Tearsheet

Take-Two Interactive Software (TTWO)


Market Price (7/11/2026): $243.03 | Market Cap: $45.1 BilInvestor Relations Sector: Communication Services | Industry: Interactive Home Entertainment

Take-Two Interactive Software (TTWO)


Market Price (7/11/2026): $243.03
Market Cap: $45.1 Bil
Sector: Communication Services
Industry: Interactive Home Entertainment

Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.

0

Strong revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is 18%

Low stock price volatility
Vol 12M is 31%

Megatrend and thematic drivers
Megatrends include Digital Content & Streaming. Themes include Gaming Content & Platforms.

Weak multi-year price returns
3Y Excs Rtn is -2.7%

Not profitable at operating income level
Op Inc LTMOperating Income, Last Twelve Months is -109 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -1.6%

Expensive valuation multiples
P/SPrice/Sales ratio is 6.8x, P/CFOPrice/(Cash Flow from Operations). CFO is cash before capital expenditures. is 72x

Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -5.0%

Key risks
TTWO key risks include [1] heavy financial dependence on a few blockbuster franchises and the significant impact of their development delays, Show more.

0 Strong revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is 18%
1 Low stock price volatility
Vol 12M is 31%
2 Megatrend and thematic drivers
Megatrends include Digital Content & Streaming. Themes include Gaming Content & Platforms.
3 Weak multi-year price returns
3Y Excs Rtn is -2.7%
4 Not profitable at operating income level
Op Inc LTMOperating Income, Last Twelve Months is -109 Mil, Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is -1.6%
5 Expensive valuation multiples
P/SPrice/Sales ratio is 6.8x, P/CFOPrice/(Cash Flow from Operations). CFO is cash before capital expenditures. is 72x
6 Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -5.0%
7 Key risks
TTWO key risks include [1] heavy financial dependence on a few blockbuster franchises and the significant impact of their development delays, Show more.

TTWO in ETFs

Weight = TTWO's share of each fund

SPY0.07%
VOO0.06%
IVV0.07%
VTI0.05%
ITOT0.06%
QQQ0.21%
QQQM0.21%
IWB0.07%
+33 more covered ETFs

Valuation & Metrics

Price Chart

Why The Stock Moved

Qualitative Assessment

AI Analysis | Feedback

Updated on 7/1/2026

Take-Two Interactive Software (TTWO) stock has gained about 25% since 3/31/2026 because of the following key factors:

1. Exceptional Fiscal Q4 2026 Performance and Optimistic Fiscal Year 2027 Outlook. Take-Two reported strong net bookings of $1.58 billion for fiscal Q4 2026 (ended March 31, 2026), surpassing its guidance range. The company achieved record net bookings of $6.72 billion for the full fiscal year 2026. Management provided an initial outlook for fiscal year 2027 (ending March 31, 2027) projecting record net bookings between $8.0 billion and $8.2 billion, representing approximately 20% growth over fiscal 2026, primarily driven by the anticipated launch of Grand Theft Auto VI (GTA VI).

2. Confirmation of Grand Theft Auto VI Launch and Pre-orders. Rockstar Games, a publishing label of Take-Two, officially announced on June 24, 2026, that pre-orders for Grand Theft Auto VI would commence on June 25, 2026. This announcement confirmed the highly anticipated game's release date as November 19, 2026, for PlayStation 5 and Xbox Series X|S, solidifying a major catalyst for investor confidence.

Show more
Updated on 7/1/2026

Take-Two Interactive Software (TTWO) stock has gained about 25% since 3/31/2026 because of the following key factors:

1. Exceptional Fiscal Q4 2026 Performance and Optimistic Fiscal Year 2027 Outlook. Take-Two reported strong net bookings of $1.58 billion for fiscal Q4 2026 (ended March 31, 2026), surpassing its guidance range. The company achieved record net bookings of $6.72 billion for the full fiscal year 2026. Management provided an initial outlook for fiscal year 2027 (ending March 31, 2027) projecting record net bookings between $8.0 billion and $8.2 billion, representing approximately 20% growth over fiscal 2026, primarily driven by the anticipated launch of Grand Theft Auto VI (GTA VI).

2. Confirmation of Grand Theft Auto VI Launch and Pre-orders. Rockstar Games, a publishing label of Take-Two, officially announced on June 24, 2026, that pre-orders for Grand Theft Auto VI would commence on June 25, 2026. This announcement confirmed the highly anticipated game's release date as November 19, 2026, for PlayStation 5 and Xbox Series X|S, solidifying a major catalyst for investor confidence.

3. Widespread Analyst Upgrades and Bullish Price Targets. During this period, numerous Wall Street analysts reiterated or upgraded their ratings and price targets for Take-Two. For instance, on June 23, 2026, Bank of America raised its price target to $368 from $320, citing a stronger monetization outlook for Grand Theft Auto Online following the GTA VI launch. The overall analyst consensus remained "Strong Buy" or "Moderate Buy," with an average price target indicating significant potential upside.

4. Significant Insider Selling by Executive Leadership. Despite the positive stock performance, several key executives engaged in substantial share sales. Over the 30 days leading up to June 29, 2026, insiders reported selling a total of 327.61K shares valued at $108.19 million, with no reported purchases. Notably, Chairman and CEO Strauss Zelnick's sales over the last six months were estimated at over $75 million, President Karl Slatoff's at over $56 million, Chief Legal Officer Daniel P. Emerson's at over $9 million, and CFO Lainie Goldstein's at over $6 million.

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Stock Movement Drivers

Fundamental Drivers

The 23.1% change in TTWO stock from 3/31/2026 to 7/10/2026 was primarily driven by a 21.6% change in the company's P/S Multiple.
(LTM values as of)33120267102026Change
Stock Price ($)197.50243.2023.1%
Change Contribution By: 
Total Revenues ($ Mil)6,5596,6561.5%
P/S Multiple5.66.821.6%
Shares Outstanding (Mil)185185-0.2%
Cumulative Contribution23.1%

LTM = Last Twelve Months as of date shown

Market Drivers

3/31/2026 to 7/10/2026
ReturnCorrelation
TTWO23.1% 
Market (SPY)16.1%18.3%
Sector (XLC)0.7%23.9%

Fundamental Drivers

The -5.0% change in TTWO stock from 12/31/2025 to 7/10/2026 was primarily driven by a -10.9% change in the company's P/S Multiple.
(LTM values as of)123120257102026Change
Stock Price ($)256.03243.20-5.0%
Change Contribution By: 
Total Revenues ($ Mil)6,2206,6567.0%
P/S Multiple7.66.8-10.9%
Shares Outstanding (Mil)185185-0.4%
Cumulative Contribution-5.0%

