Tearsheet

Inspired Entertainment (INSE)


Market Price (2/1/2026): $8.96 | Market Cap: $260.7 Mil
Sector: Consumer Discretionary | Industry: Casinos & Gaming

Inspired Entertainment (INSE)


Market Price (2/1/2026): $8.96
Market Cap: $260.7 Mil
Sector: Consumer Discretionary
Industry: Casinos & Gaming

Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.

0 Attractive yield
Total YieldTotal Yield = Earnings Yield + Dividend Yield, Earnings Yield = Net Income / Market Cap Dividend Yield = Total Dividends / Market Cap is 22%, ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is 18%, FCF Yield is 6.8%
Weak multi-year price returns
2Y Excs Rtn is -46%, 3Y Excs Rtn is -115%
Debt is significant
Net D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is 131%
1 Attractive cash flow generation
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 19%
  Key risks
INSE key risks include [1] recurring financial reporting delays and potential NASDAQ delisting, Show more.
2 Low stock price volatility
Vol 12M is 49%
  
3 Megatrend and thematic drivers
Megatrends include Digital Content & Streaming, and Markets & Betting. Themes include Gaming Content & Platforms, and Prediction Markets.
  
0 Attractive yield
Total YieldTotal Yield = Earnings Yield + Dividend Yield, Earnings Yield = Net Income / Market Cap Dividend Yield = Total Dividends / Market Cap is 22%, ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is 18%, FCF Yield is 6.8%
1 Attractive cash flow generation
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 19%
2 Low stock price volatility
Vol 12M is 49%
3 Megatrend and thematic drivers
Megatrends include Digital Content & Streaming, and Markets & Betting. Themes include Gaming Content & Platforms, and Prediction Markets.
4 Weak multi-year price returns
2Y Excs Rtn is -46%, 3Y Excs Rtn is -115%
5 Debt is significant
Net D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is 131%
6 Key risks
INSE key risks include [1] recurring financial reporting delays and potential NASDAQ delisting, Show more.

Valuation, Metrics & Events

Price Chart

Why The Stock Moved

Qualitative Assessment

AI Analysis | Feedback

Inspired Entertainment (INSE) stock has gained about 20% since 10/31/2025 because of the following key factors:

1. Strong Performance in Digital Segments and Positive Financial Outlook.

Inspired Entertainment reported Q3 2025 revenues of $86.2 million, surpassing analyst estimates, driven primarily by record Interactive revenue, which was up 48% year-over-year. The company projected continued positive momentum into Q4 2025, with an expectation for Q4 Adjusted EBITDA to increase year-over-year and full-year 2025 Adjusted EBITDA to exceed $110 million. This robust performance and optimistic guidance for its high-growth digital businesses likely contributed to investor confidence.

2. Strategic Divestiture to Enhance Financial Efficiency.

On November 7, 2025, Inspired Entertainment announced the closing of the sale of its UK Holiday Parks Business to Genda Inc. This strategic move was aimed at supporting Adjusted EBITDA margin expansion, strengthening free cash flow conversion, and reducing net leverage, by shifting towards a more agile, capital-light operating model and focusing on its digital growth.

Show more

Stock Movement Drivers

Fundamental Drivers

The 18.3% change in INSE stock from 10/31/2025 to 1/31/2026 was primarily driven by a 28.1% change in the company's P/E Multiple.
(LTM values as of)103120251312026Change
Stock Price ($)7.558.9318.3%
Change Contribution By: 
Total Revenues ($ Mil)3013103.0%
Net Income Margin (%)20.6%18.5%-10.3%
P/E Multiple3.54.528.1%
Shares Outstanding (Mil)2929-0.1%
Cumulative Contribution18.3%

LTM = Last Twelve Months as of date shown

Market Drivers

10/31/2025 to 1/31/2026
ReturnCorrelation
INSE18.3% 
Market (SPY)1.5%43.4%
Sector (XLY)1.0%52.4%

Fundamental Drivers

The -0.9% change in INSE stock from 7/31/2025 to 1/31/2026 was primarily driven by a -23.3% change in the company's Net Income Margin (%).
(LTM values as of)73120251312026Change
Stock Price ($)9.018.93-0.9%
Change Contribution By: 
Total Revenues ($ Mil)2953104.9%
Net Income Margin (%)24.1%18.5%-23.3%
P/E Multiple3.74.523.7%
Shares Outstanding (Mil)2929-0.4%
Cumulative Contribution-0.9%

