GameStop (GME)
Market Price (12/25/2025): $21.54 | Market Cap: $9.6 BilSector: Consumer Discretionary | Industry: Computer & Electronics Retail
GameStop (GME)
Market Price (12/25/2025): $21.54Market Cap: $9.6 BilSector: Consumer DiscretionaryIndustry: Computer & Electronics Retail
Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.
| Cash is significant % of market capNet D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is -46% | Weak multi-year price returns2Y Excs Rtn is -20%, 3Y Excs Rtn is -73% | Expensive valuation multiplesP/EBITPrice/EBIT or Price/(Operating Income) ratio is 43x |
| Attractive cash flow generationCFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 15%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is 15% | Meaningful short interestShort Interest % of Basic SharesShort Interest % of Basic Shares = (Short Interest Quantity) / (Basic Shares Outstanding). A high fraction of short interest can indicate potential risk of a short squeeze. is 15% | Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is -12%, Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -13%, Rev Chg QQuarterly Revenue Change % is -4.6% |
| Attractive yieldFCF Yield is 5.9% | Short seller report | |
| Megatrend and thematic driversMegatrends include Digital Content & Streaming, and E-commerce & Digital Retail. Themes include Gaming Content & Platforms, and Online Marketplaces. | Key risksGME key risks include [1] its reliance on a declining physical media market as the industry shifts to digital distribution, Show more. |
| Cash is significant % of market capNet D/ENet Debt/Equity. Debt net of cash. Negative indicates net cash. Equity is taken as the Market Capitalization is -46% |
| Attractive cash flow generationCFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 15%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is 15% |
| Attractive yieldFCF Yield is 5.9% |
| Megatrend and thematic driversMegatrends include Digital Content & Streaming, and E-commerce & Digital Retail. Themes include Gaming Content & Platforms, and Online Marketplaces. |
| Weak multi-year price returns2Y Excs Rtn is -20%, 3Y Excs Rtn is -73% |
| Meaningful short interestShort Interest % of Basic SharesShort Interest % of Basic Shares = (Short Interest Quantity) / (Basic Shares Outstanding). A high fraction of short interest can indicate potential risk of a short squeeze. is 15% |
| Expensive valuation multiplesP/EBITPrice/EBIT or Price/(Operating Income) ratio is 43x |
| Weak revenue growthRev Chg LTMRevenue Change % Last Twelve Months (LTM) is -12%, Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -13%, Rev Chg QQuarterly Revenue Change % is -4.6% |
| Short seller report |
| Key risksGME key risks include [1] its reliance on a declining physical media market as the industry shifts to digital distribution, Show more. |
Why The Stock Moved
Qualitative Assessment
AI Analysis | Feedback
I am unable to provide a response as the requested time period (August 31, 2025, to December 25, 2025) is in the future, and I cannot predict future stock movements or events. Show moreStock Movement Drivers
Fundamental Drivers
The -18.0% change in GME stock from 9/24/2025 to 12/24/2025 was primarily driven by a -29.5% change in the company's P/E Multiple.| 9242025 | 12242025 | Change | |
|---|---|---|---|
| Stock Price ($) | 26.25 | 21.53 | -17.98% |
| Change Contribution By | LTM | LTM | |
| Total Revenues ($ Mil) | 3847.50 | 3808.20 | -1.02% |
| Net Income Margin (%) | 9.41% | 11.08% | 17.69% |
| P/E Multiple | 32.43 | 22.85 | -29.54% |
| Shares Outstanding (Mil) | 447.40 | 447.70 | -0.07% |
| Cumulative Contribution | -17.98% |
Market Drivers
9/24/2025 to 12/24/2025| Return | Correlation | |
|---|---|---|
| GME | -18.0% | |
| Market (SPY) | 4.4% | 36.9% |
| Sector (XLY) | 2.3% | 39.1% |
Fundamental Drivers