LTM = Last Twelve Months as of date shown

Market Drivers

12/31/2025 to 7/10/2026
ReturnCorrelation
TTWO-5.0% 
Market (SPY)11.0%30.1%
Sector (XLC)-4.9%33.2%

Fundamental Drivers

The 0.1% change in TTWO stock from 6/30/2025 to 7/10/2026 was primarily driven by a 18.2% change in the company's Total Revenues ($ Mil).
(LTM values as of)63020257102026Change
Stock Price ($)242.85243.200.1%
Change Contribution By: 
Total Revenues ($ Mil)5,6346,65618.2%
P/S Multiple7.66.8-11.2%
Shares Outstanding (Mil)177185-4.6%
Cumulative Contribution0.1%

LTM = Last Twelve Months as of date shown

Market Drivers

6/30/2025 to 7/10/2026
ReturnCorrelation
TTWO0.1% 
Market (SPY)23.2%28.7%
Sector (XLC)3.9%36.6%

Fundamental Drivers

The 65.3% change in TTWO stock from 6/30/2023 to 7/10/2026 was primarily driven by a 46.6% change in the company's P/S Multiple.
(LTM values as of)63020237102026Change
Stock Price ($)147.16243.2065.3%
Change Contribution By: 
Total Revenues ($ Mil)5,3506,65624.4%
P/S Multiple4.66.846.6%
Shares Outstanding (Mil)168185-9.4%
Cumulative Contribution65.3%

LTM = Last Twelve Months as of date shown

Market Drivers

6/30/2023 to 7/10/2026
ReturnCorrelation
TTWO65.3% 
Market (SPY)76.3%38.0%
Sector (XLC)77.0%41.1%

Return vs. Risk

Price Returns Compared

 202120222023202420252026Total [1]
Returns
TTWO Return-14%-41%55%14%39%-4%18%
Peers Return44%-41%90%53%28%-7%193%
S&P 500 Return27%-19%24%23%16%10%101%

Monthly Win Rates [3]
TTWO Win Rate25%25%67%50%58%43% 
Peers Win Rate58%32%72%67%53%49% 
S&P 500 Win Rate75%42%67%75%67%57% 

Max Drawdowns [4]
TTWO Max Drawdown-32%-49%-13%-20%-12%-26% 
Peers Max Drawdown-17%-50%-22%-22%-30%-24% 
S&P 500 Max Drawdown-5%-25%-10%-8%-19%-9% 


[1] Cumulative total returns since the beginning of 2021
[2] Peers: EA, MSFT, RBLX, AMZN, NVDA. See TTWO Returns vs. Peers.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 7/10/2026 (YTD)

How Low Can It Go

EventTTWOS&P 500
Summer-Fall 2023 Five Percent Yield Shock
  % Loss-11.9%-9.5%
  % Gain to Breakeven13.5%10.5%
  Time to Breakeven19 days24 days
2022 Inflation Shock & Fed Tightening
  % Loss-42.0%-24.5%
  % Gain to Breakeven72.4%32.4%
  Time to Breakeven912 days427 days
2020 COVID-19 Crash
  % Loss-11.8%-33.7%
  % Gain to Breakeven13.4%50.9%
  Time to Breakeven6 days140 days
Q4 2018 Fed Policy Error / Growth Scare
  % Loss-27.4%-19.2%
  % Gain to Breakeven37.8%23.8%
  Time to Breakeven512 days105 days
2015-2016 China Devaluation / Global Growth Scare
  % Loss-12.5%-12.2%
  % Gain to Breakeven14.3%13.9%
  Time to Breakeven51 days62 days
2014-2016 Oil Price Collapse
  % Loss-11.9%-6.8%
  % Gain to Breakeven13.5%7.3%
  Time to Breakeven17 days15 days

Compare to EA, MSFT, RBLX, AMZN, NVDA

In The Past

Take-Two Interactive Software's stock fell -9.6% during the 2025 US Tariff Shock. Such a loss loss requires a 10.6% gain to breakeven.

Preserve Wealth

Limiting losses and compounding gains is essential to preserving wealth.

Asset Allocation

Actively managed asset allocation strategies protect wealth. Learn more.

EventTTWOS&P 500
2022 Inflation Shock & Fed Tightening
  % Loss-42.0%-24.5%
  % Gain to Breakeven72.4%32.4%
  Time to Breakeven912 days427 days
Q4 2018 Fed Policy Error / Growth Scare
  % Loss-27.4%-19.2%
  % Gain to Breakeven37.8%23.8%
  Time to Breakeven512 days105 days
2011 US Debt Ceiling Crisis & European Contagion
  % Loss-23.3%-17.9%
  % Gain to Breakeven30.4%21.8%
  Time to Breakeven57 days123 days
2010 Eurozone Sovereign Debt Crisis / Flash Crash
  % Loss-20.2%-15.4%
  % Gain to Breakeven25.3%18.2%
  Time to Breakeven124 days125 days
2008-2009 Global Financial Crisis
  % Loss-70.0%-53.4%
  % Gain to Breakeven233.5%114.4%
  Time to Breakeven1633 days1085 days
Summer 2007 Credit Crunch
  % Loss-38.3%-8.6%
  % Gain to Breakeven62.0%9.5%
  Time to Breakeven193 days47 days

Compare to EA, MSFT, RBLX, AMZN, NVDA

In The Past

Take-Two Interactive Software's stock fell -9.6% during the 2025 US Tariff Shock. Such a loss loss requires a 10.6% gain to breakeven.

Preserve Wealth

Limiting losses and compounding gains is essential to preserving wealth.

Asset Allocation

Actively managed asset allocation strategies protect wealth. Learn more.

About Take-Two Interactive Software (TTWO)

Take-Two Interactive Software, Inc. (TTWO) is a global developer, publisher, and marketer of interactive entertainment solutions. The company operates through several prominent labels, including Rockstar Games, 2K, Private Division, Social Point, and Playdots, allowing it to offer a diverse portfolio of games across various genres and platforms to consumers worldwide.

The company's main products encompass a wide range of highly successful franchises. For action/adventure, it is known for blockbusters like Grand Theft Auto and Red Dead Redemption. In sports simulation, Take-Two publishes popular titles such as the NBA 2K series, WWE 2K, and PGA TOUR 2K. Its portfolio also includes acclaimed strategy games like Sid Meier's Civilization, role-playing titles such as BioShock and Borderlands, and independent games like Kerbal Space Program and The Outer Worlds. Additionally, Take-Two has a significant presence in the free-to-play mobile market with games like Dragon City, Monster Legends, and Two Dots.