LTM = Last Twelve Months as of date shown

Market Drivers

7/31/2025 to 1/31/2026
ReturnCorrelation
INSE-0.9% 
Market (SPY)9.8%41.7%
Sector (XLY)9.6%42.6%

Fundamental Drivers

The -11.3% change in INSE stock from 1/31/2025 to 1/31/2026 was primarily driven by a -13.7% change in the company's P/S Multiple.
(LTM values as of)13120251312026Change
Stock Price ($)10.078.93-11.3%
Change Contribution By: 
Total Revenues ($ Mil)2953104.9%
P/S Multiple1.00.8-13.7%
Shares Outstanding (Mil)2829-2.1%
Cumulative Contribution-11.3%

LTM = Last Twelve Months as of date shown

Market Drivers

1/31/2025 to 1/31/2026
ReturnCorrelation
INSE-11.3% 
Market (SPY)16.0%63.4%
Sector (XLY)5.1%61.3%

Fundamental Drivers

The -40.1% change in INSE stock from 1/31/2023 to 1/31/2026 was primarily driven by a -86.9% change in the company's P/E Multiple.
(LTM values as of)13120231312026Change
Stock Price ($)14.908.93-40.1%
Change Contribution By: 
Total Revenues ($ Mil)26931015.2%
Net Income Margin (%)4.5%18.5%313.6%
P/E Multiple34.64.5-86.9%
Shares Outstanding (Mil)2829-4.3%
Cumulative Contribution-40.1%

LTM = Last Twelve Months as of date shown

Market Drivers

1/31/2023 to 1/31/2026
ReturnCorrelation
INSE-40.1% 
Market (SPY)76.6%49.8%
Sector (XLY)66.9%46.8%

Return vs. Risk

Price Returns Compared

 202120222023202420252026Total [1]
Returns
INSE Return97%-2%-22%-8%3%-5%35%
Peers Return-7%-39%55%-5%-15%-13%-38%
S&P 500 Return27%-19%24%23%16%2%86%

Monthly Win Rates [3]
INSE Win Rate58%58%58%58%75%0% 
Peers Win Rate45%33%55%47%62%0% 
S&P 500 Win Rate75%42%67%75%67%100% 

Max Drawdowns [4]
INSE Max Drawdown-9%-41%-42%-23%-26%-7% 
Peers Max Drawdown-29%-52%-10%-26%-30%-13% 
S&P 500 Max Drawdown-1%-25%-1%-2%-15%-1% 


[1] Cumulative total returns since the beginning of 2021
[2] Peers: DKNG, FLUT, PENN, CZR, MGM.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 1/30/2026 (YTD)

How Low Can It Go

Unique KeyEventINSES&P 500
2022 Inflation Shock2022 Inflation Shock  
2022 Inflation Shock% Loss% Loss-55.0%-25.4%
2022 Inflation Shock% Gain to Breakeven% Gain to Breakeven122.4%34.1%
2022 Inflation ShockTime to BreakevenTime to BreakevenNot Fully Recovered days464 days
2020 Covid Pandemic2020 Covid Pandemic  
2020 Covid Pandemic% Loss% Loss-73.4%-33.9%
2020 Covid Pandemic% Gain to Breakeven% Gain to Breakeven276.3%51.3%
2020 Covid PandemicTime to BreakevenTime to Breakeven211 days148 days
2018 Correction2018 Correction  
2018 Correction% Loss% Loss-66.5%-19.8%
2018 Correction% Gain to Breakeven% Gain to Breakeven198.2%24.7%
2018 CorrectionTime to BreakevenTime to Breakeven1,030 days120 days

Compare to DKNG, FLUT, PENN, CZR, MGM

In The Past

Inspired Entertainment's stock fell -55.0% during the 2022 Inflation Shock from a high on 3/3/2023. A -55.0% loss requires a 122.4% gain to breakeven.