The -8.6% change in GME stock from 6/25/2025 to 12/24/2025 was primarily driven by a -54.8% change in the company's P/E Multiple.| 6252025 | 12242025 | Change | |
|---|---|---|---|
| Stock Price ($) | 23.55 | 21.53 | -8.58% |
| Change Contribution By | LTM | LTM | |
| Total Revenues ($ Mil) | 3673.60 | 3808.20 | 3.66% |
| Net Income Margin (%) | 5.67% | 11.08% | 95.34% |
| P/E Multiple | 50.55 | 22.85 | -54.79% |
| Shares Outstanding (Mil) | 447.10 | 447.70 | -0.13% |
| Cumulative Contribution | -8.58% |
Market Drivers
6/25/2025 to 12/24/2025| Return | Correlation | |
|---|---|---|
| GME | -8.6% | |
| Market (SPY) | 14.0% | 34.1% |
| Sector (XLY) | 15.3% | 32.0% |
Fundamental Drivers
The -30.9% change in GME stock from 12/24/2024 to 12/24/2025 was primarily driven by a -89.4% change in the company's P/E Multiple.| 12242024 | 12242025 | Change | |
|---|---|---|---|
| Stock Price ($) | 31.14 | 21.53 | -30.86% |
| Change Contribution By | LTM | LTM | |
| Total Revenues ($ Mil) | 4334.00 | 3808.20 | -12.13% |
| Net Income Margin (%) | 1.45% | 11.08% | 661.97% |
| P/E Multiple | 216.20 | 22.85 | -89.43% |
| Shares Outstanding (Mil) | 437.40 | 447.70 | -2.35% |
| Cumulative Contribution | -30.90% |
Market Drivers
12/24/2024 to 12/24/2025| Return | Correlation | |
|---|---|---|
| GME | -30.9% | |
| Market (SPY) | 15.8% | 24.6% |
| Sector (XLY) | 5.3% | 28.4% |
Fundamental Drivers
The 7.2% change in GME stock from 12/25/2022 to 12/24/2025 was primarily driven by a 146.7% change in the company's P/S Multiple.| 12252022 | 12242025 | Change | |
|---|---|---|---|
| Stock Price ($) | 20.08 | 21.53 | 7.22% |
| Change Contribution By | LTM | LTM | |
| Total Revenues ($ Mil) | 5954.70 | 3808.20 | -36.05% |
| P/S Multiple | 1.03 | 2.53 | 146.74% |
| Shares Outstanding (Mil) | 304.20 | 447.70 | -47.17% |
| Cumulative Contribution | -16.64% |
Market Drivers
12/25/2023 to 12/24/2025| Return | Correlation | |
|---|---|---|
| GME | 26.9% | |
| Market (SPY) | 48.9% | 14.9% |
| Sector (XLY) | 38.7% | 16.7% |
Price Returns Compared
| 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total [1] | |
|---|---|---|---|---|---|---|---|
| Returns | |||||||
| GME Return | 210% | 688% | -50% | -5% | 79% | -32% | 1307% |
| Peers Return | 40% | 19% | -26% | 31% | 29% | 1% | 109% |
| S&P 500 Return | 16% | 27% | -19% | 24% | 23% | 18% | 115% |
Monthly Win Rates [3] | |||||||
| GME Win Rate | 58% | 50% | 33% | 50% | 50% | 33% | |
| Peers Win Rate | 60% | 58% | 33% | 62% | 65% | 48% | |
| S&P 500 Win Rate | 58% | 75% | 42% | 67% | 75% | 73% | |
Max Drawdowns [4] | |||||||
| GME Max Drawdown | -54% | -8% | -52% | -35% | -43% | -36% | |
| Peers Max Drawdown | -21% | -6% | -36% | -12% | -6% | -24% | |
| S&P 500 Max Drawdown | -31% | -1% | -25% | -1% | -2% | -15% | |
[1] Cumulative total returns since the beginning of 2020
[2] Peers: BBY, AMZN, WMT, TGT, MSFT. See GME Returns vs. Peers.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2025 data is for the year up to 12/24/2025 (YTD)
How Low Can It Go
| Event | GME | S&P 500 |
|---|---|---|
| 2022 Inflation Shock | ||
| % Loss | -88.3% | -25.4% |
| % Gain to Breakeven | 756.1% | 34.1% |
| Time to Breakeven | Not Fully Recovered days | 464 days |
| 2020 Covid Pandemic | ||
| % Loss | -55.6% | -33.9% |
| % Gain to Breakeven | 125.4% | 51.3% |
| Time to Breakeven | 150 days | 148 days |
| 2018 Correction | ||
| % Loss | -87.9% | -19.8% |
| % Gain to Breakeven | 726.2% | 24.7% |
| Time to Breakeven | 517 days | 120 days |
| 2008 Global Financial Crisis | ||
| % Loss | -72.4% | -56.8% |
| % Gain to Breakeven | 261.7% | 131.3% |
| Time to Breakeven | 4,446 days | 1,480 days |
Compare to AMZN, WMT, TGT, EBAY, BBY
In The Past
GameStop's stock fell -88.3% during the 2022 Inflation Shock from a high on 1/27/2021. A -88.3% loss requires a 756.1% gain to breakeven.
