Epic platforms)

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Hai Shi, Chief Executive Officer, Chief Strategy Officer & Chairman of the Board

Hai Shi is the founder of Suzhou Snail Digital Technology Co. Ltd. in April 2001, a company he led to become a pioneer in sandbox and massively multiplayer online role-playing games (MMORPGs) in Asia. He served as the Chief Executive Officer of Snail Games USA from its inception until November 2021. Mr. Shi was appointed Co-Chief Executive Officer of Snail Inc. on April 15, 2024, and subsequently became the sole Chief Executive Officer on October 1, 2025. He holds a Bachelor of Fine Arts from Nanjing Normal University.

Heidy Chow, Chief Financial Officer & Director

Heidy Chow has served as Snail's Chief Financial Officer since September 2020 and has been a member of Snail Games USA's Board of Directors since November 2021. Before joining Snail, Ms. Chow was a partner with the Pun Group, LLP from August 2015 to September 2020. She also held a manager position at Ernst and Young, a certified public accounting and advisory firm, from July 2014 to June 2015. She has over 18 years of experience in accounting.

Jim Tsai, Director

Jim Tsai previously served as the Chief Executive Officer of Snail Games USA from November 2021 until April 2024. Prior to this, he was the Chief Operating Officer of Snail Games USA from October 2020 to November 2021. From October 2015 to September 2020, Mr. Tsai was the Chief Executive Officer of SDE Inc., a video game developer company. His earlier career includes serving as Vice President of Snail Games USA Inc. from April 2014 to September 2015. Mr. Tsai has held various executive roles in the gaming industry, including Art Director at AM Mark Labels, Inc., Creative Director and Project Manager at CGCG, Executive Producer at InterServ International Inc., President of Interserv studio at Perfect World Co., Ltd., and Executive Producer at KongZhong Corp. He earned a Bachelor of Fine Arts from Chinese Culture University.

Peter Kang, Senior Vice President, Director of Business Development and Operations & Director

Peter Kang has served as Senior Vice President, Director of Business Development and Operations, and a Director at Snail. He held the role of Chief Operating Officer for Snail Games USA from December 2021, a position he also held previously from December 2012 to October 2020. Mr. Kang was the Vice President of Business Development for Snail Games USA from October 2020 to November 2021. Additionally, he served as the director of Snail Games USA's business development unit between 2015 and 2020 and as a producer for the game operations team between 2012 and 2015.

AI Analysis | Feedback

The key risks to Snail's business are:

  1. Over-reliance on the ARK Franchise: Snail generates a substantial majority of its revenues from its ARK franchise, including 90.7%, 89.5%, and 80.5% of its revenues from ARK: Survival Evolved for the years ended December 31, 2021, 2020, and 2019, respectively. This heavy dependence on a single franchise, which also includes newer titles like ARK: Survival Ascended, means that the company's financial stability is highly susceptible to the continued popularity, sales performance, and successful development of new content or sequels within the ARK universe. Any decline in player engagement or sales of ARK titles could severely impact Snail's revenue and profitability.
  2. Financial Health and Profitability Challenges: Despite the continued performance of its flagship franchise, Snail faces significant financial health and profitability challenges. The company has reported negative net margins, ongoing profitability challenges, and potential liquidity issues. For example, in Q1 2025, Snail reported a net loss of $1.9 million, and in Q2 2025, it had a net loss of $16.6 million. The company's financial performance presents various challenges, including a negative 3-year revenue growth rate and a net margin of -30.67%. This precarious financial position makes Snail particularly vulnerable to any downturn in its primary revenue stream and limits its capacity for sustained investment in diversification.

AI Analysis | Feedback

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AI Analysis | Feedback

The addressable market for Snail's main products and services, which fall under the interactive digital entertainment sector, is the global gaming industry. This market was valued at approximately $192.7 billion in 2021 and is projected to grow to $225.7 billion by 2025. The market size is for the global region.