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About Inspired Entertainment (INSE)

Inspired Entertainment, Inc., a business-to-business gaming technology company, supplies content, platform, and other products and services to regulated lottery, betting, and gaming operators worldwide. The company operates through four segments: Gaming, Virtual Sports, Interactive, and Leisure. The Gaming segment supplies gaming terminals and software to betting offices, casinos, gaming halls, and high street adult gaming centers; a portfolio of games through its digital terminals under the Centurion and Super Hot Fruits names; and traditional casino games, such as roulette, blackjack, and number games. The Virtual Sports segment designs, develops, markets, and distributes ultra-high-definition sports games that include greyhounds, tennis, motor racing, cycling, cricket, speedway, golf, and dart, and other horse racing games under the V-Play Soccer, V-Play Football, V-Play Basketball, Virtual Grand National, and V-Play NFLA names. The Interactive segment provides a range of premium random number generated casino content from feature-rich bonus games to European-style casino free spins and table games. The Leisure segment supplies gaming terminals and amusement machines in pubs, bingo halls, and adult gaming centers, as well as family entertainment centers, bowling centers, and other entertainment venues. Inspired Entertainment, Inc. is headquartered in New York, New York.

AI Analysis | Feedback

Here are 1-3 brief analogies for Inspired Entertainment (INSE):

  1. A global provider of gaming technology and content, including virtual sports and digital slot machines, akin to a more specialized IGT (International Game Technology) or Light & Wonder (LNW).
  2. The 'engine room' behind virtual sports betting and digital gaming machines, much like IGT (International Game Technology) or Light & Wonder (LNW) are for traditional casinos.

AI Analysis | Feedback

  • Virtual Sports: Provides computer-generated sporting events for betting across various channels, including online, mobile, and retail.
  • Server Based Gaming (SBG) and Video Lottery Terminal (VLT) Systems: Supplies gaming machines, terminals, and the underlying software and content for land-based gaming venues such as casinos, pubs, and arcades.
  • Interactive / Mobile Games: Develops and distributes a portfolio of online casino games, including slot titles and table games, for web and mobile platforms.

AI Analysis | Feedback

Inspired Entertainment (INSE) primarily sells its products and services to other businesses (B2B) within the regulated global gaming industry. Its major customers are not individual consumers but rather the companies that operate gaming venues and platforms.

While INSE's annual reports indicate that no single customer accounted for more than 10% of its total revenue for the years ended December 31, 2023, and 2022, its customer base broadly falls into the following categories of companies:

  • Land-based Gaming Operators: These include companies that operate retail betting shops, casinos, bingo halls, adult gaming centers, and other venues requiring gaming machines (e.g., VLTs - Video Lottery Terminals, server-based gaming machines) and virtual sports content. These operators are prevalent in markets like the UK, Italy, Greece, and other regulated jurisdictions globally.

  • Online Gaming & Betting Operators (iGaming): These are companies that manage online casinos, sportsbooks, and other interactive gaming platforms. INSE supplies them with a wide portfolio of interactive slot games, table games, virtual sports, and other digital content for their websites and mobile applications.

  • Lottery Operators: This category encompasses state-run or private organizations responsible for operating lotteries. INSE provides them with its Virtual Sports products and other interactive digital content, often integrated into their retail or online lottery offerings in various jurisdictions, including North America and Europe.

AI Analysis | Feedback

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AI Analysis | Feedback

A. Lorne Weil, Executive Chairman

Mr. Weil has served as Executive Chairman of Inspired Entertainment since the consummation of the business combination that created the current company in December 2016. He was the co-sponsor and founder of Inspired's predecessor, Hydra Industries Acquisition Corp., and served as its Chairman and Chief Executive Officer since its formation in 2014. Mr. Weil has been a principal of Hydra Management, an investment vehicle he formed, since September 2014. Prior to Inspired, he was Chairman of the Board of Scientific Games Corporation (and its predecessor, Autotote Corporation) from October 1991 to November 2013. He also served as Executive Chairman of Leisure Acquisition Corp., a blank check company, from September 2017 until its business combination in June 2021.