Take-Two's primary customers are global consumers of interactive entertainment, and its products are designed for accessibility across all major gaming platforms. These include console gaming systems (PlayStation, Xbox, Nintendo Switch), personal computers, smartphones, and tablets. The company utilizes a comprehensive distribution strategy, providing its products through physical retail, digital downloads, various online platforms, and cloud streaming services to reach its broad international market.

AI Analysis | Feedback

Here are a couple of analogies for Take-Two Interactive Software (TTWO):

  • A Disney for video games, owning many beloved and blockbuster franchises like Grand Theft Auto and NBA 2K.

  • A Warner Bros. for interactive entertainment, developing and publishing a diverse portfolio of major game titles across different genres.

AI Analysis | Feedback

  • Grand Theft Auto Series: A prominent action/adventure video game franchise.
  • Red Dead Redemption Series: An acclaimed action/adventure western-themed video game franchise.
  • NBA 2K Series: A leading basketball sports simulation video game franchise.
  • WWE 2K Series: A professional wrestling sports simulation video game series.
  • PGA TOUR 2K Series: A golf sports simulation video game series.
  • Sid Meier's Civilization Series: A popular turn-based strategy video game franchise.
  • Borderlands Series: A well-known shooter and role-playing video game series.
  • BioShock Series: A critically acclaimed shooter, action, and role-playing video game series.
  • Kerbal Space Program: A spaceflight simulation video game known for its realistic orbital mechanics.
  • Dragon City & Monster Legends: Popular free-to-play mobile games focusing on creature collection and battling.
  • Two Dots: A popular free-to-play mobile puzzle game.

AI Analysis | Feedback

Take-Two Interactive Software (TTWO) primarily sells its interactive entertainment solutions directly to individual consumers worldwide.

Based on the platforms and types of games it offers, the company serves the following categories of customers:

  1. Console Gamers: Individuals who play video games on dedicated gaming consoles such as PlayStation, Xbox, and Nintendo Switch. This category enjoys a wide range of Take-Two's flagship titles, including action/adventure series like Grand Theft Auto and Red Dead Redemption, sports simulations like NBA 2K and WWE 2K, and various other genres like shooters (Borderlands) and role-playing games.
  2. PC Gamers: Individuals who play video games on personal computers. This customer base typically engages with many of Take-Two's console titles that are also released on PC, as well as strategy-focused games like Sid Meier's Civilization and XCOM series, which often have a strong PC following.
  3. Mobile Gamers: Individuals who play free-to-play games on smartphones and tablets. This category is targeted by Take-Two's mobile-focused labels like Social Point and Playdots, offering games such as Dragon City, Monster Legends, and Two Dots.

AI Analysis | Feedback

  • Sony Group Corporation (NYSE: SONY)
  • Microsoft Corporation (NASDAQ: MSFT)
  • Nintendo Co., Ltd. (OTC: NTDOY)
  • Apple Inc. (NASDAQ: AAPL)
  • Alphabet Inc. (NASDAQ: GOOGL)

AI Analysis | Feedback

Strauss Zelnick, Chairman and Chief Executive Officer

Strauss Zelnick is the founder, CEO, and managing partner of the private equity firm ZMC, which he established in 2001. He became Chairman of Take-Two Interactive in 2007 and assumed the role of Chief Executive Officer in 2011. Prior to his tenure at Take-Two, Mr. Zelnick served as President and CEO of BMG Entertainment from 1995 to 2000, President and CEO of Crystal Dynamics from 1993 to 1995, and President and COO of 20th Century Fox from 1989 to 1993. He also held positions as President and COO of Vestron Inc. and Vice President of International Television Sales at Columbia Pictures. His background includes a pattern of managing companies, and his involvement with ZMC highlights his focus on investments in media and communications enterprises.

Lainie Goldstein, Chief Financial Officer

Lainie Goldstein became the Chief Financial Officer of Take-Two Interactive Software, Inc. in 2007. She initially joined the company in 2003 as Senior Vice President of Finance. Ms. Goldstein possesses over 30 years of financial and business experience across the software, entertainment, retail, and apparel industries. Before joining Take-Two, she held several roles at Nautica Enterprises, culminating in her position as Vice President of Finance and Business Development. Earlier in her career, she worked in the audit and reorganization departments at Grant Thornton LLP. Ms. Goldstein is a Certified Public Accountant (CPA).

Karl Slatoff, President

Karl Slatoff has served as President of Take-Two Interactive since May 2013. Before this, he was the company's Chief Operating Officer from 2010 to 2013 and Executive Vice President from 2008 to 2010. Mr. Slatoff is a Partner at ZelnickMedia (ZMC), a private equity firm, which he joined in 2001. At ZMC, his responsibilities include originating, structuring, and monitoring investments, with a particular focus on direct marketing and interactive entertainment. His prior experience includes working as Vice President of New Media for BMG Entertainment, in strategic planning and corporate development at The Walt Disney Company, and in corporate finance and mergers and acquisitions at Lehman Brothers.

Daniel P. Emerson, Executive Vice President and Chief Legal Officer

Daniel P. Emerson holds the position of Executive Vice President and Chief Legal Officer at Take-Two Interactive. In this role, he is responsible for managing all legal and governmental affairs for the company.

Sam Houser, Co-founder and President of Rockstar Games

Sam Houser is a co-founder and the current President of Rockstar Games, a subsidiary of Take-Two Interactive. He co-founded Rockstar Games in 1998 with his brother, Dan Houser, and others. Mr. Houser is a key creative force behind the Grand Theft Auto franchise, serving as its producer since the third game. Before establishing Rockstar Games, he worked in music production and served as the Head of Development at BMG Interactive.

AI Analysis | Feedback

The key risks to Take-Two Interactive Software's (TTWO) business primarily revolve around its dependence on major franchises, intense industry competition, and the financial challenges associated with game development and acquisitions.

  1. Dependence on Key Franchises and Success of New Releases: Take-Two Interactive heavily relies on the sustained popularity and commercial success of its tentpole franchises, most notably Grand Theft Auto and NBA 2K. The timely release and significant market acceptance of new installments, particularly the highly anticipated Grand Theft Auto VI, are crucial to the company's revenue and profitability. Any delays in product releases or a lack of market acceptance for these "hit" titles or sequels could substantially decrease revenue and lead to losses.
  2. Intense Competition and Evolving Consumer Preferences: The interactive entertainment industry is highly competitive and characterized by rapidly changing consumer tastes and technological advancements. Take-Two must continually innovate to maintain its market position against established competitors and adapt to emerging trends, such as shifts in mobile and social gaming, as well as new platforms and distribution channels. Failure to innovate or adapt effectively could result in a loss of market share and impact financial performance.
  3. High Development Costs, Operational Losses, and Goodwill Impairment: Developing high-quality AAA games requires substantial financial investment and often involves extended development cycles. The company has reported significant operational losses, including a substantial net loss of $4,478.9 million for the fiscal year ended March 31, 2025, largely attributed to a goodwill impairment charge of $3,545.2 million related to a reduction in the forecasted performance of certain games. These financial setbacks, alongside increased operational expenses and heavy spending on development and acquisitions, raise concerns about the company's ability to sustain growth and manage its portfolio effectively.