AI Analysis | Feedback

Snail (SNAL) is poised for future revenue growth over the next 2-3 years, driven by several key initiatives. Here are 3-5 expected drivers of future revenue growth for Snail:
  • Continued Expansion and Monetization of the ARK Franchise: Snail's flagship "ARK" franchise, including "ARK: Survival Ascended" (ASA), remains a primary revenue driver through new content and platform expansion. The company has a multi-year content roadmap for the ARK universe extending through 2027, featuring titles such as "ARK: Survival of the Fittest," "Bob's True Tales: Tides of Fortune," "ARK: World Creator," and "ARK: Dragontopia" in 2026, followed by "ARK: Atlantis" and "ARK: Legacy of Santiago Part 1" in 2027. Additionally, "PixARK Worlds" is being developed to expand the ARK universe onto the Nintendo Switch 2, incorporating user-generated content. The "ARK: Ultimate Mobile Edition" has also surpassed 10 million downloads, indicating continued growth potential in the mobile segment.
  • Launch and Growth of New Gaming Intellectual Property (IP): Snail is diversifying its portfolio beyond ARK with new game releases. "Bellwright" has demonstrated strong player engagement, surpassing 1 million units sold, and is expected to contribute to revenue as it approaches its full 1.0 launch. The company also introduced a new AAA title, "For The Stars," an open-universe space survival RPG, at GDC 2026, and a new indie title, "Gobby Gang," is available for wishlisting on Steam. Other new releases like "Honeycomb" and "Echoes of Elysium" are also part of their expanding gaming portfolio.
  • Recognition of Deferred Revenue: Snail has accumulated significant deferred revenue, largely from "ARK: Survival Ascended" and related content. This deferred revenue is expected to be recognized in the near term, positively impacting the company's top-line financial results. For instance, $5.8 million of deferred revenue related to "ARK: Lost Colony" was expected to be recognized in Q4 2025.
  • Strategic Initiatives in Emerging Technologies and Platforms: Snail is exploring new avenues for growth, including venturing into the stablecoin market with SNAL Coins LLC. Furthermore, the company is embracing user-generated content with projects like "PixARK Worlds" for the Nintendo Switch 2 and a custom "ARK World Creator" for consoles, indicating a focus on community-driven content and expansion onto new hardware platforms. The "Interactive Films" initiative also represents an innovative approach to hybrid entertainment.

AI Analysis | Feedback


Share Issuance

  • In 2022, Snail Games USA became an independent, domestic entity through a spin-off from Suzhou Snail Digital Technology Co. Ltd., in which Suzhou Snail’s shareholders received shares of common stock of Snail Games USA.

Outbound Investments

  • Snail leverages its experience to identify and invest in promising game development studios.
  • The company created the Wandering Wizard label specifically to invest in and grow indie titles developed by external teams.
  • Snail collaborates with talented development teams, providing capital and other critical resources to achieve successful outcomes.

Better Bets vs. Snail (SNAL)

Latest Trefis Analyses

TitleDate
0DASHBOARDS 
1Snail Earnings Notes12/16/2025
2How Low Can Snail Stock Really Go?10/17/2025
Title
0ARTICLES

Recent Active Movers

Peer Comparisons

Peers to compare with:

Financials

SNALEATTWORBLXUMedian
NameSnail Electron.Take-Two.Roblox Unity So. 
Mkt Price0.64202.15239.2851.5327.4851.53
Mkt Cap0.050.544.436.711.936.7
Rev LTM887,5316,6565,2971,9235,297
Op Inc LTM-101,162-109-1,272-703-109
FCF LTM52,3234621,522460462
FCF 3Y Avg32,09930877313313
CFO LTM82,5536241,981481624
CFO 3Y Avg52,3161881,177350350

Growth & Margins

SNALEATTWORBLXUMedian
NameSnail Electron.Take-Two.Roblox Unity So. 
Rev Chg LTM-2.3%0.9%18.2%38.1%7.6%7.6%
Rev Chg 3Y Avg15.8%0.5%7.8%31.3%9.2%9.2%
Rev Chg Q35.7%11.9%6.1%39.3%16.8%16.8%
QoQ Delta Rev Chg LTM8.8%3.1%1.5%8.3%4.0%4.0%
Op Inc Chg LTM-576.8%-26.3%85.3%-25.2%-38.3%-26.3%
Op Inc Chg 3Y Avg-142.7%-5.7%40.4%-8.3%3.3%-5.7%
Op Mgn LTM-10.8%15.4%-1.6%-24.0%-36.5%-10.8%
Op Mgn 3Y Avg-7.7%19.2%-12.0%-31.2%-36.4%-12.0%
QoQ Delta Op Mgn LTM8.6%1.8%3.4%1.2%-10.6%1.8%
CFO/Rev LTM9.4%33.9%9.4%37.4%25.0%25.0%
CFO/Rev 3Y Avg7.9%30.8%2.8%27.3%18.2%18.2%
FCF/Rev LTM5.4%30.8%6.9%28.7%23.9%23.9%
FCF/Rev 3Y Avg5.9%27.9%0.1%19.8%16.3%16.3%