Brooks Pierce, President and Chief Executive Officer

Mr. Pierce serves as President and Chief Executive Officer of Inspired, having joined the business in April 2018. He was formerly the CEO of BHP Consulting Group, LLC. Prior to leading his consulting business, Mr. Pierce was the Managing Director of the Americas at Aristocrat Technologies from 2015-2017. He also served as Chief Revenue Officer for the gaming division of Scientific Games from 2012 to 2015 and President and Chief Business Development Officer for Sportech PLC from 2010 to 2012. From 1991 to 2010, Mr. Pierce held various roles within Scientific Games Corporation, including Senior Vice President of Marketing and President of Scientific Games Racing. He worked with A. Lorne Weil for 24 years at Scientific Games.

James Richardson, Chief Financial Officer

Mr. Richardson joined Inspired Entertainment as Chief Financial Officer, effective January 1, 2025. He brings nearly 30 years of financial leadership experience in regulated industries, including gaming & gambling, financial services, and payments. Before joining Inspired, he served as Finance Director at Manchester Airports Group (MAG) for five years. His previous experience in the gaming industry includes serving as CFO of Online at William Hill in Gibraltar.

Simona Camilleri, General Counsel

Dr. Camilleri serves as General Counsel for Inspired, having joined the business in 2024. She possesses an extensive background in the legal and compliance field, with leadership roles at companies such as Sportingtech, Casumo, Payhound, Booming Games, and Betclic Everest Group. She has also served on the Board of Gaming Malta and as an Executive Committee Member (Chairperson) for the Remote Gaming Business Section at the Malta Chamber of Commerce. Her experience includes roles as UK Counsel for Scientific Games, Global Draw, and Games Media.

Lee Gregory, Chief Commercial Officer – Gaming

Mr. Gregory serves as Chief Commercial Officer, Gaming, for Inspired, having joined the business in 1984. He previously held positions as Senior Vice President for the UK market from 2012 to 2015 and as Managing Director for Bingo and Casino from September 2008 to September 2012. Mr. Gregory has over thirty years of experience in the European retail gaming sector, with more than twenty years in Game and Product Delivery.

AI Analysis | Feedback

Inspired Entertainment (NASDAQ: INSE) faces several key risks to its business operations and financial standing. The most significant risk stems from recurring **regulatory compliance issues related to financial reporting and the potential for NASDAQ delisting**. The company has repeatedly delayed the filing of its Form 10-K and 10-Q reports, leading to notifications from Nasdaq regarding non-compliance with listing rules. While Inspired Entertainment has historically resolved these issues, continued delays or failure to comply could result in a forced delisting from Nasdaq, which would severely impact stock liquidity, hinder access to capital markets, and erode investor confidence. A second major risk involves **accounting errors and the necessity for financial statement restatements**. In November 2023, Inspired Entertainment disclosed accounting errors primarily related to the capitalization of software development costs, which required restating financial results dating back to January 1, 2021. This revelation led to a significant drop in the company's stock price and initiated a securities fraud investigation, highlighting vulnerabilities in financial reporting accuracy and internal controls. Finally, **cybersecurity incidents** pose an ongoing risk. In November 2023, the company detected a ransomware attack on its information technology systems, resulting in the exfiltration of company data, including personal data. While product systems were reportedly unaffected due to physical separation, such breaches carry risks related to data privacy, potential reputational damage, and unforeseen legal liabilities.

AI Analysis | Feedback

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AI Analysis | Feedback

Inspired Entertainment (INSE) operates in several key markets, providing content, technology, hardware, and services to regulated gaming, betting, lottery, and leisure operators globally. The addressable market sizes for its main products and services are as follows:

  • Virtual Sports: The global virtual sports market was valued at approximately USD 0.97 billion in 2024. This market is projected to grow from USD 1.05 billion in 2025 to USD 1.96 billion by 2033, demonstrating a compound annual growth rate (CAGR) of 8.1% during this period. Europe is a dominant region in this market, holding approximately 41% of the global share.
  • Interactive (iGaming): The global online gambling and betting industry, which includes iGaming, was estimated at USD 61.5 billion in 2021 and is expected to reach USD 114.4 billion by 2028, growing at a CAGR of approximately 9.27%. While Europe represents the largest addressable market, North America is noted as the fastest-growing region for online gambling and casino activities.
  • Gaming (Server-Based Gaming Systems and Terminals): null
  • Lottery: null