AI Analysis | Feedback

The accelerating shift towards subscription-based gaming services offered by platform holders (e.g., Xbox Game Pass, PlayStation Plus) and other tech giants represents an emerging threat. This trend, analogous to how Netflix disrupted Blockbuster's individual rental model, could devalue Take-Two's traditional premium game sales and shift power to platform holders, potentially impacting licensing terms and overall revenue streams for publishers focused on upfront game purchases.

AI Analysis | Feedback

Take-Two Interactive Software, Inc. (NASDAQ: TTWO) operates within several significant addressable markets for its diverse portfolio of interactive entertainment. The company's main products and services cater to various segments of the global video game industry, including mobile, action/adventure, role-playing, strategy, and sports simulation games.

Overall Global Video Game Market

The global video game market, encompassing all platforms and genres, was valued at an estimated USD 239.92 billion in 2025 and is projected to grow to USD 415.78 billion by 2034, exhibiting a Compound Annual Growth Rate (CAGR) of 6.30% from 2026 to 2034. Another estimate places the global games market at USD 187.7 billion in 2024, with a projected growth to USD 213.3 billion in 2027 at a CAGR of 3.1% from 2022-2027. More broadly, the global video games market was valued at USD 337.85 billion in 2025 and is projected to reach USD 703.38 billion by 2031, growing at a CAGR of 13.0% during the forecast period.

Mobile Gaming Market

For its free-to-play mobile games under the Social Point and Playdots labels (e.g., Dragon City, Monster Legends, Two Dots), Take-Two Interactive addresses a substantial global mobile gaming market. This market was valued at USD 121 billion in 2025 and is projected to grow to USD 289.21 billion by 2034, at a CAGR of 9.74%. Other estimates for the global mobile games market include USD 148.92 billion in 2026, projected to reach USD 241.66 billion by 2031 with a 10.17% CAGR. The Asia Pacific region notably dominated the mobile gaming market, holding a market share of 52.30% in 2024. The U.S. mobile gaming market is expected to reach USD 67.61 billion by 2032.

Action/Adventure Games Market

Take-Two's prominent action/adventure titles like Grand Theft Auto and Red Dead Redemption operate within a significant market. The global action games market was valued at USD 17.63 billion in 2024 and is expected to reach USD 30.33 billion by 2032, expanding at a CAGR of 7.03% from 2025 to 2032. Within this, action-adventure games represented a 38.42% revenue share in 2024. The global adventure games market size was valued at USD 16.2 billion in 2024 and is projected to reach USD 30 billion by 2032, growing at a CAGR of 9% from 2026-2032. The U.S. market holds approximately 34% of the global adventure games revenue. The PC action-adventure games market was valued at USD 7.15 billion in 2024 and is expected to grow to USD 12.3 billion by 2035, at a CAGR of 5.0%.

Role-Playing Games (RPG) Market

With franchises such as BioShock, Borderlands, XCOM series, and The Outer Worlds, Take-Two addresses the global RPG market. This market was valued at approximately USD 26.33 billion in 2025 and is projected to reach USD 50.82 billion by 2034, growing at a CAGR of 7.58% from 2025 to 2034. Another source reported the RPG Games Market size at USD 40 billion in 2024, with an expected increase to USD 65 billion by 2035, at a CAGR of 4.5% during the forecast period. The global RPG Games Market is also projected to reach USD 31.34 billion in 2026, hitting USD 121 billion by 2035, at a CAGR of 16.2%. The North American RPG market is expected to continue its growth trajectory, with a projected CAGR of 6.5% from 2025 to 2033.

Strategy Games Market

Take-Two's Sid Meier's Civilization and XCOM series target the strategy games market. The global strategy games market size was USD 17.6 billion in 2023 and is expected to reach approximately USD 38.4 billion by 2033, growing at a CAGR of 8.1% from 2024 to 2033. The online strategy games market specifically was valued at USD 21.44 billion in 2025 and is estimated to grow to USD 36.74 billion by 2031, at a CAGR of 9.39% from 2026-2031. The turn-based strategy games market, a sub-segment, was valued at USD 6.9 billion in 2024 and is projected to reach USD 15.2 billion by 2033, growing at a CAGR of 10.4%.

Sports Simulation Market

The company's NBA 2K, WWE 2K, and PGA TOUR 2K series fall within the sports simulation market. The global sports simulators market was valued at USD 4.97 billion in 2025 and is expected to reach USD 9.87 billion by 2032, growing at a CAGR of 10.27%. Another report valued the sports simulators market at USD 5.72 billion in 2025, growing to USD 6.62 billion in 2026 at a CAGR of 15.8%, and is expected to reach USD 11.16 billion in 2030. More broadly, the global virtual sports market, which includes sports simulators, is calculated at USD 22.42 billion in 2025 and is predicted to increase to approximately USD 105.50 billion by 2035, expanding at a CAGR of 16.75% from 2026 to 2035.

AI Analysis | Feedback

Take-Two Interactive Software (TTWO) is expected to experience significant revenue growth over the next 2-3 years, driven by several key factors:
  1. Launch of Grand Theft Auto VI: The highly anticipated release of Grand Theft Auto VI (GTA VI) on November 19, 2026, is projected to be a monumental revenue driver for the company, particularly in fiscal year 2027. Management expects this title to establish a new financial baseline and drive record net bookings.
  2. Sustained Growth in Recurrent Consumer Spending (RCS): Recurrent consumer spending, which includes virtual currency, add-on content, and in-game purchases, consistently accounts for a substantial portion of Take-Two's net bookings, ranging from 76% to 83% of the total. This area is forecast to continue its growth, notably through strong engagement in titles like Grand Theft Auto Online and the NBA 2K series, as well as mobile games.
  3. Expansion and Performance of the Mobile Gaming Portfolio: The company's mobile gaming segment, significantly bolstered by the Zynga acquisition, is a major contributor to net bookings, projected to contribute approximately 46% of total net bookings for the year. Continued strong performance from popular mobile titles such as Toon Blast, Match Factory, Empires & Puzzles, and Words With Friends is anticipated to fuel further revenue growth.
  4. New Releases and Continued Strength of Core Franchises: Beyond Grand Theft Auto, the consistent success and introduction of new iterations within established franchises like the NBA 2K series remain crucial. The NBA 2K franchise, for instance, is on track to achieve its highest annual net bookings and revenue contribution in its history. Upcoming releases for other key franchises, including Borderlands 4, Mafia: The Old Country, and Civilization VII for platforms like Apple Arcade and Nintendo Switch 2, are also expected to contribute to revenue expansion.