Valuation

SNALEATTWORBLXUMedian
NameSnail Electron.Take-Two.Roblox Unity So. 
Mkt Cap0.050.544.436.711.936.7
P/S0.36.76.76.96.26.7
P/Op Inc-2.543.5-408.5-28.8-17.0-17.0
P/EBIT-2.441.5-1,090.0-34.6-18.4-18.4
P/E-1.057.0-148.8-33.5-17.7-17.7
P/CFO2.919.871.118.524.819.8
Total Yield-95.7%1.9%-0.7%-3.0%-5.6%-3.0%
Dividend Yield0.0%0.2%0.0%0.0%0.0%0.0%
FCF Yield 3Y Avg11.4%5.2%0.0%2.3%3.4%3.4%
D/E0.60.00.10.00.20.1
Net D/E0.0-0.00.0-0.00.00.0

Returns

SNALEATTWORBLXUMedian
NameSnail Electron.Take-Two.Roblox Unity So. 
1M Rtn-44.1%0.2%0.5%11.7%7.6%0.5%
3M Rtn20.0%0.9%19.3%-9.5%49.4%19.3%
6M Rtn-25.5%-0.7%-3.3%-37.1%-40.8%-25.5%
12M Rtn-52.8%34.8%0.4%-49.5%19.1%0.4%
3Y Rtn-61.2%64.7%70.4%33.5%-28.4%33.5%
1M Excs Rtn-45.2%-1.7%-1.5%13.9%2.9%-1.5%
3M Excs Rtn-11.6%-12.7%5.1%-23.9%30.0%-11.6%
6M Excs Rtn-36.3%-11.1%-12.4%-51.4%-48.6%-36.3%
12M Excs Rtn-82.4%9.6%-24.6%-74.4%-8.7%-24.6%
3Y Excs Rtn-131.6%-10.5%3.7%-43.7%-100.4%-43.7%

Comparison Analyses

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Financials

Segment Financials

Revenue by Segment
$ Mil20252024202320222021
Single Segment818461  
Console   3247
Mobile   1013
Other   14
PC   3243
Total81846174107


Operating Income by Segment
$ Mil202520242023
Single Segment-174-10
Total-174-10


Net Income by Segment
$ Mil202520242023
Single Segment-272-9
Total-272-9


Price Behavior

Price Behavior
Market Price$0.64 
Market Cap ($ Bil)0.0 
First Trading Date11/10/2022 
Distance from 52W High-62.5% 
   50 Days200 Days
DMA Price$0.76$0.82
DMA Trenddownup
Distance from DMA-16.7%-22.5%
 3M1YR
Volatility766.2%384.2%
Downside Capture342.19283.98
Upside Capture245.03118.32
Correlation (SPY)14.7%11.3%
SNAL Betas & Captures as of 5/31/2026

 1M2M3M6M1Y3Y
Beta3.7915.687.605.093.631.56
Up Beta10.7424.1911.459.846.671.72
Down Beta-15.00-11.03-0.72-0.431.061.19
Up Capture531%610%441%204%213%76%
Bmk +ve Days13283667141432
Stock +ve Days5152247101329
Down Capture122%535%265%185%166%108%
Bmk -ve Days7132757109318
Stock -ve Days14253974142393

[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with SNAL
SNAL-58.5%383.5%0.52-
Sector ETF (XLC)7.2%13.4%0.2712.8%
Equity (SPY)26.5%12.4%1.6111.3%
Gold (GLD)24.2%27.5%0.777.3%
Commodities (DBC)19.8%18.8%0.83-3.1%
Real Estate (VNQ)11.0%13.7%0.524.3%
Bitcoin (BTCUSD)-40.0%42.5%-1.081.7%