AI Analysis | Feedback

Inspired Entertainment (INSE) is expected to drive future revenue growth over the next two to three years through several key strategies:

  1. Continued Growth and Expansion of the Interactive (iGaming) Segment: The Interactive segment has been a primary growth driver for Inspired Entertainment, consistently achieving over 40% year-over-year adjusted EBITDA growth for nine consecutive quarters. The company is focused on expanding its footprint in North American iGaming markets and increasing its wallet share in key regions. This growth is fueled by an expanded game portfolio, investments in studio expansions, and a deeper base of account management talent. Inspired Entertainment anticipates its digital mix to reach 60% by 2027, highlighting the strategic importance of this segment.
  2. Rollout and Innovation of New Products, particularly the Hybrid Dealer: The successful launch and robust pipeline of the Hybrid Dealer product are significant drivers. This includes successful launches with BetMGM in Michigan and commitments from Loto-Québec in Canada for the Hybrid Dealer Roulette game. The company also plans to add new games, such as the Roulette 4 Ball Extra Bet, to the Hybrid Dealer portfolio. Product innovations are also expected in the Virtual Sports segment, targeting markets like Brazil, Greece, and the UK.
  3. Expansion into New iGaming Jurisdictions: Inspired Entertainment views expansion into new iGaming states and markets as a key growth driver. This geographical expansion, particularly in North America and continental Europe, directly contributes to increased revenue and market share for its Interactive offerings.
  4. Strategic Shift Towards a Digital-Led, Higher-Margin Business Model: The company is actively transitioning to a more agile, capital-light operating model, which includes the divestiture of non-core businesses like the UK holiday parks. This strategic re-engineering and focus on higher-margin digital segments (Interactive and Virtual Sports, both operating at over 60% EBITDA margins) are expected to enhance overall company EBITDA margins and free cash flow, thereby supporting revenue growth and profitability. The company projects its adjusted EBITDA margin to grow by 10 percentage points, from 35% to 45%, by 2027.

AI Analysis | Feedback

Share Repurchases

  • Inspired Entertainment's Board of Directors reauthorized a $25 million share buyback plan on November 1, 2025, which is set to expire on November 30, 2028.
  • A previous $25 million share repurchase program was approved on May 10, 2022.
  • As of September 30, 2025, the company had repurchased an aggregate of 1,193,118 shares at a total cost of $12.0 million under a prior plan that had since lapsed.

Outbound Investments

  • Inspired Entertainment completed the sale of its UK holiday parks business and certain associated leisure assets to GENDA Inc. on November 7, 2025.
  • The total consideration for this sale was approximately £18.6 million in cash, which was equivalent to about $25.1 million at the time of the announcement.
  • The net proceeds from this sale are primarily intended to be used to reduce the company's debt.

Capital Expenditures

  • Capital expenditures for the fiscal years were approximately $29.9 million in 2020, $25.4 million in 2021, $39.8 million in 2022, $47.8 million in 2023, and an estimated $29.7 million in 2024.
  • Expected capital expenditures are projected to be around $44.55 million for 2025 and in the range of $30 million to $35 million for 2026.
  • The company anticipates a reduction in annual cash capital expenditures to between $30 million and $35 million in 2026, driven by the sale of the holiday parks business and a restructuring of the Pubs business model towards lower CapEx operations.

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Unique Key

Recent Active Movers

Peer Comparisons

Peers to compare with:

Financials

INSEDKNGFLUTPENNCZRMGMMedian
NameInspired.DraftKin.Flutter .PENN Ent.Caesars .MGM Reso. 
Mkt Price8.9327.51165.1512.8420.7033.5424.11
Mkt Cap0.313.729.11.84.39.16.7
Rev LTM3105,45815,4386,82411,36917,2799,096
Op Inc LTM38-3075742252,0611,371399
FCF LTM18532742-2123791,369455
FCF 3Y Avg878--513061,39678
CFO LTM586681,4085041,3072,546987
CFO 3Y Avg45203-4451,4692,450445