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Share Repurchases

Take-Two Interactive Software has not made any significant share repurchases over the last 3-5 years. Data indicates a cessation of buybacks and a negative share buyback ratio as of February 2026, suggesting a trend of share issuance rather than repurchases.

Share Issuance

In May 2025, Take-Two conducted a public offering of 4.75 million shares of its common stock at $225.00 per share, with an option for underwriters to purchase up to an additional 712,500 shares. This offering aimed to raise approximately $1.04 billion to $1.19 billion, with net proceeds intended for general corporate purposes, including debt repayment and future acquisitions. The company's shares outstanding increased by 36.9% in 2023 from 2022, 6.38% in 2024 from 2023, and 2.94% in 2025 from 2024. A significant share issuance occurred as part of the January 2022 acquisition of Zynga, a $12.7 billion cash-and-stock transaction, where Zynga stockholders received Take-Two common stock.

Outbound Investments

Take-Two acquired mobile game developer Zynga in May 2022 for approximately $12.7 billion through a cash-and-stock transaction, strategically expanding its presence in the mobile gaming market. In March 2024, the company announced the acquisition of Gearbox Entertainment Company, developer of the Borderlands franchise, for $460 million in Take-Two common stock. This acquisition was expected to close in Q1 FY2025. The company has also engaged in divesting non-core assets, such as the Private Division label in 2024, to streamline its operations.

Capital Expenditures

Take-Two Interactive Software's capital expenditures (CAPEX) averaged $148.6 million from fiscal years ending March 2021 to 2025. CAPEX reached a peak of $204.2 million in March 2023. For fiscal year 2026, expected capital expenditures are projected at $166.1 million, and for fiscal year 2027, they are estimated to be $177.4 million. Capital expenditures are generally focused on long-term assets such as office buildings, machines, and vehicles.

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Financials

TTWOEAMSFTRBLXAMZNNVDAMedian
NameTake-Two.Electron.MicrosoftRoblox Amazon.c.NVIDIA  
Mkt Price243.20206.41385.1055.35245.34210.96227.08
Mkt Cap45.151.62,859.839.42,635.75,123.41,343.6
Rev LTM6,6567,531318,2735,297742,776253,491130,511
Op Inc LTM-1091,162148,957-1,27285,422162,28543,292
FCF LTM4622,32372,9161,522-2,472119,0761,922
FCF 3Y Avg302,09970,95287721,34676,82511,722
CFO LTM6242,553170,1411,981148,531125,64864,100
CFO 3Y Avg1882,316136,9911,177120,52780,77741,546

Growth & Margins

TTWOEAMSFTRBLXAMZNNVDAMedian
NameTake-Two.Electron.MicrosoftRoblox Amazon.c.NVIDIA  
Rev Chg LTM18.2%0.9%17.9%38.1%14.2%70.7%18.0%
Rev Chg 3Y Avg7.8%0.5%15.3%31.3%12.3%121.7%13.8%
Rev Chg Q6.1%11.9%18.3%39.3%16.6%85.2%17.5%
QoQ Delta Rev Chg LTM1.5%3.1%4.2%8.3%3.6%17.4%3.9%
Op Inc Chg LTM85.3%-26.3%22.0%-25.2%19.2%88.3%20.6%
Op Inc Chg 3Y Avg40.4%-5.7%20.7%-8.3%108.4%376.9%30.6%
Op Mgn LTM-1.6%15.4%46.8%-24.0%11.5%64.0%13.5%
Op Mgn 3Y Avg-12.0%19.2%45.6%-31.2%10.2%60.6%14.7%
QoQ Delta Op Mgn LTM3.4%1.8%0.1%1.2%0.3%3.6%1.5%
CFO/Rev LTM9.4%33.9%53.5%37.4%20.0%49.6%35.7%
CFO/Rev 3Y Avg2.8%30.8%49.5%27.3%18.1%50.5%29.1%
FCF/Rev LTM6.9%30.8%22.9%28.7%-0.3%47.0%25.8%
FCF/Rev 3Y Avg0.1%27.9%26.1%19.8%3.5%48.3%23.0%

Valuation

TTWOEAMSFTRBLXAMZNNVDAMedian
NameTake-Two.Electron.MicrosoftRoblox Amazon.c.NVIDIA  
Mkt Cap45.151.62,859.839.42,635.75,123.41,343.6
P/S6.86.99.07.43.520.27.1
P/Op Inc-415.244.419.2-31.030.931.625.0
P/EBIT-1,107.842.418.2-37.222.327.020.3
P/E-151.258.222.8-35.929.032.125.9
P/CFO72.220.216.819.917.740.820.0
Total Yield-0.7%1.9%5.3%-2.8%3.4%3.1%2.5%
Dividend Yield0.0%0.2%0.9%0.0%0.0%0.0%0.0%
FCF Yield 3Y Avg0.0%5.2%2.5%2.3%1.1%2.4%2.4%
D/E0.10.00.00.00.10.00.0
Net D/E0.0-0.0-0.0-0.00.0-0.0-0.0

Returns

TTWOEAMSFTRBLXAMZNNVDAMedian
NameTake-Two.Electron.MicrosoftRoblox Amazon.c.NVIDIA  
1M Rtn15.6%1.6%-3.1%33.4%3.1%5.3%4.2%
3M Rtn23.4%1.9%4.1%-0.4%2.9%12.0%3.5%
6M Rtn-3.0%1.3%-19.3%-24.5%-0.8%14.3%-1.9%
12M Rtn3.3%37.0%-22.6%-47.3%10.4%28.7%6.9%
3Y Rtn61.3%52.5%18.6%26.8%90.5%398.5%56.9%
1M Excs Rtn12.1%-0.6%-7.1%26.2%-2.1%-1.2%-0.9%
3M Excs Rtn11.8%-8.8%-7.6%-10.7%-6.0%3.8%-6.8%
6M Excs Rtn-14.7%-8.3%-29.4%-37.0%-7.9%2.2%-11.5%
12M Excs Rtn-20.5%14.8%-43.9%-69.1%-10.7%8.7%-15.6%
3Y Excs Rtn-2.7%-9.1%-53.8%-37.7%17.8%329.1%-5.9%