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AI Analysis | Feedback
Here are 1-3 brief analogies for GameStop (GME):
Imagine it like a **Blockbuster for video games**.
Think of it as a **Barnes & Noble for video games**.
It's akin to **Toys 'R' Us for video games**, but trying to stage a comeback in the digital age.
AI Analysis | Feedback
- Video Games: New and pre-owned physical and digital video game titles across various platforms.
- Gaming Consoles: New and pre-owned gaming systems from major manufacturers.
- Gaming Accessories & PC Hardware: Controllers, headsets, keyboards, mice, and other peripherals and components for gaming.
- Collectibles & Merchandise: A range of pop culture-themed apparel, toys, figures, and other collector's items.
AI Analysis | Feedback
```htmlGameStop (GME) primarily sells directly to individual consumers rather than other businesses.
The company serves the following categories of individual customers:
- Core Gamers & Enthusiasts: This category includes individuals who are avid video game players. They purchase new and pre-owned video games, gaming consoles, accessories (controllers, headsets), and related hardware. They are often looking for the latest releases, exclusive content, or good deals on popular titles.
- Collectors & Pop Culture Enthusiasts: GameStop has expanded its product offerings beyond just video games to include a significant selection of collectibles, apparel, and merchandise. This customer segment is interested in items like Funko Pop! figures, action figures, statues, t-shirts, and other memorabilia related to video games, anime, movies, and general pop culture.
- Casual Shoppers & Gift-Givers: This category encompasses individuals who may not consider themselves hardcore gamers or collectors but purchase products from GameStop for entertainment, household use, or as gifts for others. This often includes parents buying games or consoles for their children, or individuals purchasing gifts for friends and family members who fit into the other two categories.
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- Sony Corporation (NYSE: SONY)
- Microsoft Corporation (NASDAQ: MSFT)
- Nintendo Co., Ltd. (OTC: NTDOY)
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Ryan Cohen, Chief Executive Officer and Chairman
Ryan Cohen was appointed CEO of GameStop in September 2023 and also serves as the Chairman of the Board. He is not receiving compensation for these roles. Cohen founded the e-commerce company Chewy in 2011 and served as its chief executive officer until 2018. Chewy was acquired by PetSmart in 2017 for $3.35 billion, which was one of the largest e-commerce acquisitions at the time. Known as an activist investor, Cohen acquired a significant stake in GameStop in 2020, becoming the company's largest individual investor and joining its board in January 2021. He has also held stakes in other companies, including Bed Bath & Beyond and Alibaba.
Daniel Moore, Principal Financial Officer and Principal Accounting Officer
Daniel Moore was promoted to Principal Financial Officer of GameStop in March 2024, after serving as interim Principal Financial Officer since August 2023. He also continues in his role as Principal Accounting Officer. Moore joined GameStop in 2021. Prior to his time at GameStop, he held positions as Vice President-Tax at Elevate Textiles, Inc. and Director-International Tax at Roper Technologies, Inc.
Mark Robinson, General Counsel and Secretary
Mark Robinson is the General Counsel and Corporate Secretary at GameStop. He joined GameStop in 2015 and was promoted to general counsel in 2021. Before joining GameStop, Robinson was a partner at global law firms, where he practiced corporate finance for twelve years. He also served temporarily as GameStop's principal executive officer for three months, during which he contributed to a $100 million year-over-year improvement in net income through cost-cutting and margin-improvement initiatives.
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Here are the key risks to GameStop's business:-
Accelerated Shift to Digital Distribution and Declining Physical Game Sales: GameStop's core business, historically reliant on physical video game sales, faces an existential threat as the gaming industry rapidly transitions to digital distribution, subscription services, and cloud-based gaming. Consumers increasingly prefer digital downloads, which are often more convenient and readily available, leading to a sustained decline in physical game and hardware sales for GameStop.