Growth & Margins

INSEDKNGFLUTPENNCZRMGMMedian
NameInspired.DraftKin.Flutter .PENN Ent.Caesars .MGM Reso. 
Rev Chg LTM4.9%18.5%13.8%8.2%0.9%0.1%6.6%
Rev Chg 3Y Avg5.4%45.2%-2.3%2.5%11.5%5.4%
Rev Chg Q11.7%4.4%16.8%4.8%-0.2%1.6%4.6%
QoQ Delta Rev Chg LTM3.0%0.9%3.7%1.2%-0.0%0.4%1.0%
Op Mgn LTM12.3%-5.6%3.7%3.3%18.1%7.9%5.8%
Op Mgn 3Y Avg11.5%-15.5%-4.9%20.5%6.3%6.3%
QoQ Delta Op Mgn LTM1.1%0.5%-2.9%-0.3%-1.2%-0.7%-0.5%
CFO/Rev LTM18.6%12.2%9.1%7.4%11.5%14.7%11.9%
CFO/Rev 3Y Avg14.6%3.0%-6.7%12.9%14.8%12.9%
FCF/Rev LTM5.7%9.7%4.8%-3.1%3.3%7.9%5.2%
FCF/Rev 3Y Avg2.4%0.1%--0.8%2.7%8.4%2.4%

Valuation

INSEDKNGFLUTPENNCZRMGMMedian
NameInspired.DraftKin.Flutter .PENN Ent.Caesars .MGM Reso. 
Mkt Cap0.313.729.11.84.39.16.7
P/S0.82.51.90.30.40.50.7
P/EBIT7.1-55.8145.3-4.22.011.34.6
P/E4.5-51.1-106.5-2.0-17.8131.2-9.9
P/CFO4.520.520.63.73.33.64.1
Total Yield22.0%-2.0%-0.9%-49.0%-5.6%0.8%-1.4%
Dividend Yield0.0%0.0%0.0%0.0%0.0%0.0%0.0%
FCF Yield 3Y Avg2.7%0.4%--3.6%4.2%12.0%2.7%
D/E1.40.10.46.15.83.42.4
Net D/E1.30.00.35.75.63.22.2

Returns

INSEDKNGFLUTPENNCZRMGMMedian
NameInspired.DraftKin.Flutter .PENN Ent.Caesars .MGM Reso. 
1M Rtn-4.6%-20.2%-23.2%-12.9%-11.5%-8.1%-12.2%
3M Rtn18.3%-10.1%-29.0%-22.0%3.0%4.7%-3.5%
6M Rtn2.1%-37.1%-44.9%-27.9%-19.4%-6.2%-23.6%
12M Rtn-11.3%-34.4%-38.1%-37.7%-42.6%-2.7%-36.0%
3Y Rtn-40.5%66.9%9.4%-64.2%-61.3%-20.0%-30.2%
1M Excs Rtn-6.2%-21.5%-24.7%-13.7%-12.6%-9.3%-13.2%
3M Excs Rtn15.6%-10.9%-30.9%-23.4%9.8%6.8%-2.1%
6M Excs Rtn-10.3%-48.4%-54.8%-38.4%-31.9%-17.4%-35.1%
12M Excs Rtn-22.6%-49.2%-53.4%-53.1%-56.7%-16.3%-51.2%
3Y Excs Rtn-114.8%16.3%-66.2%-135.0%-132.9%-89.5%-102.1%

Comparison Analyses

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Financials

Segment Financials

Revenue by Segment
$ Mil20242023202220212020
Gaming14211181 92
Leisure969669 24
Virtual Sports565436 33
Interactive282123 5
Corporate Functions00   
Total323282209 153


Operating Income by Segment
$ Mil20242023202220212020
Virtual Sports444123 22
Gaming23222 0
Interactive1199 -3
Leisure710-1 2
Corporate Functions-46-36-33 -34
Total3946-1 -13


Assets by Segment
$ Mil20242023202220212020
Gaming13310410094113
Leisure72688687101
Corporate Functions6046727046
Virtual Sports6057626461
Interactive18121287
Total343287332324327