Comparison Analyses

Financials

Segment Financials

Revenue by Segment
$ Mil20252024202320222021
Single Segment5,6345,3505,3503,505 
Product    1,091
Service and other    2,282
Total5,6345,3505,3503,5053,373


Assets by Segment
$ Mil200920072006
Publishing898666710
Distribution110165158
Total1,009831869


Price Behavior

Price Behavior
Market Price$243.20 
Market Cap ($ Bil)45.1 
First Trading Date04/15/1997 
Distance from 52W High-7.3% 
   50 Days200 Days
DMA Price$229.90$230.68
DMA Trendindeterminateup
Distance from DMA5.8%5.4%
 3M1YR
Volatility34.6%30.8%
Downside Capture-9.7081.11
Upside Capture75.9566.13
Correlation (SPY)19.4%29.2%
TTWO Betas & Captures as of 6/30/2026

 1M2M3M6M1Y3Y
Beta0.730.440.500.790.710.71
Up Beta1.531.100.810.630.860.57
Down Beta0.120.390.340.340.540.81
Up Capture149%78%75%88%56%50%
Bmk +ve Days11244067140429
Stock +ve Days11213560123407
Down Capture14%-24%-13%113%86%89%
Bmk -ve Days10172358112321
Stock -ve Days10202865128343

[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with TTWO
TTWO0.4%30.8%0.03-
Sector ETF (XLC)5.3%13.8%0.1436.9%
Equity (SPY)22.1%12.5%1.3129.0%
Gold (GLD)23.5%27.8%0.7517.3%
Commodities (DBC)23.6%18.7%0.998.1%
Real Estate (VNQ)13.4%13.9%0.670.3%
Bitcoin (BTCUSD)-43.4%42.8%-1.2120.1%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 5-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with TTWO
TTWO6.1%32.5%0.23-
Sector ETF (XLC)7.5%20.8%0.2847.2%
Equity (SPY)13.4%17.1%0.6142.3%
Gold (GLD)17.8%18.3%0.7910.5%
Commodities (DBC)7.3%19.5%0.2710.5%
Real Estate (VNQ)2.9%18.9%0.0528.2%
Bitcoin (BTCUSD)13.5%53.4%0.4422.0%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with TTWO
TTWO20.7%34.1%0.64-
Sector ETF (XLC)9.2%22.2%0.4751.4%
Equity (SPY)15.6%17.9%0.7543.8%
Gold (GLD)11.6%16.1%0.5910.5%
Commodities (DBC)6.0%18.0%0.2611.7%
Real Estate (VNQ)5.1%20.7%0.2127.1%
Bitcoin (BTCUSD)58.3%66.2%0.9813.6%

Smart multi-asset allocation framework can stack odds in your favor. Learn How

Short Interest

Short Interest: As Of Date6152026
Short Interest: Shares Quantity8.4 Mil
Short Interest: % Change Since 53120268.4%
Average Daily Volume2.0 Mil
Days-to-Cover Short Interest4.1 days
Basic Shares Quantity185.4 Mil
Short % of Basic Shares4.5%

Earnings Returns History

Updated 6/25/2026
Expand for More
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
5/21/2026-4.4%-5.8%1.9%
2/3/2026-5.4%-0.7%0.2%
11/6/2025-8.1%-5.9%-1.5%
8/7/2025-4.0%2.9%9.8%
5/15/2025-2.4%-2.7%2.7%
2/6/202514.0%14.8%10.3%
11/6/20247.5%9.2%13.9%
8/8/20244.4%5.5%12.6%
...
SUMMARY STATS   
# Positive111115
# Negative11117
Median Positive5.9%7.3%8.3%
Median Negative-4.4%-5.0%-9.6%
Max Positive14.0%14.8%14.6%
Max Negative-8.7%-8.2%-22.7%
Collapse to Preview
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
5/21/2026-4.4%-5.8%1.9%
2/3/2026-5.4%-0.7%0.2%
11/6/2025-8.1%-5.9%-1.5%
8/7/2025-4.0%2.9%9.8%
5/15/2025-2.4%-2.7%2.7%
2/6/202514.0%14.8%10.3%
11/6/20247.5%9.2%13.9%
8/8/20244.4%5.5%12.6%
5/16/20241.2%4.3%7.7%
2/8/2024-8.7%-7.5%-14.0%
11/8/20232.0%7.3%8.3%
8/8/2023-0.5%-0.4%1.5%
5/17/202311.7%8.7%10.9%
8/8/2022-3.8%1.5%-3.9%
5/16/202211.8%12.3%14.6%
2/7/2022-1.7%-4.6%-9.6%
11/3/20214.8%-0.8%-10.0%
8/2/2021-7.7%-7.3%-6.9%
5/18/20217.0%10.1%1.7%
2/8/2021-6.1%-8.2%-22.7%
11/5/20203.9%-5.0%8.7%
8/3/20205.9%4.2%2.9%
SUMMARY STATS   
# Positive111115
# Negative11117
Median Positive5.9%7.3%8.3%
Median Negative-4.4%-5.0%-9.6%
Max Positive14.0%14.8%14.6%
Max Negative-8.7%-8.2%-22.7%

SEC Filings

Expand for More
Report DateFiling DateFiling
03/31/202605/22/202610-K
12/31/202502/04/202610-Q
09/30/202511/07/202510-Q
06/30/202508/07/202510-Q
03/31/202505/20/202510-K
12/31/202402/07/202510-Q
09/30/202411/07/202410-Q
06/30/202408/09/202410-Q
03/31/202405/22/202410-K
12/31/202302/09/202410-Q
09/30/202311/09/202310-Q
06/30/202308/09/202310-Q
03/31/202305/26/202310-K
12/31/202202/07/202310-Q
09/30/202211/08/202210-Q
06/30/202208/09/202210-Q
Collapse to Preview
Report DateFiling DateFiling
03/31/202605/22/202610-K
12/31/202502/04/202610-Q
09/30/202511/07/202510-Q
06/30/202508/07/202510-Q
03/31/202505/20/202510-K
12/31/202402/07/202510-Q
09/30/202411/07/202410-Q
06/30/202408/09/202410-Q
03/31/202405/22/202410-K
12/31/202302/09/202410-Q
09/30/202311/09/202310-Q
06/30/202308/09/202310-Q
03/31/202305/26/202310-K
12/31/202202/07/202310-Q
09/30/202211/08/202210-Q
06/30/202208/09/202210-Q
03/31/202205/17/202210-K
12/31/202102/08/202210-Q
09/30/202111/04/202110-Q
06/30/202108/03/202110-Q
03/31/202105/19/202110-K
12/31/202002/09/202110-Q
09/30/202011/06/202010-Q
06/30/202008/04/202010-Q
03/31/202005/22/202010-K
12/31/201902/07/202010-Q
09/30/201911/08/201910-Q
06/30/201908/06/201910-Q