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Intense Competition from Online Retailers and Digital Marketplaces: GameStop faces formidable competition from major online retailers like Amazon, as well as digital storefronts operated by console manufacturers such as PlayStation Store and Xbox Live, and PC platforms like Steam. These competitors offer competitive pricing, broad selection, and immediate digital access, continuously eroding GameStop's market share and challenging its ability to remain relevant in a digital-first retail landscape.
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"Meme Stock" Volatility and Detachment from Business Fundamentals: GameStop's stock performance is significantly influenced by its status as a "meme stock," leading to extreme and unpredictable price swings often disconnected from its underlying business performance. This high volatility, driven by retail investor sentiment and social media activity, creates an environment of uncertainty for long-term investors and can impact the company's strategic flexibility and market valuation.
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The continuing and accelerating shift in the video game industry toward digital distribution and subscription-based access models. This trend undermines GameStop's core business of selling physical video games (new and used) and related accessories, as consumers increasingly purchase games directly from console manufacturers' online storefronts or access them through subscription services like Xbox Game Pass and PlayStation Plus. The prevalence of all-digital consoles and the day-one availability of major titles on subscription platforms signify a clear and ongoing erosion of the physical retail market for video games.AI Analysis | Feedback
GameStop's main products and services primarily revolve around video game hardware, software, accessories, and collectible merchandise.
Video Game Market
- Global: The global video game market size was estimated at approximately USD 298.98 billion in 2024. This market is projected to grow to about USD 600.74 billion by 2030.
- U.S.: The video game market in the U.S. generated an estimated revenue of USD 46.45 billion in 2024 and is projected to reach approximately USD 70.90 billion by 2030.
Collectibles Market
- Global: The global collectibles market size was estimated at approximately USD 306.44 billion in 2024, with projections to reach about USD 535.50 billion by 2033.
- U.S.: The U.S. collectibles market generated an estimated revenue of USD 62.06 billion in 2024 and is expected to reach approximately USD 83.73 billion by 2030.
AI Analysis | Feedback
GameStop (GME) is focusing on several key initiatives to drive future revenue growth over the next two to three years as it navigates a transforming retail landscape:
- Expansion of High-Margin Collectibles Business: GameStop is strategically diversifying into the higher-margin collectibles market, including trading cards and pop culture merchandise. This segment has already shown substantial growth, with a reported 54.6% year-over-year surge in Q1 2025 and contributing significantly to total sales. The company is leveraging its existing customer base's interest in gaming and pop culture to drive profitable revenue in this expanding market.
- Enhancement of Omnichannel and E-commerce Capabilities: GameStop is actively investing in and improving its e-commerce platform and overall omnichannel retail strategy. This aims to provide customers with a seamless shopping experience across both physical stores and online channels, catering to evolving consumer preferences for digital shopping and expanding the company's reach.
- Growth in Hardware and Accessories Sales: Increased demand for video game hardware and accessories, particularly driven by new console launches like the Nintendo Switch 2 and continued interest in the PlayStation 5 and Xbox Series X/S, is a significant revenue driver. GameStop reported a 31% increase in hardware and accessories revenue in a recent quarter, capitalizing on these product cycles.
- Development of New Revenue Streams through Digital Assets and Web3 Gaming: The company is exploring innovative revenue opportunities by venturing into digital asset investments, including a substantial Bitcoin investment, and developing Web3 gaming platforms. This strategic adaptation aims to align GameStop with the growing acceptance of digital currencies and tap into tech-savvy customer bases.
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Share Repurchases
- GameStop authorized a $300 million share repurchase plan on March 4, 2019, with $101.3 million remaining under this authorization as of February 3, 2024.
- The company did not repurchase shares in fiscal 2021, 2022, or 2023.
Share Issuance
- GameStop completed "at-the-market" equity offerings in May and June 2024, raising $933 million by selling 45 million shares and $2.1 billion by selling 75 million shares, respectively.
- In September 2024, the company completed another "at-the-market" offering, selling 20,000,000 shares for approximately $400 million.
- In June 2025, GameStop priced an upsized private offering of $2.25 billion in 0.00% Convertible Senior Notes due 2032, with estimated net proceeds of approximately $2.23 billion. An additional $450 million was raised from the full exercise of a Greenshoe option on this offering.