Price Behavior

Price Behavior
Market Price$8.93 
Market Cap ($ Bil)0.3 
First Trading Date05/09/2011 
Distance from 52W High-22.3% 
   50 Days200 Days
DMA Price$8.88$8.52
DMA Trendupup
Distance from DMA0.5%4.8%
 3M1YR
Volatility51.8%49.4%
Downside Capture133.25179.26
Upside Capture221.05140.13
Correlation (SPY)43.9%63.3%
INSE Betas & Captures as of 1/31/2026

 1M2M3M6M1Y3Y
Beta2.121.601.971.641.621.56
Up Beta4.012.062.301.131.401.32
Down Beta2.182.332.202.361.921.70
Up Capture82%132%245%131%178%270%
Bmk +ve Days11223471142430
Stock +ve Days10233564127379
Down Capture237%75%130%153%137%111%
Bmk -ve Days9192754109321
Stock -ve Days9172558118354

[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with INSE
INSE-6.3%49.4%0.03-
Sector ETF (XLY)5.7%24.2%0.1761.3%
Equity (SPY)16.1%19.2%0.6563.3%
Gold (GLD)76.5%23.4%2.381.9%
Commodities (DBC)11.1%15.9%0.4825.3%
Real Estate (VNQ)5.3%16.5%0.1451.2%
Bitcoin (BTCUSD)-18.9%39.9%-0.4328.4%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 5-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with INSE
INSE6.5%52.9%0.32-
Sector ETF (XLY)8.1%23.8%0.3042.2%
Equity (SPY)14.0%17.1%0.6544.1%
Gold (GLD)20.8%16.5%1.036.9%
Commodities (DBC)12.2%18.8%0.5316.4%
Real Estate (VNQ)4.8%18.8%0.1635.5%
Bitcoin (BTCUSD)21.1%57.5%0.5618.9%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with INSE
INSE1.1%63.9%0.29-
Sector ETF (XLY)13.9%21.9%0.5831.7%
Equity (SPY)15.6%17.9%0.7533.2%
Gold (GLD)15.6%15.3%0.851.9%
Commodities (DBC)8.5%17.6%0.4013.1%
Real Estate (VNQ)5.9%20.8%0.2530.4%
Bitcoin (BTCUSD)71.5%66.4%1.118.7%

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Short Interest

Short Interest: As Of Date1152026
Short Interest: Shares Quantity0.9 Mil
Short Interest: % Change Since 1231202510.0%
Average Daily Volume0.1 Mil
Days-to-Cover Short Interest9.8 days
Basic Shares Quantity29.1 Mil
Short % of Basic Shares3.0%

Earnings Returns History

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 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
11/5/202512.8%11.9%15.7%
8/6/2025-6.1%-1.8%5.2%
3/17/2025-6.0%-0.2%-19.6%
11/8/20241.1%-3.4%-11.3%
8/8/20247.8%3.3%7.0%
5/10/2024-7.8%-6.9%0.5%
2/27/2024-9.1%-14.3%-7.2%
8/9/2023-6.1%-4.1%-6.1%
...
SUMMARY STATS   
# Positive1099
# Negative899
Median Positive10.1%11.9%7.0%
Median Negative-6.1%-6.6%-16.9%
Max Positive24.3%49.4%32.0%
Max Negative-9.1%-29.5%-51.4%

SEC Filings

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Report DateFiling DateFiling
09/30/202511/06/202510-Q
06/30/202508/06/202510-Q
03/31/202505/08/202510-Q
12/31/202403/26/202510-K
09/30/202411/07/202410-Q
06/30/202408/08/202410-Q
03/31/202405/10/202410-Q
12/31/202304/15/202410-K
09/30/202302/27/202410-Q
06/30/202308/11/202310-Q
03/31/202305/10/202310-Q
12/31/202203/16/202310-K
09/30/202211/09/202210-Q
06/30/202208/09/202210-Q
03/31/202205/10/202210-Q
12/31/202103/31/202210-K

Insider Activity

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#OwnerTitleHoldingActionFiling DatePriceSharesTransacted
Value
Value of
Held Shares
Form
1Weil, A LorneExecutive ChairmanTrustsBuy120120258.1150,000405,5004,645,173Form
2Pierce, Brooks HPresident and CEODirectBuy112420257.0410,00070,40084,480Form
3Pierce, Brooks HPresident and CEODirectBuy112420257.3910,00073,900162,580Form