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Based On 5-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with SNAL
SNAL-23.5%227.6%0.40-
Sector ETF (XLC)7.6%20.7%0.289.9%
Equity (SPY)13.5%17.1%0.6210.4%
Gold (GLD)17.1%18.3%0.764.2%
Commodities (DBC)7.5%19.4%0.291.1%
Real Estate (VNQ)1.9%18.9%0.003.6%
Bitcoin (BTCUSD)11.0%54.2%0.404.6%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with SNAL
SNAL-12.5%227.6%0.40-
Sector ETF (XLC)9.0%22.2%0.479.9%
Equity (SPY)15.3%18.0%0.7310.4%
Gold (GLD)12.3%16.1%0.634.2%
Commodities (DBC)5.9%18.0%0.261.1%
Real Estate (VNQ)5.3%20.7%0.223.6%
Bitcoin (BTCUSD)60.0%66.8%1.004.6%

Smart multi-asset allocation framework can stack odds in your favor. Learn How

Short Interest

Short Interest: As Of Date5292026
Short Interest: Shares Quantity1.6 Mil
Short Interest: % Change Since 5152026-76.4%
Average Daily Volume3.4 Mil
Days-to-Cover Short Interest1
Basic Shares Quantity37.8 Mil
Short % of Basic Shares4.1%

Returns Analyses

Earnings Returns History

Updated 6/16/2026
Expand for More
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
5/13/2026115.1%123.1%42.2%
3/19/2026-15.1%-11.3%32.4%
11/12/2025-5.3%-11.2%-15.5%
8/19/2025-6.7%-8.0%1.6%
5/14/2025-9.3%-20.3%0.8%
3/26/2025-25.3%-48.5%-32.1%
11/13/2024-12.9%-33.5%5.7%
8/13/20243.4%-1.4%7.6%
...
SUMMARY STATS   
# Positive327
# Negative10116
Median Positive6.1%63.8%5.7%
Median Negative-11.1%-14.0%-13.2%
Max Positive115.1%123.1%42.2%
Max Negative-25.3%-48.5%-32.1%
Collapse to Preview
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
5/13/2026115.1%123.1%42.2%
3/19/2026-15.1%-11.3%32.4%
11/12/2025-5.3%-11.2%-15.5%
8/19/2025-6.7%-8.0%1.6%
5/14/2025-9.3%-20.3%0.8%
3/26/2025-25.3%-48.5%-32.1%
11/13/2024-12.9%-33.5%5.7%
8/13/20243.4%-1.4%7.6%
5/15/20246.1%-4.5%-2.3%
11/15/2023-1.5%4.6%-6.1%
8/14/2023-0.6%-14.0%-31.1%
5/10/2023-20.1%-16.7%-10.9%
12/15/2022-17.2%-17.2%0.0%
SUMMARY STATS   
# Positive327
# Negative10116
Median Positive6.1%63.8%5.7%
Median Negative-11.1%-14.0%-13.2%
Max Positive115.1%123.1%42.2%
Max Negative-25.3%-48.5%-32.1%

SEC Filings

Expand for More
Report DateFiling DateFiling
03/31/202605/13/202610-Q
12/31/202503/19/202610-K
09/30/202511/12/202510-Q
06/30/202508/19/202510-Q
03/31/202505/14/202510-Q
12/31/202403/26/202510-K
09/30/202411/13/202410-Q
06/30/202408/13/202410-Q
03/31/202405/15/202410-Q
12/31/202304/01/202410-K
09/30/202311/14/202310-Q
06/30/202308/14/202310-Q
03/31/202305/15/202310-Q
12/31/202203/29/202310-K
09/30/202212/15/202210-Q
06/30/202211/10/2022424B4
Collapse to Preview
Report DateFiling DateFiling
03/31/202605/13/202610-Q
12/31/202503/19/202610-K
09/30/202511/12/202510-Q
06/30/202508/19/202510-Q
03/31/202505/14/202510-Q
12/31/202403/26/202510-K
09/30/202411/13/202410-Q
06/30/202408/13/202410-Q
03/31/202405/15/202410-Q
12/31/202304/01/202410-K
09/30/202311/14/202310-Q
06/30/202308/14/202310-Q
03/31/202305/15/202310-Q
12/31/202203/29/202310-K
09/30/202212/15/202210-Q
06/30/202211/10/2022424B4

Industry Resources

Communication Services Resources
Variety
The Hollywood Reporter
Adweek
Interactive Home Entertainment Resources
GamesIndustry.biz
IGN
Polygon
Core Cache Last Updated: 6/20/2026