Inbound Investments
- Ryan Cohen disclosed a significant stake in GameStop, starting with ~9% in August 2020 and increasing to 13.9% by November 2020.
- By late 2020 and early 2021, large investment firms such as BlackRock held substantial stakes, with BlackRock owning approximately 13% of GameStop's stock.
Outbound Investments
- GameStop launched a blockchain/NFT initiative in January 2022, which included developing an NFT marketplace that debuted in July 2022.
- In Q2 2025, GameStop acquired 4,710 Bitcoin for approximately $513 million, following an update to its investment policy in March 2025 to include Bitcoin as a corporate treasury asset.
- In Q3 Fiscal 2024, CEO Ryan Cohen revised GameStop's investment policy to allow investments in other companies at his discretion, indicating a potential shift towards becoming a holding company.
Capital Expenditures
- GameStop's reported capital expenditures were $62 million in 2021, -$26 million in 2022, $19 million in 2023, and $0.80 million in 2024.
- Expected capital expenditures are projected to decrease from $16.1 million in 2024 to $14 million in 2025.
- The primary focus of capital expenditures has included ongoing technological investments and store-related enhancements aimed at establishing omnichannel retail excellence and expanding the company's addressable market.
Latest Trefis Analyses
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|---|---|
| ARTICLES |
Trade Ideas
Select ideas related to GME. For more, see Trefis Trade Ideas.
| Date | Ticker | Company | Category | Trade Strategy | 6M Fwd Rtn | 12M Fwd Rtn | 12M Max DD |
|---|---|---|---|---|---|---|---|
| 11302025 | BBWI | Bath & Body Works | Dip Buy | DB | Insider Buys | Low D/EDip Buy with Strong Insider BuyingBuying dips for companies with strong insider buying in the last 1 month, positive operating income and reasonable debt / market cap | 13.3% | 13.3% | 0.0% |
| 11262025 | HRB | H&R Block | Dip Buy | DB | FCFY OPMDip Buy with High FCF Yield and High MarginBuying dips for companies with high FCF yield and meaningfully high operating margin | 5.3% | 5.3% | -0.1% |
| 11262025 | LRN | Stride | Dip Buy | DB | FCFY OPMDip Buy with High FCF Yield and High MarginBuying dips for companies with high FCF yield and meaningfully high operating margin | 3.4% | 3.4% | -4.4% |
| 11212025 | ABNB | Airbnb | Dip Buy | DB | FCFY OPMDip Buy with High FCF Yield and High MarginBuying dips for companies with high FCF yield and meaningfully high operating margin | 19.7% | 19.7% | 0.0% |
| 11212025 | MTN | Vail Resorts | Dip Buy | DB | FCFY OPMDip Buy with High FCF Yield and High MarginBuying dips for companies with high FCF yield and meaningfully high operating margin | 1.8% | 1.8% | -1.6% |
Research & Analysis
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Wealth Management
Peer Comparisons for GameStop
| Peers to compare with: |
Financials
| Median | |
|---|---|
| Name | |
| Mkt Price | 104.07 |
| Mkt Cap | 466.9 |
| Rev LTM | 199,527 |
| Op Inc LTM | 17,090 |
| FCF LTM | 8,245 |
| FCF 3Y Avg | 9,358 |
| CFO LTM | 23,876 |
| CFO 3Y Avg | 22,617 |
Growth & Margins
| Median | |
|---|---|
| Name | |