Recent Forward Guidance

Updated 7/8/2026

Latest: Q4 2026 Earnings Reported 5/21/2026

Forward GuidanceGuidance Change
MetricLowMidHigh% Chg% DeltaChangePrior
Q1 2027 Net Bookings1.32 Bil1.34 Bil1.37 Bil-12.4% Lower NewGuidance: 1.53 Bil for Q4 2026
Q1 2027 Total net revenue1.45 Bil1.48 Bil1.50 Bil-7.7% Lower NewGuidance: 1.60 Bil for Q4 2026
Q1 2027 Net (loss) income-42.00 Mil-34.50 Mil-27.00 Mil   
Q1 2027 EBITDA155.00 Mil167.00 Mil179.00 Mil   
2027 Net Bookings8.00 Bil8.10 Bil8.20 Bil21.3% Higher NewGuidance: 6.67 Bil for 2026
2027 Total net revenue7.90 Bil8.00 Bil8.10 Bil21.7% Higher NewGuidance: 6.58 Bil for 2026
2027 Net income105.00 Mil123.00 Mil141.00 Mil   
2027 Diluted net income per share0.550.650.75   
2027 EBITDA1.01 Bil1.04 Bil1.07 Bil   

Prior: Q3 2026 Earnings Reported 2/3/2026

Forward GuidanceGuidance Change
MetricLowMidHigh% Chg% DeltaChangePrior
Q4 2026 Net Bookings1.51 Bil1.53 Bil1.56 Bil-2.5% Lower NewGuidance: 1.57 Bil for Q3 2026
Q4 2026 Total net revenue1.57 Bil1.60 Bil1.62 Bil0.2% Higher NewGuidance: 1.59 Bil for Q3 2026
2026 Net Bookings6.65 Bil6.67 Bil6.70 Bil3.5% RaisedGuidance: 6.45 Bil for 2026
2026 Total net revenue6.55 Bil6.58 Bil6.60 Bil2.3% RaisedGuidance: 6.43 Bil for 2026

Q2 2026 Earnings Reported 11/6/2025

Forward GuidanceGuidance Change
MetricLowMidHigh% Chg% DeltaChangePrior
2026 Total net revenue6.38 Bil6.43 Bil6.48 Bil4.6% RaisedGuidance: 6.15 Bil for 2026
2026 Net Bookings6.40 Bil6.45 Bil6.50 Bil5.7% RaisedGuidance: 6.10 Bil for 2026
Q3 2026 Total net revenue1.57 Bil1.59 Bil1.62 Bil-4.8% Lower NewGuidance: 1.68 Bil for Q2 2026
Q3 2026 Net Bookings1.55 Bil1.57 Bil1.60 Bil-8.7% Lower NewGuidance: 1.73 Bil for Q2 2026

Insider Activity

Updated 7/6/2026
Expand for More
#OwnerTitleHoldingActionFiling DatePriceSharesTransacted
Value
Value of
Held Shares
Form
1Siminoff, Ellen F the D&E Living TrustSell7062026252.5316742,173462,887Form
2Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell7062026252.5316742,173462,887Form
3Moses, Jon J DirectSell6232026244.61500122,3055,349,131Form
4Emerson, Daniel PChief Legal OfficerDirectSell6182026230.004,4191,016,37026,217,240Form
5Moses, Jon J DirectSell6172026215.22500107,6084,813,929Form
Collapse to Preview
#OwnerTitleHoldingActionFiling DatePriceSharesTransacted
Value
Value of
Held Shares
Form
1Siminoff, Ellen F the D&E Living TrustSell7062026252.5316742,173462,887Form
2Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell7062026252.5316742,173462,887Form
3Moses, Jon J DirectSell6232026244.61500122,3055,349,131Form
4Emerson, Daniel PChief Legal OfficerDirectSell6182026230.004,4191,016,37026,217,240Form
5Moses, Jon J DirectSell6172026215.22500107,6084,813,929Form
6Emerson, Daniel PChief Legal OfficerDirectSell6152026215.004,421950,51525,457,505Form
7Emerson, Daniel PChief Legal OfficerDirectSell6102026214.008,8401,891,76026,285,192Form
8Dornemann, Michael DirectSell6082026217.021,151249,7904,421,565Form
9Slatoff, KarlPresidentDirectSell6032026216.0940,358  Form
10Goldstein, LainieChief Financial OfficerDirectSell6032026219.6131,0606,821,08762,231,764Form
11Emerson, Daniel PChief Legal OfficerDirectSell6032026219.6121,1024,634,21028,915,609Form
12Slatoff, KarlPresidentZMC Advisors, L.P.Sell6032026227.34208,96947,507,973228,713,438Form
13Zelnick, StraussChairman, CEOZMC Advisors, L.P.Sell6032026227.34208,96947,507,973228,713,438Form
14Srinivasan, Laverne Evans DirectSell6022026229.3537385,5481,999,703Form
15Sheresky, Michael DirectSell6012026218.2613128,59214,294,939Form
16Zelnick, StraussChairman, CEOZelnick Belzberg Living TrustSell5282026222.0144,2929,833,39628,076,641Form
17Zelnick, StraussChairman, CEOWendy Jay Belzberg 2012 Family TrustSell5282026222.815,7081,271,81814,279,883Form
18Zelnick, StraussChairman, CEOZelnick Belzberg Charitable TrustSell5282026222.4520,000  Form
19Siminoff, Ellen F the D&E Living TrustSell4162026207.6627056,068415,320Form
20Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell4162026207.6614329,695415,320Form
21Siminoff, Ellen F the D&E Living TrustSell3172026209.3627056,527475,247Form
22Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell3172026209.3614329,938448,658Form
23Gordon, William B DirectSell3102026208.692,500521,72511,898,252Form
24Dornemann, Michael DirectSell3062026213.091,390296,1954,586,762Form
25Zelnick, StraussChairman, CEOZelnick Belzberg Living TrustSell3042026214.167,9461,701,71536,569,105Form
26Zelnick, StraussChairman, CEOZelnick Belzberg Living TrustSell3042026214.4052,05411,160,49638,314,115Form
27Emerson, Daniel PChief Legal OfficerDirectSell3022026213.47810172,91126,511,053Form
28Emerson, Daniel PChief Legal OfficerDirectSell3022026213.621,698362,72726,702,714Form
29Siminoff, Ellen F the D&E Living TrustSell2192026200.0027054,000508,000Form
30Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell2192026200.0014328,600457,200Form
31Sheresky, Michael DirectSell2192026194.7315530,18312,779,351Form
32Siminoff, Ellen F the D&E Living TrustSell1162026245.4827066,280689,799Form
33Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell1162026245.4814435,349596,271Form
34Siminoff, Ellen F the D&E Living TrustSell12172025242.7127065,532747,547Form
35Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell12172025242.7114334,708624,493Form
36Goldstein, LainieChief Financial OfficerDirectSell12042025248.111,612399,95367,601,539Form
37Emerson, Daniel PChief Legal OfficerDirectSell12042025248.111,107274,65831,435,289Form
38Srinivasan, Laverne Evans DirectSell11182025238.271,350321,6642,166,351Form
39Sheresky, Michael DirectSell11172025235.1118242,79015,465,771Form
40Siminoff, Ellen F the D&E Living TrustSell11172025235.9527063,706790,432Form
41Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell11172025235.9514433,977640,840Form
42Siminoff, Ellen F the D&E Living TrustSell10152025259.4226869,525939,100Form
43Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell10152025259.4214337,097741,941Form
44Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell9162025246.2514435,460739,489Form
45Siminoff, Ellen F the D&E Living TrustSell9162025246.2527066,488957,420Form
46Goldstein, LainieChief Financial OfficerDirectSell9092025250.0010,0002,500,00068,519,500Form
47Moses, Jon J DirectSell9052025239.571,000239,5705,246,823Form
48Emerson, Daniel PChief Legal OfficerDirectSell9042025241.00903217,62330,801,246Form
49Emerson, Daniel PChief Legal OfficerDirectSell9042025236.831,083256,48730,482,152Form
50Goldstein, LainieChief Financial OfficerDirectSell9042025239.5711,5792,773,95568,055,917Form
51Goldstein, LainieChief Financial OfficerDirectSell9022025230.6420,0004,612,80068,190,330Form
52Zelnick, StraussChairman, CEOZelnick Belzberg Charitable TrustSell8282025230.6920,000  Form
53Zelnick, StraussChairman, CEOZelnick Belzberg Living TrustSell8282025231.2045,00010,403,85665,080,741Form
54Slatoff, KarlPresidentDirectSell8222025227.6848,995  Form
55Srinivasan, Laverne Evans DirectSell8222025227.472,325528,8682,061,561Form
56Emerson, Daniel PChief Legal OfficerDirectSell8222025227.4722,4795,113,29829,523,786Form
57Sheresky, Michael DirectSell8182025233.4719846,22715,174,616Form
58Moses, Jon J DirectSell8182025231.331,000231,3305,297,688Form
59Siminoff, Ellen F the D&E Living TrustSell8182025233.6526862,618971,517Form
60Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell8182025233.6514333,412735,297Form
61Siminoff, Ellen F the D&E Living TrustSell7162025237.8027064,2061,052,503Form
62Siminoff, Ellen F the EFS 2020 Irrevocable TrustSell7162025237.8014434,243782,362Form