| Rev Chg LTM | 1.7% |
| Rev Chg 3Y Avg | 2.2% |
| Rev Chg Q | 4.1% |
| QoQ Delta Rev Chg LTM | 1.0% |
| Op Mgn LTM | 5.4% |
| Op Mgn 3Y Avg | 4.6% |
| QoQ Delta Op Mgn LTM | 0.2% |
| CFO/Rev LTM | 10.9% |
| CFO/Rev 3Y Avg | 6.5% |
| FCF/Rev LTM | 3.2% |
| FCF/Rev 3Y Avg | 3.5% |
Valuation
| Median | |
|---|---|
| Name | |
| Mkt Cap | 466.9 |
| P/S | 1.9 |
| P/EBIT | 27.3 |
| P/E | 28.7 |
| P/CFO | 18.5 |
| Total Yield | 4.0% |
| Dividend Yield | 0.8% |
| FCF Yield 3Y Avg | 2.4% |
| D/E | 0.2 |
| Net D/E | 0.0 |
Returns
| Median | |
|---|---|
| Name | |
| 1M Rtn | 4.0% |
| 3M Rtn | 0.7% |
| 6M Rtn | 3.7% |
| 12M Rtn | -7.0% |
| 3Y Rtn | 58.3% |
| 1M Excs Rtn | 0.6% |
| 3M Excs Rtn | -3.5% |
| 6M Excs Rtn | -10.0% |
| 12M Excs Rtn | -22.3% |
| 3Y Excs Rtn | -23.6% |
Comparison Analyses
Price Behavior
| Market Price | $21.53 | |
| Market Cap ($ Bil) | 9.6 | |
| First Trading Date | 02/13/2002 | |
| Distance from 52W High | -38.5% | |
| 50 Days | 200 Days | |
| DMA Price | $22.11 | $24.32 |
| DMA Trend | down | down |
| Distance from DMA | -2.6% | -11.5% |
| 3M | 1YR | |
| Volatility | 35.5% | 56.3% |
| Downside Capture | 189.47 | 129.59 |
| Upside Capture | 58.69 | 73.92 |
| Correlation (SPY) | 36.6% | 24.6% |
| 1M | 2M | 3M | 6M | 1Y | 3Y | |
|---|---|---|---|---|---|---|
| Beta | 1.12 | 1.28 | 1.24 | 1.16 | 0.81 | 1.19 |
| Up Beta | 1.23 | 1.21 | 0.58 | 0.89 | 0.92 | 0.51 |
| Down Beta | 0.58 | -0.12 | 0.47 | 0.71 | 0.04 | 0.38 |
| Up Capture | 80% | 80% | 148% | 61% | 100% | 868% |
| Bmk +ve Days | 12 | 25 | 38 | 73 | 141 | 426 |
| Stock +ve Days | 6 | 15 | 30 | 58 | 117 | 354 |
| Down Capture | 137% | 243% | 194% | 192% | 125% | 111% |
| Bmk -ve Days | 7 | 16 | 24 | 52 | 107 | 323 |
| Stock -ve Days | 12 | 25 | 31 | 62 | 126 | 386 |
[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
| Comparison of GME With Other Asset Classes (Last 1Y) | |||||||
|---|---|---|---|---|---|---|---|
| GME | Sector ETF | Equity | Gold | Commodities | Real Estate | Bitcoin | |
| Annualized Return | -25.8% | 8.3% | 19.2% | 71.9% | 8.9% | 6.0% | -10.4% |
| Annualized Volatility | 56.2% | 24.3% | 19.5% | 19.3% | 15.3% | 17.1% | 35.0% |
| Sharpe Ratio | -0.31 | 0.27 | 0.78 | 2.69 | 0.36 | 0.18 | -0.12 |
| Correlation With Other Assets | 28.4% | 25.0% | -1.8% | 12.4% | 13.1% | 25.5% | |
ETFs used for asset classes: Sector ETF = XLY, Equity = SPY, Gold = GLD, Commodities = DBC, Real Estate = VNQ, and Bitcoin = BTCUSD
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Based On 5-Year Data
| Comparison of GME With Other Asset Classes (Last 5Y) | |||||||
|---|---|---|---|---|---|---|---|
| GME | Sector ETF | Equity | Gold | Commodities | Real Estate | Bitcoin | |
| Annualized Return | 44.1% | 9.8% | 14.9% | 18.7% | 11.7% | 4.8% | 32.6% |
| Annualized Volatility | 151.7% | 23.8% | 17.1% | 15.5% | 18.7% | 18.9% | 48.7% |
| Sharpe Ratio | 0.86 | 0.37 | 0.70 | 0.97 | 0.51 | 0.17 | 0.59 |
| Correlation With Other Assets | 15.5% | 11.8% | 1.5% | 3.6% | 13.2% | 10.9% | |
ETFs used for asset classes: Sector ETF = XLY, Equity = SPY, Gold = GLD, Commodities = DBC, Real Estate = VNQ, and Bitcoin = BTCUSD
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
| Comparison of GME With Other Asset Classes (Last 10Y) | |||||||
|---|---|---|---|---|---|---|---|
| GME | Sector ETF | Equity | Gold | Commodities | Real Estate | Bitcoin | |
| Annualized Return | 13.8% | 13.1% | 14.7% | 14.9% | 6.9% | 5.2% | 69.2% |
| Annualized Volatility | 117.7% | 22.0% | 18.0% | 14.8% | 17.6% | 20.8% | 55.8% |
| Sharpe Ratio | 0.60 | 0.55 | 0.70 | 0.83 | 0.31 | 0.22 | 0.90 |
| Correlation With Other Assets | 20.0% | 16.7% | 0.4% | 7.6% | 15.7% | 7.4% | |
ETFs used for asset classes: Sector ETF = XLY, Equity = SPY, Gold = GLD, Commodities = DBC, Real Estate = VNQ, and Bitcoin = BTCUSD
Smart multi-asset allocation framework can stack odds in your favor. Learn How
Returns Analyses
Earnings Returns History
Expand for More| Forward Returns | |||
|---|---|---|---|
| Earnings Date | 1D Returns | 5D Returns | 21D Returns |
| 12/9/2025 | -4.3% | -3.6% | |
| 9/9/2025 | 3.3% | 11.7% | 3.5% |
| 6/10/2025 | -5.3% | -23.7% | -21.4% |
| 3/25/2025 | 11.7% | -11.0% | 6.6% |
| 12/10/2024 | 7.6% | 16.1% | 15.2% |
| 9/10/2024 | -12.0% | -14.0% | -12.6% |
| 6/7/2024 | -39.4% | -37.4% | -47.2% |
| 3/26/2024 | -15.0% | -26.6% | -27.7% |
| ... | |||
| SUMMARY STATS | |||
| # Positive | 12 | 11 | 11 |
| # Negative | 12 | 13 | 13 |
| Median Positive | 8.9% | 14.3% | 8.1% |
| Median Negative | -15.1% | -14.4% | -20.2% |
| Max Positive | 35.2% | 62.4% | 83.5% |
| Max Negative | -39.4% | -37.4% | -47.2% |
SEC Filings
Expand for More| Report Date | Filing Date | Filing |
|---|---|---|
| 10312025 | 12092025 | 10-Q 11/1/2025 |
| 4302025 | 6102025 | 10-Q 5/3/2025 |
| 1312025 | 3252025 | 10-K 2/1/2025 |
| 10312024 | 12102024 | 10-Q 11/2/2024 |
| 7312024 | 9102024 | 10-Q 8/3/2024 |
| 4302024 | 6112024 | 10-Q 5/4/2024 |
| 1312024 | 3262024 | 10-K 2/3/2024 |
| 10312023 | 12062023 | 10-Q 10/28/2023 |
| 7312023 | 9062023 | 10-Q 7/29/2023 |
| 4302023 | 6072023 | 10-Q 4/29/2023 |
| 1312023 | 3282023 | 10-K 1/28/2023 |
| 10312022 | 12072022 | 10-Q 10/29/2022 |
| 7312022 | 9072022 | 10-Q 7/30/2022 |
| 4302022 | 6012022 | 10-Q 4/30/2022 |
| 1312022 | 3172022 | 10-K 1/29/2022 |
| 10312021 | 12082021 | 10-Q 10/30/2021 |
Insider Activity
Expand for More| Owner | Title | Filing Date | Action | Price | Shares | TransactedValue | Value ofHeld Shares | Form | |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Moore Daniel William | PFO and PAO | 10022025 | Sell | 27.58 | 6,509 | 179,534 | 3,106,341 | Form |
| 1 | Robinson Mark Haymond | General Counsel and Secretary | 10022025 | Sell | 27.58 | 4,449 | 122,715 | 3,097,570 | Form |
| 2 | Moore Daniel William | PFO and PAO | 9032025 | Sell | 22.68 | 830 | 18,824 | 2,701,846 | Form |
| 3 | Robinson Mark Haymond | General Counsel and Secretary | 7252025 | Sell | 24.18 | 11,055 | 267,315 | 2,823,823 | Form |
| 4 | Attal Alain | 4102025 | Buy | 25.75 | 10,000 | 257,500 | 14,740,948 | Form |
External Quote Links
| Y Finance | Barrons |
| TradingView | Morningstar |
| SeekingAlpha | ValueLine |
| Motley Fool | Robinhood |
| CNBC | Etrade |
| MarketWatch | Unusual Whales |
| YCharts | Perplexity Finance |
| FinViz |
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