Investor Activity (13F)

Updated Jul 11, 2026
13F holdings as of Mar 31, 2026 (Q1 2026)

Active managers (13F portfolio over $250M, at least 3 holdings) with a position over $5M that is either over 10% of their portfolio or held in a concentrated book of 50 or fewer total positions. Index/ETF, sovereign, bank and community-bank filers are excluded.

Active ManagerValue% of PortfolioTotal PositionsQoQFiling
One Madison Group LLC$42.3 Mil4.9%28TRIM -11.9%13F
LHM, Inc.$9.6 Mil3.8%22ADD +21.2%13F
Generali Powszechne Towarzystwo Emerytalne$19.8 Mil3.5%28Hold13F
Blue Grotto Capital, LLC$23.2 Mil2.7%21ADD +68.8%13F
Retail Employees Superannuation Pty Ltd as trustee for Retail Employees Superannuation Trust$17.1 Mil2.5%28ADD +146.5%13F
Islander Capital Partners, L.P.$5.2 Mil2.0%15Hold13F
Valiant Capital Management, L.P.$24.1 Mil1.9%28TRIM -8.5%13F
Benchstone Capital Management LP$9.9 Mil1.2%38TRIM -57.0%13F
Troy Asset Management Ltd$12.8 Mil0.4%30Hold13F
Active ManagerValue% of PortfolioTotal PositionsQoQFiling
Retail Employees Superannuation Pty Ltd as trustee for Retail Employees Superannuation Trust$17.1 Mil2.5%28ADD +146.5%13F
Blue Grotto Capital, LLC$23.2 Mil2.7%21ADD +68.8%13F
LHM, Inc.$9.6 Mil3.8%22ADD +21.2%13F
Active ManagerValue% of PortfolioTotal PositionsQoQAs OfFiling
Soma Equity Partners LP$58.3 Mil3.4%16ExitedDec 31, 202513F
Avantyr Capital Partners, LP$21.8 Mil1.3%25ExitedDec 31, 202513F
Alta Park Capital, LP$9.6 Mil1.2%34ExitedDec 31, 202513F
Benchstone Capital Management LP$9.9 Mil1.2%38TRIM -57.0%Mar 31, 202613F
One Madison Group LLC$42.3 Mil4.9%28TRIM -11.9%Mar 31, 202613F
Valiant Capital Management, L.P.$24.1 Mil1.9%28TRIM -8.5%Mar 31, 202613F
Active ManagerValue% of PortfolioTotal PositionsQoQFiling
One Madison Group LLC$42.3 Mil4.9%28TRIM -11.9%13F
Valiant Capital Management, L.P.$24.1 Mil1.9%28TRIM -8.5%13F
Blue Grotto Capital, LLC$23.2 Mil2.7%21ADD +68.8%13F
Generali Powszechne Towarzystwo Emerytalne$19.8 Mil3.5%28Hold13F
Retail Employees Superannuation Pty Ltd as trustee for Retail Employees Superannuation Trust$17.1 Mil2.5%28ADD +146.5%13F
Troy Asset Management Ltd$12.8 Mil0.4%30Hold13F
Benchstone Capital Management LP$9.9 Mil1.2%38TRIM -57.0%13F
LHM, Inc.$9.6 Mil3.8%22ADD +21.2%13F
Islander Capital Partners, L.P.$5.2 Mil2.0%15Hold13F

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Core Cache Last Updated: 7/10/2026